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robjones1234

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Feb 27, 2021
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Sorry, I should have added the Patreon post he did from.his page with the video.

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"For newcomers, a heads up: this episode was broken into 2 parts, initially it was going to have 4.5 sex scenes, but because production ballooned so much I had to break it into 2 eps and logistically this first ep1 ended up with more exposition and 1.5 sex scenes while the next ep2 will get the remaining 3 sex scenes.

There's a lot to unpack and discuss, but let me just get the release out there first. I'll chronicle what I've learned in future posts.

I'll just repeat here what I mentioned in one of the comments. This release is my first clumsy attempt at a short movie with a mix of many old and new techniques. Take character consistency for example, 3 months ago when I started this project, the tech wasn't nearly as sophisticated as it is today and a laborious time-consuming process. Today, things are a little better and this release is kind of a history lesson in AI character consistency, lol Obviously I still have a lot to learn but you got to start somewhere

But with all the known AI jankiness I hope you can see as I do, that spark of what this tech is capable of and I can't wait to finally get through a month and half worth of upgrades so I can create progressively better shorts and short movie episodes.

Let me know what you think in the comments below "

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People in his comments section seem to be ok with the way it came out.

I personally think there is alot of potential with the girls, environment, etc... but he doesn't seem to want to refine things to make the best use of them. And I don't know what he means by "1.5 sex scenes." Just doing a BJ for the opening chapter of what is supposedly going to be his main series was a bit lame IMO.

And you can really tell the girl's faces change from one scene to another. Sometimes the Princess looks like Ana DeArmas and her friend looks like one of the Fanning sisters. Other times, not so much lol
 
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Omniel

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Jun 28, 2017
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And you can really tell the girl's faces change from one scene to another. Sometimes the Princess looks like Ana DeArmas and her friend looks like one of the Fanning sisters. Other times, not so much lol
Yes, I agree they change, especially when many things are moving in the scene, so AI can't focus on it and changes everything to the nearest similar thing it can.
 

Someguy88

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Dec 18, 2018
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This situation is very stupid. First he announced 5 episode movies with 5 minutes each, then he changed his mind, because first episode turned out to be boring, because of only blowjob scene, then he decided to take extra 2 months to improve first episode increasing length to 15 minutes that includes 5 scenes instead of 1 blowjob, then he announced on short 31 a blowjob scene and made a vote with different girls including worst looking girl from short 35 that no one saw, then girl Olivia won, but she looks like Aveline or even hotter and did Lyra instead, because Olivia scene looked hotter than Aveline from movie. All that just to make same boring blowjob vid, but 12 minutes longer with more story instead of sex. This guy has best AI visuals but his content is total garbage overall(
 

Tupok

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Sep 6, 2025
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Thank you for sharing it. It really is quite low effort, and bad results. Sloppy work like this is what turns most people off on AI generated content. I have seen better from other content creators who are working at an experimental phase.
The thing is. This isn't low effort. Ai is just shit still. Trying to make things better than what a human can do doesn't really work yet.
 

akolitee

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Jun 15, 2022
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The uncunny valley effect on this AI trash is absolutely charming)))
Still wonder how person who was able to create masterpiece G4E finally came to THAT?
Answer is simple-simps and supporters who continue provide him positive feedback and MONEY lol
 
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xxxDreamZzz

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Oct 29, 2022
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Thank you for sharing it. It really is quite low effort, and bad results. Sloppy work like this is what turns most people off on AI generated content. I have seen better from other content creators who are working at an experimental phase.
Yepp. This is the kind of stuff that gives all AI a bad name. Because news to the antis... there's some promising stuff out there now and it's only going to get better with the new generative models and control. The one thing that is slowing everything down though is that everything is trying to be ultra-realistic, instead of ultra-creative.
 

thomasz69

New Member
Jun 21, 2018
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The funny thing about all of this is that generating AI clips is actually quite labor intense, since you need to spend hours refining prompts in order to minimize the random AI shit that goes on. And considering that he had a lot of characters in certain shots and the faces didn't seem too off, he likely spend hours imprinting each generation. Even with beefy setups each generation will take a lot of time, and 9/10 are probably scrap. So he likely spend dozens if not hundreds of hours on this crap (active hours, not even counting the rendering time on his setup), instead of putting his Ceren & Co skins into Blender and using his time to make proper porn and animations. He already has the perfect skins, he just needs to improve his animations. Not to mention that he could easily feed his custom skins into prompts in order to at least give us Cerene, Lanessa & Co. in his AI nonsense. But no, we get some random AI bimbo numero 351. He obviously did the labor to craft proper Loras, but from a character nobody asked for.

This short AI movie isn't bad per se, don't get me wrong, but compared to his previous high quality hand-made 3D porn it's sadly utter garbage. In comparison. Why a guy that can actually do it properly feels the need to downgrade his own work by relying on AI Is beyond me.

This guy completely lost the plot.

To sum up Miros journey of the last 6 years:

1761033294818.png
 
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thomasz69

New Member
Jun 21, 2018
6
43
68
Yepp. This is the kind of stuff that gives all AI a bad name. Because news to the antis... there's some promising stuff out there now and it's only going to get better with the new generative models and control. The one thing that is slowing everything down though is that everything is trying to be ultra-realistic, instead of ultra-creative.
The way tech is advancing right now, stuff like Sora or Veo will be able to generate real movies in probably 3-4 years, give it 2-3 more and the open source tech will have catched up. That's the point when you can start using this stuff as a reputable animator, but right now its just too early and Miro would be better off sticking to good old manual labor.
 
