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1286163653wxy

New Member
May 16, 2022
1
0
The hidden ending in the gallery isn't a scene and has no replay label in the code, It's just a still image of Claudia in a wedding dress (an even skimpier one than Riley's), and the only way to unlock it is to 100% the game by unlocking all other scenes in the gallery through normal play, including the other hidden one on day 12.

If you don't want to bother, I modified the gallery unlocker to also show the 2 hidden scenes. Download the attachment and drop it into the 'game' folder, backup then delete the original 'Functions.rpy' and 'Functions.rpyc' files, and then put in the gallery unlock code (change the player's name to 'Kuma!!!' in the relationships screen) again to get those 2 hidden/question mark scenes unlocked.
 
May 27, 2021
83
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when do you plan to release this fan game? i wanna be your patreon. I tried to make a fan game a few days ago. I worked for it like 5 days and it was a mess, but i haven`t given up yet.
Well I have some ideas but, I may have written an exaggeration of my talents. I managed to learn the basics of renpy and can understand why some errors occur. I have potential to be able to draw (at the level of a beginner) I can try to story board scenes to fit into the game engine. I have the tools and had the time (not as much time left now), I just don't have direction.
If you want to help or be helped in your vision let me know, I understand how it can be a pain to try new things just to achieve something so simple (as I try to get used to the idea of ...).

Also if you guys didn't hear No-More-Golden-Days is getting an update or something like that.
 

ShiShi!

Active Member
Nov 28, 2017
507
628
I'm so glad I'm not lactose intolerant otherwise I wouldn't have been able to play this game
 

PaxHadrian17

Engaged Member
Sep 8, 2020
2,249
10,919
Here's my only question - what did Octavia do to the development team to make them hate her so much?! It took sooooo much experimenting to just get her ending that it was devastating to actually see the ending. You Kuma guys suck!
I had no problem getting all 5 endings. The help guide works fine for those that have any challenges with paths. Did you ask for help on F95 and get ignored? This is usually a helpful group. I'm curious if you're just here to complain after taking something for free or if you got helpful advise, ignored it, then came to complain while taking this VN for free.
 

PaxHadrian17

Engaged Member
Sep 8, 2020
2,249
10,919
I think you had to be on the Karen path to get her ending right?
There are actually two Octavia endings - I'd have to check the guide to remember whether one or both are on the Karen 'friend' path. One requires you to clear Octavia's debt from The Mask so she can leave safely and the other is the corruption ending.
 

darthpham

Member
Apr 2, 2022
320
159
There are actually two Octavia endings - I'd have to check the guide to remember whether one or both are on the Karen 'friend' path. One requires you to clear Octavia's debt from The Mask so she can leave safely and the other is the corruption ending.
Yes, Octavia's happy ending took forever to get! her corruption ending was also hard. both required you to be on the Karen Path & to make a few critical decisions. So that made her "happy ending" seem that much more disappointing when you finally got it. Maybe the most disappointing "happy ending" in any game I've played
 

Arnav Dasari

Member
Sep 14, 2020
360
499
Yes, Octavia's happy ending took forever to get! her corruption ending was also hard. both required you to be on the Karen Path & to make a few critical decisions. So that made her "happy ending" seem that much more disappointing when you finally got it. Maybe the most disappointing "happy ending" in any game I've played
Come on, man, it's not that bad. It's just bittersweet. And while I'm pretty sure most Octavia fans hoped for a marriage ending, the ending we got is at least unique (for a porn game). And realistic. So out of three romance routes we have two realistic endings and Claudia ending, which is pure fetish fantasy.
 
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May 27, 2021
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Come on, man, it's not that bad. It's just bittersweet. And while I'm pretty sure most Octavia fans hoped for a marriage ending, the ending we got is at least unique (for a porn game). And realistic. So out of three romance routes we have two realistic endings and Claudia ending, which is pure fetish fantasy.
no dude there is a misunderstanding, he is saying that the gameplay sucks the writing is alright. The code is really messed up and confusing.
 
Last edited:

darthpham

Member
Apr 2, 2022
320
159
Come on, man, it's not that bad. It's just bittersweet. And while I'm pretty sure most Octavia fans hoped for a marriage ending, the ending we got is at least unique (for a porn game). And realistic. So out of three romance routes we have two realistic endings and Claudia ending, which is pure fetish fantasy.
Bittersweet is a good way to put it, but if you're going to make 2 endings, then why not have one happy & one sad/depraved one? Especially one that took a lottttt of effort to reach. Yes, it was unique for a porn game, but still highly disappointing as the "good ending". It was like the Melody bad ending before I discovered the rock star ending, you know?
 

