- Aug 15, 2018
- 1,097
- 966
Oh I'm not denying that the skill classes are very helpful. I'm just saying that in a Rise game I consider the non stat related traits more important so I'm more likely to take zero skill classes so I can load up on most of the good traits even if it means I can't have Deadly Strike (which is normally an automatic pick for me). My usual starts do include enough influence for me to pick up Ayden on day 1 so as you mentioned that pretty much makes any early game combat a cakewalk even if everyone else in your party is entirely useless (including MC). Kate is an obvious pickup if you can get Ayden since that gets you 1 merc in better than Duraplate and another in effectively a stealth suit on day 1. Tough to beat that, although Ayden does have a high salary so if you're playing on Dying World no ammo pack for awhile unless you get lucky on events.
I've been taking Mountain Man most of the time lately so 200+ dex is not an option for me. Definitely has it's uses for a fight like Terror but I generally find it not very useful against gun wielding opponents, which is what you're facing in most of the tough fights. Aaron is also a pretty good early game pick up except he takes a lot of training before he really shines. His melee output is eventually comparable to Cassius though and he does not take a salary.
I went nuts with both Int and Manipulation in my current game at character creation to see what effect it has on the option to enslave my mercs later. Some of them seem to be Int based and others are Manipulation based. So my starting int was 170 and my starting Manipulate was 165. My previous game I managed to enslave everyone except the top tiers without too many issues. I even managed to eventually convince Samuel, but the other top tiers were all impossible at my stat levels even with a 50k bribe, undying affection, and negative willpower.
Oh...I was a Mountain Man in that start too, note the fine print. It's difficult to increase your Dex past 60 (or whatever it is), but if your Dex is already 201 you don't really need to increase it, now do you? Note that you can't take 'Stiffness' and try it as you'll think you're getting away with it until you get to the starting screen and see your Dex back to 70. I did it mostly for the 'Godzilla Protocol' and also because I wanted to create a physical superhero.
I also maxed Manipulation before taking my Skill Classes and Traits, sacrificing starting with mega influence and money to make the early game more of a struggle--and to get the best Traits and Skill Classes. I had Slaver-3, Soldier-2 and Hunting -1. My hope was to be able to strip-em, whip-em and shove a buttplug up their ass from the outset to get their Corruption up ASAP, and it mostly worked, though some (like Mae for some reason) are especially resistant to that butt-plug (it wasn't her traits either, I've tried it with many different Maes and had the same problem).
I get what you're saying about sacrificing Skill Classes to get more Traits, that's my basic inclination as well (don't pay for what you can train, take what can't be obtained later) but was just pointing out in an Ironman game being able to fight from the outset with little fear of permanent deaths is kind of an 'Enhanced' trait as well if you think about it.
By the way, who is Aaron?' I read that name recently but couldn't think of who that was.
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