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Fan Art Milfy City: Fan-Art & Assets Thread

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Falcon6

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Mar 15, 2018
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Another one in lounge. Is 1080p enough or higher resolution needed?
Render whatever size works for you. I render at 4096 wide and the height ends up being determined by whatever aspect ratio I choose in the Daz Studio render settings (6627 tall if I use the Golden Ratio Portrait one). I render that large because I use a 65" 4K UHD curved TV as my monitor, so the 4096 upscales nicely for its width. But I have to reduce the rendered image to upload it here due to upload file size limits. Still usually ends up being at least a 3800 x "something smaller" size when I upload it.

Do whatever makes YOU happy, and what your computer specs can allow you to reasonably produce. No reason for you to spend several hours for the actual rendering of the image that will be a "free to download" render. If you were running a "pay per view" site, then yes, you would have to produce what your customers demanded or lose them. But free posts here? Do your own thing. You won't please all of the people all of the time anyhow.
 
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m4dsk1llz

Engaged Member
Feb 13, 2019
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First things first, a great big THANK YOU (y) to csbond2.

Here is my first real attempt to render Sara.
Sara-Test-001_F95.png
Obviously I don't usually leave stuff in the default, so here are my small changes to get Sara to look a bit more like I remember. This is csbond2's G8 recipe.

  • Removed all genitalia sliders then added back NGV8
  • Adjusted the cameltoe and then used Zeddicuss Expansion for NVG8 to give her an exposed cliterous (small amount of !SuperClit dialed in)
  • Why is she 5' 10" tall, adjusted height to approximately 5' 7" (which still might be too tall)
  • Custom iris textures, which are still wrong (not as bright as the in game renders). Started out as Eyes 03
  • There could be more, but I don't remember

You will see a few more Sara renders in the future.
 
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Willibrordus

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Feb 17, 2020
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Double checked the bike. Length is approx. 2.1m, which is normal for supermoto. Maybe 1.6m Sara is too short for supermoto :D ?
I think so, she'll kill herself. We don't want that do we?
I'm more looking at the overall size of the wheels compared to her, they do seem too large in comparison.
Whenever I use vehicles I always have to resize them with a measuring asset.
 
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OhWee

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I think so, she'll kill herself. We don't want that do we?
I'm more looking at the overall size of the wheels compared to her, they do seem too large in comparison.
Whenever I use vehicles I always have to resize them with a measuring asset.
This might be on the creator of the bike asset using larger rims on the bike (edit: and the front tire on that 1190 twin cam in the render looks disturbingly close to the radiator in the cowling...). Also, I'm aware of a few cases where ladies, or their BFs have modified bikes to 'shorten' them for so that their feet can more easily reach the ground.

girlpowerpuffbike2.jpg

This gal in the picture above is particularly short, but Sara as rendered doesn't look 'off' versus the scale of the bike to me.
 
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Willibrordus

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Feb 17, 2020
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Double checked the bike. Length is approx. 2.1m, which is normal for supermoto. Maybe 1.6m Sara is too short for supermoto :D ?
check the foot position to the clutch. I don't think Sara can reach the clutch from the position her foot is (could also be your foot position isn't on the peg but clipping behind it)
 
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OhWee

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I may or may not have rendered that bike once or twice myself...

222_Enthralled_OhWee.jpg

The gal on the red bike is Christy, a nod to a young gal in some other Icstor game, in my silly crossover comic Enthralled...
 

cac677

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Aug 12, 2020
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check the foot position to the clutch. I don't think Sara can reach the clutch from the position her foot is (could also be your foot position isn't on the peg but clipping behind it)
Thanks for advice, but right pedal is rear brake. Left pedal is gear shifter. Clutch is left handle (i ride some sports bike with manual gearbox). Leg is on peg, but yeah, there are some problems to use rear brake with this kind of shoes. High heels is bad for riding bike with manual gearbox. But do we care about this in fan art of porn game? leg position.png
 
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Willibrordus

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Feb 17, 2020
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Thanks for advice, but right pedal is rear brake. Left pedal is gear shifter. Clutch is left handle (i ride some sports bike with manual gearbox). Leg is on peg, but yeah, there are some problems to use rear brake with this kind of shoes. High heels is bad for riding bike with manual gearbox. But do we care about this in fan art of porn game? View attachment 1537191
Not really. But i'm a detail nut and a compulsive pixel splitter. :p
 
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OhWee

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Thanks for advice, but right pedal is rear brake. Left pedal is gear shifter. Clutch is left handle (i ride some sports bike with manual gearbox). Leg is on peg, but yeah, there are some problems to use rear brake with this kind of shoes. High heels is bad for riding bike with manual gearbox. But do we care about this in fan art of porn game? View attachment 1537191
ATTGATT kind of fucks with people looking for sexy porn game images, but bike porn is porn too I suppose...

I'm more of a Kawi guy myself, but I had no luck finding a decent Kawi based model for cheap/free (not paying $100 or more for a single model for my Daz habit, just sayin...'). Best I could do was this:

190_Enthralled_OhWee.jpg

This features a younger 'homage' (say 17-18 years younger) of another character from some other Icstor game (again, see my silly crossover comic Enthralled, click banner in sig if interested), so this isn't really relevant to Milfy City (yet, a MC nod may happen in Part 4 maybe, thinking Celia just for fun, when I finally get back to that).

Anyways, yeah that bike at the right is rather low poly, and didn't come with textures, so under close inspection it looks kind of painful. But as you say, this is a porn comic, so people are more interested in the boobies. Blaze aka Aunt Karen does appear nude in earlier and later panels though...

212_Enthralled_OhWee.jpg

The blonde in the middle is probably the most recognizable homage to that other Icstor game, as Karen and Denise have been youthened 17-18 years. The husband at the far right, well I never did find a name for him in the game code, so I referred to him as' MV Dad with no name' in my .duf files (apologies to Clint Eastwood)...

I'm more of a fan of Sport Touring bikes myself (and still own one, haven't ridden it in a while though, it's easier on the back when riding long distances, say several hundred miles), but haven't found a decent sport touring bike (for cheap) in a Daz friendly format, so I have to settle for sport bikes for my bike porn in my art...

This is getting a bit off topic here, so I probably should fire up Daz and render that Celia nod I did on a bike just for fun...
 

m4dsk1llz

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Feb 13, 2019
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OhWee When it comes to vehicles and motorcycles have you tried a site like GrabCAD (i.e. ). I have had very good results downloading OBJ files or sometimes CAD files to export as OBJ from them. It is a pain in the ass to rescale in DAZ but you really only need to do that once and then apply shaders (MMX has a lot of them that are useful for this purpose). I had one of the BMW R1200GS that was fully textured and it worked great for a number of renders. Model is long gone after several PC rebuilds but I might try it again.
 
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