Has anyone been able to get the "Stormchild"? The thing is, I don't think I ever got a "stormwave". How rare is it?
I missed a few of the "uniques". Not too sad about it, but sometimes it's not easy to know what to look for unless you read the wiki top to bottom. And that is good actually, you get little surprises.
The Void Seeker managed to escape, despite me having amazing security forces...lol
Too bad we can't send "hunting" parties after escaped slaves.
Speaking of hunting parties, why not "hunting parties" at the tribal villages?
I'd like to have some more unique NPCs from the NWO questline. I think it's somewhat inferior compared to SMR. Here do the Adlers go? They just disappear (appart from Arizona)? It's not like they have another world to go to. Eve Seneca is a boring character. Arizona is a bit more fun, almost have her "Deadly Enemy" trait removed but we are already on "Loving" (harder to maintain, obviously). I might put her on Accountant duties. That twat Armand is an idiot (doesn't want too much money, though). But that Ikaanos bank mission for such a tiny reward?
And, the Dengi Invasion doesn't give us much content. Just a boatload of combat (alternative expenses). I really wished the quest came with more content other than bang bang.
One thing I don't quite like is that even after the rebels take down Mordecai, the rebel faction still remains independent from the "republic" and even the skyguard. But I kind of wish for a scenario where we take control of Raana and rule the entire shebang. I am actually on good terms with pretty much everyone in the city, incuding my staff that are all paid servants (except a couple recent "arrests") and Arizona. But she is almost ready too.
I would also love to have more ways to train people. Even unique and "passive" ways. For example, an amazing head maid (high domestic and administration, maybe) should have the ability to increase the skills of their staff up to maybe 80? I have them all on maid dresses, but still...
A super scavenger or even having a scav manager (or the pantry girl probably could do this) to manage scavenging and hunting staff and also improve them (more or less like the head maid I option I suggested).
I also think the game banks a bit too much on certain scripted NPCs. For example, there is only one possible manager. If you don't really want to work with Tuner Jackson, there is no other way to have a manager. Maybe some more courses at the academy so you can actually train one. But this is just an example.