Arnav Dasari

Member
Sep 14, 2020
360
499
Bittersweet is a good way to put it, but if you're going to make 2 endings, then why not have one happy & one sad/depraved one? Especially one that took a lottttt of effort to reach. Yes, it was unique for a porn game, but still highly disappointing as the "good ending". It was like the Melody bad ending before I discovered the rock star ending, you know?
Well to be honest I did hope for some plot twist to the last moment, that she would change her mind or MC would find her after several years or some such. I was really hoping that it would be like the Lilly's ending in Katawa Shoujo - girlfriend decides to leave MC but changes her mind right at the airport and they stay together. Still bittersweet, BTW, but much more on the sweet side.
 

darthpham

Member
Apr 2, 2022
320
159
Well to be honest I did hope for some plot twist to the last moment, that she would change her mind or MC would find her after several years or some such. I was really hoping that it would be like the Lilly's ending in Katawa Shoujo - girlfriend decides to leave MC but changes her mind right at the airport and they stay together. Still bittersweet, BTW, but much more on the sweet side.
There you go - find each other after some time passes. A no-so perfect ending, but at least it's still a happy ending.
 
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PaxHadrian17

Engaged Member
Sep 8, 2020
2,249
10,919
It's easy to second guess the creator, Kuma, but did you know the backstory? He had to end MT early due to a lack of support (think of how many people came here to take it for free and never gave him any $ support for expenses like - artist time, hardware, electricity, & VA fees -- all of which cost real $). He ended MT far earlier than originally planned and tried to wrap up the endings for all the major love/corruption interest paths within two revs. This as opposed to those developers who just abandon a project without warning. I'm glad that we got the endings that we did, and while we lost some of the VA in the end, we still got multiple endings that were canon to the story already told.
 
May 27, 2021
83
42
It's easy to second guess the creator, Kuma, but did you know the backstory? He had to end MT early due to a lack of support (think of how many people came here to take it for free and never gave him any $ support for expenses like - artist time, hardware, electricity, & VA fees -- all of which cost real $). He ended MT far earlier than originally planned and tried to wrap up the endings for all the major love/corruption interest paths within two revs. This as opposed to those developers who just abandon a project without warning. I'm glad that we got the endings that we did, and while we lost some of the VA in the end, we still got multiple endings that were canon to the story already told.
hmmmm... that's like your opinion man... Right but you can still add little features or a scene or two after one-two months, Or re-working the game so it can go on steam and stuff. He doesn't have to spend a fortune on it and stuff just enough for the cgs, writing, and coding which shouldn't as difficult as it seems (I think) since many will continue to be patrons including me.
Especially with smaller updates not big ones.


I get that it was an ambitious project but not all the ending scenes were known about or could be gotten to naturally without the immersion being lost. Also the game itself was a let down, it has its moments but just when things were getting intersting it ended after another update. That's why the studio lost a decent amount of support after it was "completed". Nobody knew what to expect from day 1 or what to expect after day 22. The game was still a bit of coding mess, as well as sort of writing blunder (not bad writing just we were expecting one thing and got another). I get that many people played it for "free" but they supported it one way or the other, whether it be marketing, recommending, commenting, giving feedback, etc. Many people bring up the "free" point in several cases but forget that if it wasn't "free" they wouldn't have known about it in the first place and 10% did eventually support it. Secondly finically, the game was trying to find it's own path along the way, as in we lost a lot of features, some features were left unexplained. On top of that we don't even where the funding goes to. We can only assume. For example like polls wouldn't have been such a bad idea as in what scenes should be added or what character's scene should be prioritized, etc. If we had known this ahead of time we could've have helped support the game in other ways (what ways, not to sure other than polls and finicail support, fan art, fan fiction, story boarding, mods, etc). Also even after the game is completed the fans or a fan can still help re-work the game (they might not don't know how to code or draw though) so it can go to steam and help them finically. Furthermore, if the goals on pateron had been set differently like this amount of euros for a monthly update, or 2-3 scenes, or 1-2 days, or voice acted, or animations,etc.
 

darthpham

Member
Apr 2, 2022
320
159
hmmmm... that's like your opinion man... Right but you can still add little features or a scene or two after one-two months, Or re-working the game so it can go on steam and stuff. He doesn't have to spend a fortune on it and stuff just enough for the cgs, writing, and coding which shouldn't as difficult as it seems (I think) since many will continue to be patrons including me.
Especially with smaller updates not big ones.


