Nope.So are genetics in the game yet like in FreeCities? I mean if I capture a really beautiful raider girl and breed her with another beautiful raider dude and keep doing so can I get lots of future slave children?
Nope.So are genetics in the game yet like in FreeCities? I mean if I capture a really beautiful raider girl and breed her with another beautiful raider dude and keep doing so can I get lots of future slave children?
Inheritance in this game is not fully developed yet and is mostly from the mother's stats. And only you can get someone pregnant.So are genetics in the game yet like in FreeCities? I mean if I capture a really beautiful raider girl and breed her with another beautiful raider dude and keep doing so can I get lots of future slave children?
I find that it's heavily stat dependent. If you start with 130 copulation for instance, you can just grab any random girl who hates you and is not aroused, take her down to the dungeon, fuck her, and she'll love it. If you start with 20 copulation and crappy manipulation/charm/kissing she has to either have significant affection for you or be aroused, or preferably both. At low copulation skill most girls will not enjoy sex even if they're aroused so it's generally better to have them suck dick if their arousal drops too low rather than keep fucking them at negative arousal.I think the "whip --> whip --> facefuck --> repeat" routine only makes sense very early game when you have low sex skills and the girl has low corruption / high willpower.
Once you are past that you should be able to go straight to dungeon fucking without any whipping needed. This becomes extra true after getting the evercock implant.
Monitoring the slaves arousal seems more relevant in order to abort at some negative threshold, to avoid extremely negative affection (I think negative affection is uncapped which means a very long and very bad day in the dungeon could take years to recover).
The problem with flagellation is that I don't know any efficient method to lower corruption, except for failed flagellation. But I definitely need to experiment some more to understand the dungeon better.I find that it's heavily stat dependent. If you start with 130 copulation for instance, you can just grab any random girl who hates you and is not aroused, take her down to the dungeon, fuck her, and she'll love it. If you start with 20 copulation and crappy manipulation/charm/kissing she has to either have significant affection for you or be aroused, or preferably both. At low copulation skill most girls will not enjoy sex even if they're aroused so it's generally better to have them suck dick if their arousal drops too low rather than keep fucking them at negative arousal.
Building a Gazebo with a pool pretty much solves all of these issues since all of the girls will love you so even at low copulation skill you won't have any trouble having sex with them.
I would also add that if your manipulation is not high, it's very worthwhile to spend some time explaining chores and sex duties to girls with low to medium willpower and affection at amiable or less to build up manipulation. You can grind it up to 90 that way before you read any books or take any classes. Similarly with charm you want to do enough caressing to bump your charm skill up to something ending in a 4 or a 9 and then buy it up to 89 at the doctor's office before taking any classes or reading any books that boost charm. The explain chores/sex duties thing does not work if they love you or have really low/negative willpower. So don't wait til you've pool partied everyone to undying.
Lastly, depending on your play style bondage and flagellation skill can help a lot but both of them are very difficult to increase. Rough petting at home can increase bondage occasionally but it's slow going. I have on very rare occasions gained flagellation skill whipping girls in the dungeon but it's so uncommon that I don't bother trying to grind out that skill there. By far the easiest method for both of those skills is to whip the girls at Dockgraves in the Velvet room. This also has the benefit of unlocking the option to get the Touch of Adonis perk which is very useful even if you're not the type who likes bondage.
Personally, I like to spend enough time whipping the girls in the velvet room to boost both bondage and flagellation to 70 before taking the bondage class or reading the bondage books. That gets you to over 100 in both by the time you're done which makes anything you want to do in the dungeon MUCH more effective.
Building respect on the girls also helps so I always train up anyone I plan to keep to at least 20 respect.
Yeah the only ways I know of for that are to reduce everyone's corruption at the same time by preaching in your shrine or if you only want some people affected, assign a pure slave master to them. You're out of luck on that if they're not a slave though.The problem with flagellation is that I don't know any efficient method to lower corruption, except for failed flagellation. But I definitely need to experiment some more to understand the dungeon better.
I just made a simple experiment and the outcome was surprisingly positive:Porrvald The mod is amazing. I don't know if it's on your radar but the other big QOL area to tackle: the NPC management interface. Sorting, searching, filtering...
You've already done a ton - feel free to ignore! But I wonder what you think.
How do we fix the mod? Put the mod between the script and the body.This is where you find the latest version of the Automation mod, which is originally based on alochas auto trainer mod.
It is completely harmless and doesn't replace any files, so you can just delete them if you want to uninstall the mod.
Existing and future saves are also unaffected by it, so you can play with the mod, save game and later uninstall and play without mod if wanted.
Note: Button 1-6 for adding follower groups only works with version 8.3.3, so you need to wait for it to be released before you can use them.
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Last updated: 2024-06-16
My best guess is that you didn't put the Mods folder where it belongs:How do we fix the mod? Put the mod between the script and the body.
View attachment 3745337
But when I play the mod, the frame behaves strangely. I know it's a frame issue, but I know how to fix it using Tier 4. Probably this is the issue.
View attachment 3745412
yeah put it the mods folderMy best guess is that you didn't put the Mods folder where it belongs:
View attachment 3745466
File structure should look like this:yeah put it the mods folder
yep is like that \Masters of Raana\Mods\automation_modFile structure should look like this:
Masters of Raana\start_game.html
Masters of Raana\Mods\automation_mod\frame.jpg
Masters of Raana\Mods\automation_mod\script.js
Masters of Raana\Mods\automation_mod\styles.css
It is tested with Tier4 on Chrome and Edge.
If nothing else works I would try downloading Tier4 A2.1 again and make extra sure that the big blob of code is correctly copied and placed in the html file... And to try in Edge if you are using Chrome or try in Chrome if using Edge or to try in either Edge or Chrome if using some other browser.yep is like that \Masters of Raana\Mods\automation_mod
You put it in the beginning of the file instead of the endI paste it between script
body
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ohhhhhhhh thx u buddyYou put it in the beginning of the file instead of the end
You need to go to the very bottom of the start_game.html file and put the blob of code above the last two lines that looks like this:
</body>
</html>
Result: Last 3 lines in the file looks like this:
<script src="Mods/automation_mod/script.js"></script>
</body>
</html>
So, did it finally end up working?ohhhhhhhh thx u buddy