Bodo Boderius

New Member
May 3, 2017
3
2
Production points can be gotten by assigning slaves and letting them sit there for a day doing nothing.

Tech points has never been explained by anyone here.
As far as I can tell, tech points "work" the same way as production points, meaning you have to let your workshop sit over the first night. They only beomce active once you got all updates for tools, thus also the 75K and the 200K upgrade.
 
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Zibodar

Newbie
Dec 21, 2017
51
21
What dose strategy cylinder do it cost 3 milion and 60000 influence so what dose it do for so much money and influence????
 

khumak

Engaged Member
Oct 2, 2017
3,717
3,751
View attachment 3446750

someone knows what the triggers are for each job?
im trying to get one offspring to become a professor, but even with 70 intelligence and over 100 academy she always turns out to be a dilettante.
I'm not clear on how the kids work either. I've had some games now where I've intentionally knocked up a bunch of my girls so I could see how the kids turn out. Some of them are geniuses with amazing stats. Some of them are useless. I didn't notice any difference if I actually spent time as MC with them while they were still in the nursery. Does that do anything significant? What about nannies? I frequently have like 50 nannies just to get the perfectionist trait on everyone but I don't really know how much effect it has having nannies.
 

Daxter250

Forum Fanatic
Sep 17, 2017
4,681
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I'm not clear on how the kids work either. I've had some games now where I've intentionally knocked up a bunch of my girls so I could see how the kids turn out. Some of them are geniuses with amazing stats. Some of them are useless. I didn't notice any difference if I actually spent time as MC with them while they were still in the nursery. Does that do anything significant? What about nannies? I frequently have like 50 nannies just to get the perfectionist trait on everyone but I don't really know how much effect it has having nannies.
seems like once the discipline is 30 they at least dont cause troubles anymore if you send em off.
be like me in that case: save scum til the world has 90 corruption. then you can sell dem kids for huge profit without a penalty in influence :BootyTime:
til someone drops a working incest patch, there is no other reason to have kids (olther than maybe having em as workers in your workshop), cause you cannot use 'em for household related works, cant traint them to help you with other slaves, cant have fun with 'em, they cost food while bring only some money in return if you let em work in e.g. the academy, training these skills is is time intensive and so far i still havent figured out how to get a kid to become a frigging professor when i send em off. so i don't even know if those perma bonuses are even worth a dime.

i tihnk you only need one nanny. but she should be good with its profession, so high intelligence is a good things there. the perfectionist trait is i think randomized. save scum til you get the kid with the trait. no clue if you get bonus points or a malus if you have several nannies with different strengths and weaknesses. what helps with the kids intelligence i thiiiink is also how intelligent their mother is.
 

bolondro2

Active Member
Oct 12, 2018
532
594
Yes! All these numbers to keep track of! ;)

There will be a Stealthy/Techie route too, regarding the acquisition of the space shuttle and some other undisclosed events.
Okk! then there are hopes for my Professor Niels Börh....

But, thinking it right, being an 130 faith Aesir, in the only option is violence may be I can have a try...
 
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bolondro2

Active Member
Oct 12, 2018
532
594
til someone drops a working incest patch, there is no other reason to have kids
Of course there are a reason to have kids!!! Its the proper thing to do if you are a proper Raanik Gentleman!!. And you need to think about the future of your House!!. And may be in a future you can marry them properly and stablish political aliances...
 
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Daxter250

Forum Fanatic
Sep 17, 2017
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Of course there are a reason to have kids!!! Its the proper thing to do if you are a proper Raanik Gentleman!!. And you need to think about the future of your House!!. And may be in a future you can marry them properly and stablish political aliances...
me and a proper raanik gentleman

oh-yes-what.gif

oh nono, i aint paying all those rebels to cause mayhem in the country so that food prices spike. and its absolutely by pure luck that i have like 4 gardens producing lots of food.
 
