If were talking past glories then we should be talking its tradition he gets bored, rushes out an ending and moves on but that's NOT what people want with MC. So whats the solution? force him to keep creating content for a game he is struggling to come up with ideas with (as he prefers focusing often on new ones... ie not more content for your faves from this game hence he has gone as far as a neighbours route vs say youngest sister getting more content despite the demand for it) or let him do as he desires? Id say personally the latter as like the vast majority here - im not paying for his work. I aint got the right to demand he work more on the project as im not supporting it but sure as hell aint gonna use the faux argument of 'but think of the poor patreons' to justify him working on the game more even if im sure we would all like that to happen. Its a game we all enjoy hence its so popularly discussed here and why tensions always get so heated because they WANT more content for it specifically.
Main problem is ICStor himself is not coherent with that... noone would have been surprised if he had just droped the project after 0.5... nor would have anyone been disapointed (aside aformentioned Patreons).
But ICStor likes the free money to much and keeps the game "alive" with fake news (70%...80%...).
And that is undebatable both an unfair and unserious behavior for a Dev with his experience in the field
I am not saying he formed a community but if we go back to the last decade of XX century or the first of this one we will pretty much only see japanese porn games reaching the world either via fan/machine translations or some company licensing the game for western markets.
There was a huge vacuum at the time and he was one of the first to help fill it and he grew a sizeable fanbase because of it.
The first Western VN ever was "Sim Girls" back on Newgrounds... and that's how it started for our community... Flash and HTML games... at times QSP or Rags (but I am honestly not sure when they started to appear).
One of the Latest early competitors was RPGM...the first RenPy game I saw was years later (around the time crowd founding and Patreon came into the game)
And ICStor appeared around the time those systems had been self established.... back on Newgrounds a Dev could only gain experience by makeing games and get feedback on their Projects... at best a Like was the currency they had been supported with