sadboy1997

New Member
Feb 10, 2018
2
1
I'm sorry, but an uncaught exception occurred.

While running game code:
File "renpy/common/000statements.rpy", line 670, in execute_call_screen
store._return = renpy.call_screen(name, *args, **kwargs)
File "game/screen1.rpy", line 409, in execute
File "game/screen1.rpy", line 409, in execute
File "game/screen1.rpy", line 419, in execute
File "game/screen1.rpy", line 444, in execute
File "game/screen1.rpy", line 446, in execute
File "game/screen1.rpy", line 448, in execute
Exception: Imagebutton does not have a idle image. (auto=u'images/mv/home/alice/hall/s0/doorl1_%s.cpp').

-- Full Traceback ------------------------------------------------------------

Full traceback:
File "renpy/bootstrap.py", line 275, in bootstrap
renpy.main.main()
File "renpy/main.py", line 670, in main
run(restart)
File "renpy/main.py", line 144, in run
renpy.execution.run_context(True)
File "renpy/execution.py", line 942, in run_context
context.run()
File "ut/sbut.rpyc", line 2081, in script call
File "ut/sbut.rpyc", line 2241, in script call
File "ut/sbut.rpyc", line 2072, in script call
File "ut/sbut.rpyc", line 2250, in script call
File "ut/sbut.rpyc", line 2075, in script call
File "ut/sbut.rpyc", line 2250, in script call
File "ut/sbut.rpyc", line 2081, in script call
File "ut/sbut.rpyc", line 2244, in script call
File "ut/sbut.rpyc", line 2077, in script call
File "ut/sbut.rpyc", line 2079, in script call
File "ut/sbut.rpyc", line 2247, in script call
File "ut/sbut.rpyc", line 2252, in script call
File "ut/sbut.rpyc", line 2250, in script call
File "ut/sbut.rpyc", line 2250, in script call
File "ut/sbut.rpyc", line 1743, in script
File "ut/sbut.rpyc", line 2081, in script call
File "ut/sbut.rpyc", line 2241, in script call
File "ut/sbut.rpyc", line 2072, in script call
File "ut/sbut.rpyc", line 2250, in script call
File "ut/sbut.rpyc", line 2075, in script call
File "ut/sbut.rpyc", line 2250, in script call
File "ut/sbut.rpyc", line 2081, in script call
File "ut/sbut.rpyc", line 2244, in script call
File "ut/sbut.rpyc", line 2077, in script call
File "ut/sbut.rpyc", line 2079, in script call
File "ut/sbut.rpyc", line 2247, in script call
File "ut/sbut.rpyc", line 2252, in script call
File "ut/sbut.rpyc", line 2250, in script call
File "ut/sbut.rpyc", line 2250, in script call
File "ut/sbut.rpyc", line 1743, in script
File "renpy/ast.py", line 2259, in execute
self.call("execute")
File "renpy/ast.py", line 2241, in call
return renpy.statements.call(method, parsed, *args, **kwargs)
File "renpy/statements.py", line 342, in call
return method(parsed, *args, **kwargs)
File "renpy/common/000statements.rpy", line 670, in execute_call_screen
store._return = renpy.call_screen(name, *args, **kwargs)
File "renpy/exports.py", line 3336, in call_screen
rv = renpy.ui.interact(mouse="screen", type="screen", roll_forward=roll_forward)
File "renpy/ui.py", line 299, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "renpy/display/core.py", line 3499, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, pause_modal=pause_modal, **kwargs) # type: ignore
File "renpy/display/core.py", line 3969, in interact_core
root_widget.visit_all(lambda d : d.per_interact())
File "renpy/display/core.py", line 605, in visit_all
d.visit_all(callback, seen)
File "renpy/display/core.py", line 605, in visit_all
d.visit_all(callback, seen)
File "renpy/display/core.py", line 605, in visit_all
d.visit_all(callback, seen)
File "renpy/display/screen.py", line 476, in visit_all
callback(self)
File "renpy/display/core.py", line 3969, in <lambda>
root_widget.visit_all(lambda d : d.per_interact())
File "renpy/display/screen.py", line 487, in per_interact
self.update()
File "renpy/display/screen.py", line 680, in update
self.screen.function(**self.scope)
File "game/screen1.rpy", line 409, in execute
File "game/screen1.rpy", line 409, in execute
File "game/screen1.rpy", line 419, in execute
File "game/screen1.rpy", line 444, in execute
File "game/screen1.rpy", line 446, in execute
File "game/screen1.rpy", line 448, in execute
File "renpy/ui.py", line 948, in _imagebutton
idle = choice(idle, idle_image, "idle", required=True)
File "renpy/ui.py", line 942, in choice
raise Exception("Imagebutton does not have a %s image. (auto=%r)." % (name, auto))
Exception: Imagebutton does not have a idle image. (auto=u'images/mv/home/alice/hall/s0/doorl1_%s.cpp').

Windows-10-10.0.19041 AMD64
Ren'Py 7.6.0.23051307
Merging of the Stars - v0.7 0.7
Sun Aug 25 04:33:36 2024
 

KinkiSham

Newbie
Nov 4, 2019
64
1,041
I'm sorry, but an uncaught exception occurred.

While running game code:
File "renpy/common/000statements.rpy", line 670, in execute_call_screen
store._return = renpy.call_screen(name, *args, **kwargs)
File "game/screen1.rpy", line 409, in execute
File "game/screen1.rpy", line 409, in execute
File "game/screen1.rpy", line 419, in execute
File "game/screen1.rpy", line 444, in execute
File "game/screen1.rpy", line 446, in execute
File "game/screen1.rpy", line 448, in execute
Exception: Imagebutton does not have a idle image. (auto=u'images/mv/home/alice/hall/s0/doorl1_%s.cpp').
This error means that there is no image file for the button. For this version of the game you were not supposed to be in this location, I must have missed it. Alice's apartment will be available in version 0.9.
 
3.40 star(s) 8 Votes