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Hans98

Member
Aug 3, 2018
170
125
On the third page of the Jobs and Titles section of the NPC menu you will find the job listed as Workshop and then in brackets the roman numerals for 1-4 indicating which slot the workshop occupies.
Ensure someone is assigned to this job else you do not get any production points at all.
Then, once you have at least one person assigned to the workshop, end the day. Then check, you should now have production points.

People working at the workshop only contribute production points at the end of the day. Not when they are first assigned.
Production points build up as a pool, and you can spend them and the appropriate resources to produce stuff from the menu, so you can let points build up and spend them in bulk later, or just spend them whenever you have enough.
Many thanks! Now it works super!
 
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Sep 24, 2023
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Pantry girl with domestic above 80 does not appear to do anything.
It says it should reduce ration use by 1 for each slave to a minimum of 1.
However, giving the title and sleeping does not change the daily report.
It doesnt *seem* to reduce the ration use by either slaves, master, or mercs

This bug is still active in 0.8.3h.

When I look through the source I only find "domestic gte 80" for the calculation of a slaves value and some random event...

Awesome game ofc - non the less
 

joolfoold

Newbie
Apr 24, 2022
51
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View attachment 3144851

Overview:
Masters of Raana is an open-world RPG set in an abandoned colony, Ikaanos, that desperately tries to survive on a dangerous alien planet that was separated from Earth several centuries ago. In this god-forsaken world we find feudal-like kingdoms fighting amongst themselves for power and influence, when they're not busy dealing with the monstrous megafauna that threatens the last bastion of human civilization.
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Thread Updated: 2024-03-05
Release Date: 2024-03-05
Developer: GrimDark - - - - -
Censored: No
Version: 0.8.3h - Public
OS: Windows, Linux, Mac
Language: English
Genre:
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Installation:
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who is the fourth girl in the cover?
 

bolondro2

Active Member
Oct 12, 2018
532
594
The auction house. Buying and selling Slaves
I have made some experiments about this part of the game and this are my conclusions. Mind you, I have not give a look to the code, just played and taken some notes in a notebook.

There are two market slaves in the game. One in Watery Eyes and another in Chrystal Heights. You can put your fancy suit on, assign Armand as a follower (just in case, in previous versions he get you a discount, not sure if in this one it still work) and enter in an auction and buy slaves. The auctions are done during daylight, and you can assist to a max of 3 auctions per day.

There are a value number on the right top corner of the slave. Don´t let you fool with the drawing of the slave and pay attention to this number!!. In some cases the auctions get hot and if you want to get the slave you must pay a lot of money. As a rule of thumb, you should not pay more that 700$ per point of value.

Ok, you get your new slave in your household. You have buy her with the purpose of selling her (from the screen of actions).
WAIT AT LEAST FOUR DAYS!. If you try to sell your slave too fast, the potential buyers will thing that there are something wrong with her, and you will get paid less.

Well, you need to improve your slave in order to pay service to the first trade rule, buy cheap, sell expensive. You can improve her corruption. You can improve her skills. Or you can decrease her willpower. This last one it´s, by far, the more cost/effective one.


There are a lot of things that you can do to decrease the willpower of a slave. the more cost effective it´s talking to them.

You can ask, dominantly, about her sexual preferences, three times.
You can explain, gently, her sexual duties. Don´t do it dominantly. The loss of willpower will not be higher and you are going to create anger that can make impossible to influence the slave tomorrow, breaking your chain of production.
If your Charm and Manipulation are high enough, that´s 6 points of willpower per slave per day. 4 slaves are a 6 hours work.

You can use also some passive effects.

You can put them in harnesses and collars, and make them wear small to medium butt plugs, and this help somehow.
In the last stages (will 9 or less), you can put one of them to work at Devious tools
You can assign one of them to blow you in the morning, and then humiliate her.
And if you have one slave mistress that decreases willpower that that´s an extra.
And you can make lectures in the shrine. Either to 4 slaves in training or to all your household. Mind you the even to just 4 slaves (just followers) it still affects the emancipation value of you house. If you are running the House of Mindless Zombies, that can be super effective.

