- May 19, 2020
- 614
- 667
NICE.You must be registered to see the links
Looking forward to playing this later. Will review soon.
NICE.You must be registered to see the links
Looking forward to playing this later. Will review soon.
that is a good question. while it would sound impossible, we have come across one player who played thru 3 years worth of gametime "preparing" to own a slave. so theoretically it is possible to "age-up". not sure if GD-studios has that implemented as a feature.Out of curiosity, if you play long enough will the bonuses that are dependent on age actually change?
Randomized slaves to train and sell are coming, it's the next big project for Grim. I can't speak to how long that'll take, based on the little info he gave me when I spoke to him about helping to write that system he seems to be trying really hard to make sure that there's going to be a truly massive amount of variety in the randomly generated backstories and such to keep the slaves from feeling too same-y. So it might take a while. You can sell your named slaves, but nobody really wants to.A few questions. I took a quick dip by the wiki and checked out the page on money but didn't see anything I hadn't found already, except for slave training. Are randomized, trainable slaves available somewhere, or does that mean training and selling a character like Juno?
As far as making money, what are some good investments to make? The first one I found was the caravan, which would only start giving RoI after 200 in game days. Not fantastic.
I have a crapton of merchandise stored. Is it worth building the forge and crafting things to sell?
I'm currently running close to the highest tier mercenaries I can get and clearing gangs, but I'm concerned about longevity as well as the cost of maintenance and healing. Do gangs and bandits respawn often enough to sustain a heavy outfit?
I went into a bunker and fought some abominations, but turned back because my outfit was already injured. I can no longer go into the underground area - something about a spaceship buried down there? Anyways, I'm not sure if I'm missing some requirement to return or if I locked myself out of something important. For reference, I got to the point where one of my crew started to freak out and recommend we leave, probably two zones deep.
That is a really good thing to be focus onRandomized slaves to train and sell are coming, it's the next big project for Grim. I can't speak to how long that'll take, based on the little info he gave me when I spoke to him about helping to write that system he seems to be trying really hard to make sure that there's going to be a truly massive amount of variety in the randomly generated backstories and such to keep the slaves from feeling too same-y. So it might take a while. You can sell your named slaves, but nobody really wants to.
Rebecca is the one that increases your business investment incomeRandomized slaves to train and sell are coming, it's the next big project for Grim. I can't speak to how long that'll take, based on the little info he gave me when I spoke to him about helping to write that system he seems to be trying really hard to make sure that there's going to be a truly massive amount of variety in the randomly generated backstories and such to keep the slaves from feeling too same-y. So it might take a while. You can sell your named slaves, but nobody really wants to.
There's a specific slave that boosts your income from investment opportunities, but I forget her name. There's a couple of bandit hideouts that offer investment opportunities but may come with drawbacks as well, so it'll be up to you to decide if they're worth it. Personally, I think the best investment is to invest in your own slaves. Put a girl in the Arena school and sure you'll have to pay her tuition, but give her a decent melee weapon and set up fights for her and she'll make you 1k+ per day easily. The Golden Dragon also pays well, but you'll have to train up a slave to fit their exacting criteria for work there.
It's generally worth crafting things, yeah, they sell for more than the raw materials.
Bandits and gangs (including the bandit strongholds) do respawn fairly regularly, but by the time you really run dry on enemies you should be able to do the repeatable Arena fights which earn you a fair amount of cash.
But you need to start early...once you have 1000+ merchandise you dont want to grind it down anymore...at least not with the current one by one system ^^It's generally worth crafting things, yeah, they sell for more than the raw materials.
Hopefully with a mechanic where you can allow them to buy themselves out once you've helped them find a marketable skill... speaking for my PC, trying to turn slaves into free and productive EX-slaves is kinda his own "under the radar" attempt to fight the system.That is a really good thing to be focus on
Randomized slaves is the main thing on slave trainers and this game is already fun with non slave mechanics
Agreed it just isn't worth the grind, I sell it all as Merc at the MarketBut you need to start early...once you have 1000+ merchandise you dont want to grind it down anymore...at least not with the current one by one system ^^
This game is more like a cult where only those who have played since long ago can follow along as the game developsIs there a guide or something for this game? I swear I've installed it and deleted it three different times cause I don't know what I'm supposed to do. It looks really cool and appeals to my fetishes but I usually just end up just getting frustrated then bully my slave till she runs away.
have you tried the wiki?Is there a guide or something for this game? I swear I've installed it and deleted it three different times cause I don't know what I'm supposed to do. It looks really cool and appeals to my fetishes but I usually just end up just getting frustrated then bully my slave till she runs away.
part of the problem is that GD-studios was updating at a crazy pace. major updates every 2 weeks or so. he was on vacation for a week, he should start work on the prostitution/harem update soon. so it'll be stable for a bit.This game is more like a cult where only those who have played since long ago can follow along as the game develops
It's not optimized / playtested for new players imo, u gotta have the patience to desperately catch up to arrive at the same pace with everyone else
Needs a new game for new players, perhaps. NO more MASTERS of Raana, but, for example, Noobs of Ikaanos, where everything is given for free in the very start. A virtual novel or something - with carefully detailed and well visualized explanations.This game is more like a cult where only those who have played since long ago can follow along as the game develops
It's not optimized / playtested for new players imo, u gotta have the patience to desperately catch up to arrive at the same pace with everyone else
It'll probably settle a bit after 0.8. Remember that MoR is still in an open Alpha state - constantly tweaked and expanded.This game is more like a cult where only those who have played since long ago can follow along as the game develops
It's not optimized / playtested for new players imo, u gotta have the patience to desperately catch up to arrive at the same pace with everyone else
Early game is money game. If you start with high enough Academics or Science you can earn $100+ a day teaching at the Academy, but the easiest way to earn dough is fighting bandits. Grab some mercenaries ASAP, they'll pay for themselves many times over. I like the detective guy you can find in the western part of the city. Use your crew to fight people, get money, upgrade your gear, and then finally start clearing bandits for huge fame gains. When you're not fighting, do training activities at home. It's a slow grind, so start early.Is there a guide or something for this game? I swear I've installed it and deleted it three different times cause I don't know what I'm supposed to do. It looks really cool and appeals to my fetishes but I usually just end up just getting frustrated then bully my slave till she runs away.
Change $skillroll to 100. Anything higher than this will most likely break intended game balance as you will probably be able to boost your character stats well past the intended limits. Note that this cheat will have to be reintroduced with every update.<<set $chance=$skillroll>>