I'm currently working on two games of my own, and I'm working on a few other people's games as a paid writer.
My games;
Evilixir: an urban-fantasy game of much larger scope than MERCANOID that I'm using to trial a major format concept that I've been wanting to do for ages. You play as a shut-in zombie girl alchemist, Noxi, who finds reason to leave her tower and go dungeon-crawling. It'll feature a balance of town exploration and discovering and delving into its surrounding dungeons as Noxi hunts for the ingredients she's after.
Anarchy Aboard: a small-scope vore-centric game that I'm using to test out some concepts for small games. You play as Kyra, a big strong betta fish gal who works private security for a low-budget merchant ship. When the vessel is attacked and boarded by pirates, you navigate Kyra through the ship as her options dwindle and she elects to cut her losses and escape. This game will vore-centric, to reierate - some sex, but this one's for the preys and preds primarily.
Other games;
Dust: A training game revolving around the titular character, a troubled noble girl sent to work for a year at a brothel after one too many incidents back home. After the head of the manor sees potential in her, you shape what sort of 'entertainer' she'll become. No links for this one yet, still pre-alpha - but hopefully some playable stuff coming soon! This game has been my primary focus, and I've written tens of thousands of words of smut for it so far~.
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: a game about researching (and bangin') monstergirls and monsterboys. I was approached last month to assist with the game's writing, for which - as with Dust - I'm doing a mixture of smut and story work. Hard at work on this one!
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: A ship/crew management sci-fi text smut game. I did some writing for this game earlier in the year, may be invited back to it at some point. Nothing too salacious from me here, it was small missions to send your crew on.