All in all you need to put your slaves in NEGATIVE willpower. You get an big increase in price for willpower 0. And you get other big one for negative willpower. Yes, there are difference between will -1 and will -4, but its an increase, not a jump.

Usually the slaves you buy have willpower in the 25-40 rank. That means that you can break her in 4-7 days. Once you have achieved this and the slave have been in your household for 4+ days it´s time to sell her. Go to the action screen and check both slave markets. They will tell you an estimate price. Then, cross your fingers, hold your breath and send your slave to the market with the higher estimate price. On average you will receive between *1.5 and *2 of her buying price.

It´s a very cost/effective use of the time of your MC once you have cleaned the map, finished your academic courses and raised a good manipulation and charm skill. If you can process 3 slaves per day you can get more money with this strategy that going chasing Lvl 4-5-6 bounties. Sadly, it´s not for me, because its a lot of clicks and a lot of micromanagement, and I don´t want to run the shrine trick ( My house it´s high in willpower and emancipation. and in corruption also) but may be fine for you...
 
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bolondro2

Active Member
Oct 12, 2018
532
594
me and a proper raanik gentleman

View attachment 3449198

oh nono, i aint paying all those rebels to cause mayhem in the country so that food prices spike. and its absolutely by chance that i have like 4 gardens producing lots of food.
That´s a perfectly acceptable behavior on a proper Raanick Gentlemen. Sometimes, proper Raanick Gentlemen can be a complete SOB. He can, and must, take care of his household and his people and don´t give a fig for all the rest of the world.

More or less the same conduct of a Proper Gentlemen in our world, I must say. He can be a Proper Gentlemen and earn a fortune with the famine in Ireland and have 8 years old kits working 12 hours in his factories.

Nihill novo sub sole
 
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Gunner Rey

Well-Known Member
Aug 15, 2018
1,081
946
You can ask, dominantly, about her sexual preferences, three times.​
You can explain, gently, her sexual duties. Don´t do it dominantly. The loss of willpower will not be higher and you are going to create anger that can make impossible to influence the slave tomorrow, breaking your chain of production.
If your Charm and Manipulation are high enough, that´s 6 points of willpower per slave per day. 4 slaves are a 6 hours work.
Great post, but there is a reason to explain sexual duties in a dominant fashion, especially once you get decent Bondage and Flagellation skills and/or 'Touch of Adonis'. If she balks it will generate at least two Defiance and you can take her down to the dungeon for an attitude adjustment. A good whipping will rid you of that Anger, Defiance and make her love (submit) to you which will make the rest of training go easier.
 

bolondro2

Active Member
Oct 12, 2018
532
594
So far I have never seen a difference in selling price and initial price for a girl sold at the auction directly after capture (or after aquireing) in contrast to been sold later, as long as the skills and stats did stay the same, but then that experience is from 8.23 - I have yet to auction off a girl in v8.3.
I can confirm out of any shadow of doubt that the same girl can have a variation on estimate sale price between Crystal and Watery up to 20%. Curiously, and again the conventional wisdom, the two times I have spotted 20% differences have been in favor of Watery Eyes. Also, in both cases the girl was in her early 30s or late 20. That may be a coincidence (or not, I don´t know)
 

bolondro2

Active Member
Oct 12, 2018
532
594
Great post, but there is a reason to explain sexual duties in a dominant fashion, especially once you get decent Bondage and Flagellation skills and/or 'Touch of Adonis'. If she balks it will generate at least two Defiance and you can take her down to the dungeon for an attitude adjustment. A good whipping will rid you of that Anger, Defiance and make her love (submit) to you which will make the rest of training go easier.
You know that I usually play "Prince Charming stile" so I´m not really well versed in the dark paths...

But if you are going to play "Serious Slaver" and not as an amateur, I will stand by my point of explain things gently. Sure, you bring to the dungeon, cane her and remove the anger and get some affection that will do the rest of the training easier. And what happen with the two girls that you must have attended in the time you have used in your little dungeon session? And don´t forget that you get a +4 affection if you explain gently. Talk softly, explain gently, finish your speach, raise your head and shout Next!

