- Apr 8, 2018
- 848
- 469
id enjoy that too, atm you cant raise some stats like int or acd/sci/chem without using books which run out fast lol a lecturer job like the slaves get would be great so you can keep growing the int stats till professor job
Avonmoore island is reachable via the docks at Darkmere once you have started the Winton quest.Only have one so far, in that place you can auto-travel to from your house.
I guess i haven't found the others yet... wherever they might be.
By all means.
This could also be applied to other jobs, be they worked by the player or his slaves.
Young, dumb, and full of cum...Hmm...i'm not a fan of the planned aging system...it makes your choices useless...i mean, whats the point in picking your age or waiting for younger slaves if you end up as old geezer surrounded by milfs or forced to sell the old hags cheap because noone wants old slaves?
Would sure be nice to have a simple switch to turn off ageing completely *wink* *wink*Hmm...i'm not a fan of the planned aging system...it makes your choices useless...i mean, whats the point in picking your age or waiting for younger slaves if you end up as old geezer surrounded by milfs or forced to sell the old hags cheap because noone wants old slaves?
Haven't completed any quests yet, i'm just leisurely grinding stats at the moment.Avonmoore island is reachable via the docks at Darkmere once you have started the Winton quest.
I suppose there can only be so much realism in a game.Hmm...i'm not a fan of the planned aging system...it makes your choices useless...i mean, whats the point in picking your age or waiting for younger slaves if you end up as old geezer surrounded by milfs or forced to sell the old hags cheap because noone wants old slaves?
If you don't mind a bit of save scumming and learn the patterns you can raise Academics and Science by up to 2 points each per night while gambling at Fuzzy's. Not sure of any other ways to increase Int though. I usually start with maxed int since it is the most challenging to raise.id enjoy that too, atm you cant raise some stats like int or acd/sci/chem without using books which run out fast lol a lecturer job like the slaves get would be great so you can keep growing the int stats till professor job
Courses will also increase it, but yeah you are right int is the hardest to raise.If you don't mind a bit of save scumming and learn the patterns you can raise Academics and Science by up to 2 points each per night while gambling at Fuzzy's. Not sure of any other ways to increase Int though. I usually start with maxed int since it is the most challenging to raise.
Hmm...i'm not a fan of the planned aging system...it makes your choices useless...i mean, whats the point in picking your age or waiting for younger slaves if you end up as old geezer surrounded by milfs or forced to sell the old hags cheap because noone wants old slaves?
Posted that in the discord suggestion channel for GD-studios to see. Its a valid point.Would sure be nice to have a simple switch to turn off ageing completely *wink* *wink*
If you don't mind a bit of save scumming and learn the patterns you can raise Academics and Science by up to 2 points each per night while gambling at Fuzzy's. Not sure of any other ways to increase Int though. I usually start with maxed int since it is the most challenging to raise.
Courses will also increase it, but yeah you are right int is the hardest to raise.
Hmm...i'm not a fan of the planned aging system...it makes your choices useless...i mean, whats the point in picking your age or waiting for younger slaves if you end up as old geezer surrounded by milfs or forced to sell the old hags cheap because noone wants old slaves?
Thanks to Shincore bringing this to Grim's attention, it looks like there'll be options to disable aging.Would sure be nice to have a simple switch to turn off ageing completely *wink* *wink*
I would personally prefer using 4 slaves instead of 4 mercs but, I guess thats just me*Would be nice to be able to hire 4 mercs instead of needing 2 slaves because i'll be honest here, slave system in it's current form is not fun at all (to me at least), not even close.
Yup point is, dev should just allow people to use who they want for combat.I would personally prefer using 4 slaves instead of 4 mercs but, I guess thats just me
I think this needs to be flexible. Let you the player define how many party members are slaves and how many are mercs.I would personally prefer using 4 slaves instead of 4 mercs but, I guess thats just me
your escape desire is 0 because you are treating them like a princess, honestly mine are too (although I do it mostly to manage their escape desires). The game specifically caters to darker fetishes which would create an escape desire in a slave. He has good points about ineffectiveness of security measures in imprisoning someone against their will.Not in any of my play throughs, one being over 260 days, have I ever had a single slave even want to escape let alone do it. I suppose it's how you play the game and the dev doesn't have to do anything to change that.
Just FYI, if you do that IRL and improperly she will die from positional asphyxiationI don't have time for that bs, like why can't you just chain the bitch to the wall or something?
I could have sworn you do automatically eat rations every time you end the day, but I could be wrong about that with the new system.Some moar notes:
*A button for auto eating would be nice. Not the food you pay for but the one you otherwise procure, like by hunting. Clicking the "eat" button every day is kinda annoying after a while.
I don't have time for that bs, like why can't you just chain the bitch to the wall or something?
*Stamina doesn't seem to increase past 30, ever. Even if you're ripped like a hulk? Welp, there goes our realism huh.