Jun 6, 2017
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The funny thing about all of this is that generating AI clips is actually quite labor intense, since you need to spend hours refining prompts in order to minimize the random AI shit that goes on. And considering that he had a lot of characters in certain shots and the faces didn't seem too off, he likely spend hours imprinting each generation. Even with beefy setups each generation will take a lot of time, and 9/10 are probably scrap. So he likely spend dozens if not hundreds of hours on this crap (active hours, not even counting the rendering time on his setup), instead of putting his Ceren & Co skins into Blender and using his time to make proper porn and animations. He already has the perfect skins, he just needs to improve his animations. Not to mention that he could easily feed his custom skins into prompts in order to at least give us Cerene, Lanessa & Co. in his AI nonsense. But no, we get some random AI bimbo numero 351. He obviously did the labor to craft proper Loras, but from a character nobody asked for.

This short AI movie isn't bad per se, don't get me wrong, but compared to his previous high quality hand-made 3D porn it's sadly utter garbage. In comparison. Why a guy that can actually do it properly feels the need to downgrade his own work by relying on AI Is beyond me.

This guy completely lost the plot.

To sum up Miros journey of the last 6 years:

View attachment 5362065
I've been trying to make this point to him for years since he started doing AI stuff. He doesn't care the tech is slop now. He thinks it's better to be a "director" for AI hallucinations than have to do all that manual work in 3d. Let me quote him from a reply to my comment on Aveline Ep1:
" but yeah I'll happily trade some AI jankiness for the dozens of advantages you get... 3D is like operating a puppet by hand, AI is like directing an actor, but with the ability to override any specific aspect you want, but it thinks for itself for the most part so you don't have to do silly stuff like taking days to setup hair sim that ends up looking far inferior... I think you get what I'm saying"

Combined with previous comments about how he always wanted to get to do something that looks realistic, I think there is no way he is ever coming back to 3d. I've tried over the years with no success to point out to him that having a somewhat photorealistic AI character that doesn't interact well with the environment/other characters and suddenly is afflicted by consistency issues is WAY less realistic than his stylized 3d style.

The dude is literally the AI equivalent of a NFT BRO. He believes it's the key to the future and it will become perfect someday and he'd rather do this than actually work on 3d stuff. Also the tons of people giving absolutely no pushback to current shit quality on AI stuff and continually praising all the trash he puts out are definitely helping him along.
 

Vaako21

New Member
Oct 7, 2018
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I've been trying to make this point to him for years since he started doing AI stuff. He doesn't care the tech is slop now. He thinks it's better to be a "director" for AI hallucinations than have to do all that manual work in 3d. Let me quote him from a reply to my comment on Aveline Ep1:
" but yeah I'll happily trade some AI jankiness for the dozens of advantages you get... 3D is like operating a puppet by hand, AI is like directing an actor, but with the ability to override any specific aspect you want, but it thinks for itself for the most part so you don't have to do silly stuff like taking days to setup hair sim that ends up looking far inferior... I think you get what I'm saying"

Combined with previous comments about how he always wanted to get to do something that looks realistic, I think there is no way he is ever coming back to 3d. I've tried over the years with no success to point out to him that having a somewhat photorealistic AI character that doesn't interact well with the environment/other characters and suddenly is afflicted by consistency issues is WAY less realistic than his stylized 3d style.

The dude is literally the AI equivalent of a NFT BRO. He believes it's the key to the future and it will become perfect someday and he'd rather do this than actually work on 3d stuff. Also the tons of people giving absolutely no pushback to current shit quality on AI stuff and continually praising all the trash he puts out are definitely helping him along.
Well if you do animation work to such high quality like he, you will sit before the pc and do mind numbing repeative tasks for months for little gain. Using AI is easier and 99% less time consuming and with a little luck the results are almost similar to something you would have dedicated years of your life to if you did the same manual. Also add to that health issues which can arise from this much repeative work before a pc wrist/neck pain and many other issues.
 
Jun 6, 2017
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Well if you do animation work to such high quality like he, you will sit before the pc and do mind numbing repeative tasks for months for little gain. Using AI is easier and 99% less time consuming and with a little luck the results are almost similar to something you would have dedicated years of your life to if you did the same manual. Also add to that health issues which can arise from this much repeative work before a pc wrist/neck pain and many other issues.
Using "AI" still requires a lot of work. As pointed above, since it's not a deterministic process, you basically have to constantly look at the output, toss what is bad, refine the prompt, and then repeat. And you do that for each segment, and if you payed attention the Aveline's quest it is heavily segmented into small parts. Because the LLM likes to hallucinate the longer the shot the greater the chance it will fuck up somewhere down the line and you have to chuck the whole thing.

It's still a shit ton of time spent in front of a PC, but instead of doing actual work, you check the AI's work.

Also Miro never used this argument when advocating for AI. He consistently states that AI is better because realism... and then delivers the usual slop + hallucinations.
 

Vaako21

New Member
Oct 7, 2018
3
7
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Using "AI" still requires a lot of work. As pointed above, since it's not a deterministic process, you basically have to constantly look at the output, toss what is bad, refine the prompt, and then repeat. And you do that for each segment, and if you payed attention the Aveline's quest it is heavily segmented into small parts. Because the LLM likes to hallucinate the longer the shot the greater the chance it will fuck up somewhere down the line and you have to chuck the whole thing.

It's still a shit ton of time spent in front of a PC, but instead of doing actual work, you check the AI's work.

Also Miro never used this argument when advocating for AI. He consistently states that AI is better because realism... and then delivers the usual slop + hallucinations.
Yeah but the workflow is different, if you ever worked with an app where you cant macro/streamline repeative tasks its hell having to do that manual for 10hours everyday. Thats like writing off an excel table which is 100pages long by hand because your printer doesnt work.
 
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