If you wanna be a Serious Slaver, you are buying 3 girls per day, and processing at the same time 12 girls minimum, may be 15, because some of them will take more time to break, you can not afford expending two hours wiping one of them.

Your point it´s the point of view of an artist, and I´m talking here about the point of view of an industrialist.
 
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Warscared

Well-Known Member
Jan 26, 2021
1,791
11,031
The difference between Crystal and Watery might actually be higher. What I meant was, that at least for the girls, that I did not buy at an auction (and so far I rarely did), I did not see any difference - except for influences that could be explained by differences in stats/skills/traits (especially willpower and corruption) - between directly selling the girl at an auction (after adding her to the household) and selling her only after waiting four days or more. Meaning the actual waiting period might only apply to slaves bought at an auction and not for ie. slaves captured in combat.

And slaves with a too high willpower were usually in my opinion not worth to grind down to 30 or (preferable) -15 to get a huge increase in selling price, as space was an issue in v8.23. But then maybe I did miss something and did miss out on some profit ;-), eventhough only high willpower random girls did get immediatly sold (and then only, if there was no space left and some other girls were still captured and waited to be inspected).

What did have also an effect on the estimated selling price, were the traits a girl might have had¹. Ie. the same av-Nr with the same stats and skills (sexual skills included) could have a higher or lower price with different traits, the submissive trait had a negative influence in v8.23 on the estimated selling price (and thus could have a negative influence on the actual initial price and max possible selling price).

ps. Crystal Height is very biased towards beauty (and charisma), especially with both and then preferable with -15 willpower and high corruption (eventhough 80 corruption are enough and there was no further price increase afterwards). And some skills/stats that are valued in Watery Eyes are not worth as much, unless the slave is beautiful (and charismatic).

¹) There is a point one can save, when the actual stats/skill are already determined, but the traits (and weight) are not.
juno and Rebecca are advocates and will naturally lower the girls willpower, no need to grind, just have patient!
ofc that means you must work on them!
 

Clemency

Active Member
Jan 21, 2024
632
683
Molly Paine is still alive, she leads naked girls down the street sometimes in 'The March of a Hundred Virgins' which raises Corruption (end day event). She's aged somewhat, but still looks alright.
Ah. Shows how much I read the end-day corruption event. Weird that she is not using revital though.
who is the fourth girl in the cover?
On the banner? That's a random girl, not a unique one.
Your point it´s the point of view of an artist, and I´m talking here about the point of view of an industrialist.
From the point of view of an industrialist, flesh is weak, carbon fiber composites strong. *sells 200 M4s*
 

Clemency

Active Member
Jan 21, 2024
632
683
I'm not clear on how the kids work either. I've had some games now where I've intentionally knocked up a bunch of my girls so I could see how the kids turn out. Some of them are geniuses with amazing stats. Some of them are useless. I didn't notice any difference if I actually spent time as MC with them while they were still in the nursery. Does that do anything significant? What about nannies? I frequently have like 50 nannies just to get the perfectionist trait on everyone but I don't really know how much effect it has having nannies.
They tend to inherit their mother's genetics, up to a cap. My kids experiment with Aria and the ex-arena champ routinely reaches the 50 strength cap. Dex cap seems to be 90 though. I thought it was 80 since my kids with Aria started with 80 but, after processing, one of them hit 90. Intelligence probably caps at 90 too, because my kids with both Laika (92 int from 8.2.3 training) and the stormchild (110+) capped at 90. Beauty from surgery can also be inherited. I have seen one of my kids, with Leia Winton, have some stat changes for the better because my kid with her never reached any stat caps due to her low physical stats and intelligence. Most noticeably a +10 jump in intelligence, probably from the nannies though I cannot conclusively prove it.

As for the traits, my results were a crapshoot. My two kids with the ex arena champ got brawler but the other traits all my kids have seem to be random. Although it is important to note that I had a lot of nannies just so the focus does not drop below 0. So there were multiple traits at play there.
 
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