I get that it was an ambitious project but not all the ending scenes were known about or could be gotten to naturally without the immersion being lost. Also the game itself was a let down, it has its moments but just when things were getting intersting it ended after another update. That's why the studio lost a decent amount of support after it was "completed". Nobody knew what to expect from day 1 or what to expect after day 22. The game was still a bit of coding mess, as well as sort of writing blunder (not bad writing just we were expecting one thing and got another). I get that many people played it for "free" but they supported it one way or the other, whether it be marketing, recommending, commenting, giving feedback, etc. Many people bring up the "free" point in several cases but forget that if it wasn't "free" they wouldn't have known about it in the first place and 10% did eventually support it. Secondly finically, the game was trying to find it's own path along the way, as in we lost a lot of features, some features were left unexplained. On top of that we don't even where the funding goes to. We can only assume. For example like polls wouldn't have been such a bad idea as in what scenes should be added or what character's scene should be prioritized, etc. If we had known this ahead of time we could've have helped support the game in other ways (what ways, not to sure other than polls and finicail support, fan art, fan fiction, story boarding, mods, etc). Also even after the game is completed the fans or a fan can still help re-work the game (they might not don't know how to code or draw though) so it can go to steam and help them finically. Furthermore, if the goals on pateron had been set differently like this amount of euros for a monthly update, or 2-3 scenes, or 1-2 days, or voice acted, or animations,etc.
I get both points of view. Personally, I think the biggest flaw in Patreon is the inability to make a 1 time donation. The whole "monthly donation" thing doesn't work for me, or I'd gladly help all these creators. But back to the Octavia ending - there was an ending, it was just bad. So clearly they had time to finish it on some level, but they didn't have to be so bitter about the ending of a popular character, IMO.
 

PaxHadrian17

Engaged Member
Sep 8, 2020
2,249
10,919
hmmmm... that's like your opinion man... Right but you can still add little features or a scene or two after one-two months, Or re-working the game so it can go on steam and stuff. He doesn't have to spend a fortune on it and stuff just enough for the cgs, writing, and coding which shouldn't as difficult as it seems (I think) since many will continue to be patrons including me.
Especially with smaller updates not big ones.


I get that it was an ambitious project but not all the ending scenes were known about or could be gotten to naturally without the immersion being lost. Also the game itself was a let down, it has its moments but just when things were getting intersting it ended after another update. That's why the studio lost a decent amount of support after it was "completed". Nobody knew what to expect from day 1 or what to expect after day 22. The game was still a bit of coding mess, as well as sort of writing blunder (not bad writing just we were expecting one thing and got another). I get that many people played it for "free" but they supported it one way or the other, whether it be marketing, recommending, commenting, giving feedback, etc. Many people bring up the "free" point in several cases but forget that if it wasn't "free" they wouldn't have known about it in the first place and 10% did eventually support it. Secondly finically, the game was trying to find it's own path along the way, as in we lost a lot of features, some features were left unexplained. On top of that we don't even where the funding goes to. We can only assume. For example like polls wouldn't have been such a bad idea as in what scenes should be added or what character's scene should be prioritized, etc. If we had known this ahead of time we could've have helped support the game in other ways (what ways, not to sure other than polls and finicail support, fan art, fan fiction, story boarding, mods, etc). Also even after the game is completed the fans or a fan can still help re-work the game (they might not don't know how to code or draw though) so it can go to steam and help them finically. Furthermore, if the goals on pateron had been set differently like this amount of euros for a monthly update, or 2-3 scenes, or 1-2 days, or voice acted, or animations,etc.
Why would Kuma spend time and $ continuing the development of MT when he said he had to end it because of a lack of $ support?

How many times did you DM Kuma offering $ support if he would continue MT?

What have you done since MT ended to try to get better endings (at least the endings you feel you want/deserve)?

Are you actually recommending that he reuse his art with different text since each frame is created/modified by his artist ... that he has to pay... after telling his Patreons that he has to end MT early due to a lack of funding?


