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On the 24th of December 2019 I released version 0.1 for MIST. Now, almost 3 years later, the game is finished. It took me all I had. Hours, upon hours of bashing my head against the keyboard to get to this point. And I think it was all worth it. I present to you the, most likely, final patch notes for MIST.
Removed typos. Hundreds of them. I'm not even kidding. Thanks to many people from the community like Mythril Leaf, Lone Ranger or Keless, to name a few, I managed to get rid of soooo many typos. And I think in the process I actually understood some grammar rules that I didn't get until now.
Bugfixes. Not that many but a few important ones. Like a rare softlock that could occur in the tunnels and problems with the fishing system.
Adjusted Images. There were very few wrong images still in the game. Basically images from older versions that I've now changed. There were also a few images that needed some adjustements to their brightness, which I've also done.
And that's it. Most of the time spent this last month went into the Steam version, but let's not talk about that anymore. Nothing good comes from it : D
This is the final version of MIST and, as I have announced, with it
MIST will be permanently locked behind the 5€ Tier on Patreon.
At the same time I'll be releasing the game on
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and
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for a 14.99$ one time purchase. For all those that'd rather buy it once. I'll be adding links to both versions to the download links once they come online later today.
And lastly, for those that are waiting, the first trailer for my new project will be revealed early next week. So look out for that one.