I mean, if you have the Dengi invasion start while the Republic is at its weakest then personal heroism being the only thing that might save it feels appropriate, especially given it is an explicitly optional opt in challenge.
Additional mechanics which let you mess with stuff is cool, but it also undermines the end game crisis vibes if you can undermine the invasion too easily in turn.
Additional mechanics which let you mess with stuff is cool, but it also undermines the end game crisis vibes if you can undermine the invasion too easily in turn.