- Feb 21, 2018
- 1,058
- 1,478
Can you provide the total number of Patreons plus total money you got per month in correlation to how quickly a release leaked? In a April 2023 Patreon post you made reporting this that someone posted here, you talked about how many Patrons joined when the release that month didn't leak quickly. But the number of Patrons is not public and it is hard to gauge exactly how that correlates to the public number of amount of money per month. You talked about getting 17% more Patrons than usual and estimating 25% more support. How exactly did you get those numbers and can you provide data to back it up? Considering your stance on this issue and the drama surrounding it, I just want to make sure you aren't stating this to maybe entice people to not leak or pirate the game plus I am curious about the actual data to give a general idea about dev support.Like I said, marketing can happen with the FREE PUBLIC release. You don't need to steal the early release. This site would thrive if it used the FREE PUBLIC release. It could then honestly claim to be supporting devs.
You might think that piracy doesn't affect Patrons- they would support anyway- but the statistics I've been keeping suggest otherwise. I lose at least 25% of my patronage to piracy. That's not insignificant to a small developer.
When I first started developing I posted my game on another 'pirate' site and the moderators respected my request not to post the early release- they seemed to want to work with me. Funnily enough, people DID get to know my work existed even when it wasn't on this site.
As for 'antagonizing' patrons, have you considered the effect of antagonizing devs?
I know you are trying to paint pirates as the 'good guys' but do you really believe what you are saying?