- May 15, 2017
- 1,069
- 2,565
Man that's great fan-art. What game are you producing, since you have that Game Developer tag?You don't have permission to view the spoiler content. Log in or register now.
Man that's great fan-art. What game are you producing, since you have that Game Developer tag?You don't have permission to view the spoiler content. Log in or register now.
Thank you.Man that's great fan-art. What game are you producing, since you have that Game Developer tag?
Background seems too Sharp. Add some bokeh and it will look less like a photobackground.Just a quick photoshoot style Sara G8. Rendered at 4096 x 6627 4K UHD, resized to 2350 x 3800 for forum upload. Open full size and scroll.
I tried something different to make a "quick" render. Used a backdrop flat 2D image instead of an HDRI or studio environment. After both Sara and the backdrop were loaded, the size discrepancy between the two was huge. So I cranked up Sara's size percentage to over 1000% to get her to "fit" the backdrop. Then I tried to use a created camera with a DOF setting. That was a whole new can of worms that I never could get to play nice with both a 1000% Sara and the "default size" backdrop. So there's no DOF in this render. I had to give up trying 'cos my Hot Wings in the oven were almost done. Can't keep playing with my new keyboard and mouse with Hot Wing sauce on my hands. I have my standards of conduct.
I have to rethink how to use just a backdrop picture with a model, etc.
(Edited above text to change all references of backGROUND to backDROP)
View attachment 1595873
a dream comes true, to see the best mom in stockings and heels *-*You don't have permission to view the spoiler content. Log in or register now.
Again, really impressed with your Linda. Due to some hardware (HDD) issues I have been unable to create renders lately, but seeing yours somehow scratches that itch, haha!You don't have permission to view the spoiler content. Log in or register now.
Damn, your Linda renders are beyond awesome. You should definitely continue this. I love it.You don't have permission to view the spoiler content. Log in or register now.
Yeah, that what I tried to do with the created camera using DOF, but the combination of the model and background in this instance wouldn't allow me to set a respectable camera distance and DOF choice. So I just rendered it without the DOF. Like I said...it was a quick render. I'm pretty sure it had to do with increasing the model's size to over 1000%. Whenever I created a camera for her then, it was nowhere "in range" of using a DOF setting. So I gave up and started the render and began eating my hot wings.Background seems too Sharp. Add some bokeh and it will look less like a photobackground.
Damn increase model size that muchYeah, that what I tried to do with the created camera using DOF, but the combination of the model and background in this instance wouldn't allow me to set a respectable camera distance and DOF choice. So I just rendered it without the DOF. Like I said...it was a quick render. I'm pretty sure it had to do with increasing the model's size to over 1000%. Whenever I created a camera for her then, it was nowhere "in range" of using a DOF setting. So I gave up and started the render and began eating my hot wings.
Reducing the backdrop would've been the better option since camera's in Daz are tuned for the sizes of the Models.I backed myself into a corner with the "hugely tall" backdrop, then loading the model right in front of it. She was SOOOOO short and tiny....... So I figured I either had to reduce the size of the backdrop or go all steroid-y on the girl. Increasing her size to 1000%-ish seemed like a good idea at the time. She fit the size of the backdrop great then. But then whenever I created a new camera, Daz always put it about 2 football fields away from her. Using the camera sliders, I couldn't get the DOF field anywhere near her. Then the oven timer sounded for my hot wings. The rest was history. I've since researched how to manually position a camera myself.