I understand that there are those who can not afford to support via Patreon for example, but so many come to F95 and act like the creators owe them because they want something for free. Taking it for free pays for Nothing!

I don't see a problem with trying something for free, like going to a car dealership and test driving a car. No one lets you just take the car and never return it. Digital works have no such protection but please stop pretending that taking digital works for free (like MT and playing it through the end) actually pays the creator for their efforts.

Now - to your comment 'we don't even know where the funding goes' Name a single AVN creator who shows you their full income from their AVN and every expense they pay in support of that AVN ....

Waiting...

Yup - that is what I thought -- Either we trust that a creator uses our support well or we don't.

In the end, Milky Touch ended too soon.

Thankfully, Kuma did not just abandon this AVN. He actually tried to give us endings to many of the paths that we got to enjoy throughout the story.

No one got all the endings they wanted due to the way MT ended but this was far better than just abandoning the VN the way many creators do when a lack of funding or circumstance forces something good to end too soon.
 
May 27, 2021
83
42
Why would Kuma spend time and $ continuing the development of MT when he said he had to end it because of a lack of $ support?

How many times did you DM Kuma offering $ support if he would continue MT?

What have you done since MT ended to try to get better endings (at least the endings you feel you want/deserve)?

Are you actually recommending that he reuse his art with different text since each frame is created/modified by his artist ... that he has to pay... after telling his Patreons that he has to end MT early due to a lack of funding?


I understand that there are those who can not afford to support via Patreon for example, but so many come to F95 and act like the creators owe them because they want something for free. Taking it for free pays for Nothing!

I don't see a problem with trying something for free, like going to a car dealership and test driving a car. No one lets you just take the car and never return it. Digital works have no such protection but please stop pretending that taking digital works for free (like MT and playing it through the end) actually pays the creator for their efforts.

Now - to your comment 'we don't even know where the funding goes' Name a single AVN creator who shows you their full income from their AVN and every expense they pay in support of that AVN ....

Waiting...

Yup - that is what I thought -- Either we trust that a creator uses our support well or we don't.

In the end, Milky Touch ended too soon.

Thankfully, Kuma did not just abandon this AVN. He actually tried to give us endings to many of the paths that we got to enjoy throughout the story.

No one got all the endings they wanted due to the way MT ended but this was far better than just abandoning the VN the way many creators do when a lack of funding or circumstance forces something good to end too soon.
Alright man I just recommend that he do a scene or two every one or two months not a whole chapter, or continuing its story via a text document not fully detailed cutscenes. I get the test drive analogy but, it's like a slap to the face for those of us who waited two years and sort of paid one way (money) or another (community discussions). That's right we waited and waited for certain characters to have a chance at a happy ending and were sad when we didn't get it (is that bad thing?). Also regarding the whole abandonment thing we are getting an update to NMGD after three or so years in the form of a manga soooo... which delayed the Neon Touch by a month..... Not trying to fan the flames or anything; I am just saying that stuff happens and who knows Milky Touch might get a re-work after three or so years so long as Neon Touch doesn't get delayed again...

This didn't really counter any of your arguments because there wasn't much to counter. You were either defending the creator which is understandable if you are higher tier patreon or were just stating the obvious regarding digital rights.
 

PaxHadrian17

Engaged Member
Sep 8, 2020
2,249
10,919
I simply have a different perspective than those who feel that they have some kind of right due to discussions while taking a creator's work for free.

I understand that there is a fundamental difference between how I support a creator versus some significant portion of the population visiting F95.

For me, either I try something for free and, if I like it enough, I support it, or I stop playing the VN and I don't keep coming back for 'free' revs over and over again.

There are some creators I discovered after they completed an AVN that I really enjoyed, and I joined their Patreon as a way of thanking them for their efforts.

I've also stopped supporting creators on Patreon when they stopped producing content and sat on their collective backsides taking money while producing nothing that could be seen on Patreon/Discord/other media that they frequented.

You continue to advocate that Kuma continue to produce content for MT now (looking backwards) instead of focusing 100% of his effort on building NT and completing NMGD as a manga now (looking forwards).

Why should Kuma risk failing at both now, when he can make his best effort to finish NMGD as a manga and produce a compelling first chapter/release of NT.

If he does a great job and builds a significant fan base, he Could revisit MT years from now. That option dies on the vine if he cannot make NT the success he needs it to be to justify continuing to create at this level.
 
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