I have the very same issue that two or more people have attempted to ask for assistance in before, but no one ever answered though, at least from what I can see from the various pages here. It's about what to do after throwing in the "Sea God Jewel" into the large pool of water inside of the "alter-like" place, some rumbling happens and the guide says that all the whirlpools outside have disappeared, but I don't see this next "whirlpool" it talks about to jump into for "equps". Just how/where do I enter this "Undersea Temple" via a whirlpool it mentions after throwing in the "Sea God Jewel"? Because it's confusing me so damn much... DX (Still struggling to discover just how the hell one can find this freakin' elusive place, no luck so far)
Also, can anyone tell me where to farm Gold Nuggets? I couldn't get the " prostitution manual 4" since it requires 55 collected Gold Nuggets and back then I only had around 19 or so and even now I only have 40, so if someone could also answer where to farm for them as well then I would doubly appreciate it. :> (Then again, I suddenly realized that the Gold Coins [Not to be confused with the in-story currency labeled "G"] attained from the "Gold Coin" enemy drop could be used to save-scum toward building them up, guess that's what i'll do if no one else here has an idea on how to farm them otherwise, thus making it easier for me to acquire said manual, and the other "???"-labeled item that requires 60 collected Gold Nuggets, I found this out earlier as I was using Gold Coins on the Gacha Slime-enemy-shaped dispenser to get more rare goodies, that's when I saw that one of the RNG-chance-dispensions was a "Gold Nugget" item and as such I can utilize that to my advantage repeatedly if need be) EDIT: I've been trying to gain just ONE for a quite a while now and I haven't recieved a single nugget thus far, seems like my method for getting more Gold Nuggets may not be as effective as I first thought it was, damnit... >_< (Nvm, decided to just move past the little "teaser" of the final boss in his castle, then got the rest afterward)
I'm also having difficulty with the "Karako" boss, though through a stroke of frustrated irritation, I found that the Bloody Knife, which I gained via the Gacha machine dispenser, while doing only pitiful damage, DOES apply poison/cold to her and as such they never fade away without proper treatment, and it seems the boss never seems to treat it, though while this boss is vulnerable to the poison, cold and silence ailments, it ISN'T vulnerable to the blind, sleep and confusion status effects, making this fight a VERY annoying "Battle of Atrrition" due to her VERY annoying "double-action" ability... DX Hopefully I can make it through whilst the poison/cold ailments whittle her HP down little by little for me to finally defeat her as I defend from her annoying dual-action attacks, which she thankfully sometimes dawdles using "fit of rage" actions, though that "Falcon Slash" is quite annoying without "Defender" and "Sidestep" active, that combined with her aforementioned "double action" is making her a VERY annoying boss to deal with at lvl 20... -_- So far her double "Merami" can be disabled with the "silence" ailment on her, unfortunately, while the silence effect last a good while, it unfortunately fades away after some turns pass.
EDIT: FINALLY managed to beat the fucker, had to keep my HP above 140 at all times due to her aforementioned "Merami" hitting like a deadly artillery shell at my level, which is only prevented via the "silence" ailment. Regardless, her "Falcon Slash", even with Defender active for the MC, was still VERY annoying, especially if "Sidestep" wasn't saving you via evasion RNG-wise and most, if not all, hit the MC successfully. Regardless, i'm just IMMENSELY RELIEVED i'm finally past this annoying asshole of a boss with said double-action.