- Nov 25, 2017
- 1,253
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Talking about what others said... yes, it would be interesting playing as the human princess as sub, however the only reasonable way for it to happen would be in quite a bit into the future, an easy way for it to happen would be related to when the jobs are ready, some of them could easily make the elf princess more sadistic or dominant and the human princess may want to try something new related to it our of boredom.
But still the human princess can't act as a sub in the starting part of the game, it would need to advance quite a bit before anything like that may happen.
Now, having said that... depending on how the game develops it may be interesting to add "elf princess way of thinking" and how it keeps evolving.
For example having the elf princess stats start as:
-Personality: Kind (doesn't like to see people suffer, willing to help those in need)
-Obedience: None (she won't obey your orders unless she is suffering a threat)
-Kingdom/citicen relationship: Merciful (those in power have to do as much as they can to protect their people)
-Relationship with the princess: Hate
-What she thinks of humans: Beasts (she is finding humans hateful because of the war and their actions)
But with training and circunstances it could change quite a bit:
Personality: Kind <-> Indifferent <-> Masochistic <-> Sadistic
Obedience: Extremely dominant <-> Dominant <-> None <-> Submissive <-> Extremely submissive
Kingdom/citicen relationship: Merciful <-> Indifferent <-> Utilitarian <-> Hate
Relationship with the princess: Hate <-> Dislike <-> Indifferent <-> Like <-> Love
What she thinks of humans: Inferiority <-> Beasts <-> Indifference <-> Like <-> Superiority
This is just a tiny way to show how her thinking can evolve during training and events, having said that there are more aspects that could be developed, mainly on the side of fetishes and sexual inclinations of both character, the elf and human princesses.
Following that line of thinking if for example we train the elf princess by giving her pain, the human princess will tend to be more sadistic while the elf princess would tend to be masochistic, or for example if the human princess has her continually worship her shoes or feet the elf princess may develop a feet/shoes fetish and starts to enjoy or even loves doing it.
Overall I think this would make the relationship more complex and interesting, and seeing that it will be the main focus on the game it could be necessary at some point. However everything depends on the development.
P.D: I played long live the queen too, it is a good game but sometimes a bit too random, for example there aren't enough cruel options to truly feel that the MC would be willing to kill her father in a certain ending, it feels too much of a change, even more I believe that the "magic element" in the story isn't explored enough and the political implications of choices there aren't truly enough of them to be used as a reference.
But don't take it the wrong way, I did enjoy the game and I still have it on steam. In fact I did even cheat a bit too see all endings
.
P.D2: I don't think there is a lot of interest in playing as the elf princess, I think that if you find a way to let the elf princess be dominant towards the human princess it could be enough.
But still the human princess can't act as a sub in the starting part of the game, it would need to advance quite a bit before anything like that may happen.
Now, having said that... depending on how the game develops it may be interesting to add "elf princess way of thinking" and how it keeps evolving.
For example having the elf princess stats start as:
-Personality: Kind (doesn't like to see people suffer, willing to help those in need)
-Obedience: None (she won't obey your orders unless she is suffering a threat)
-Kingdom/citicen relationship: Merciful (those in power have to do as much as they can to protect their people)
-Relationship with the princess: Hate
-What she thinks of humans: Beasts (she is finding humans hateful because of the war and their actions)
But with training and circunstances it could change quite a bit:
Personality: Kind <-> Indifferent <-> Masochistic <-> Sadistic
Obedience: Extremely dominant <-> Dominant <-> None <-> Submissive <-> Extremely submissive
Kingdom/citicen relationship: Merciful <-> Indifferent <-> Utilitarian <-> Hate
Relationship with the princess: Hate <-> Dislike <-> Indifferent <-> Like <-> Love
What she thinks of humans: Inferiority <-> Beasts <-> Indifference <-> Like <-> Superiority
This is just a tiny way to show how her thinking can evolve during training and events, having said that there are more aspects that could be developed, mainly on the side of fetishes and sexual inclinations of both character, the elf and human princesses.
Following that line of thinking if for example we train the elf princess by giving her pain, the human princess will tend to be more sadistic while the elf princess would tend to be masochistic, or for example if the human princess has her continually worship her shoes or feet the elf princess may develop a feet/shoes fetish and starts to enjoy or even loves doing it.
Overall I think this would make the relationship more complex and interesting, and seeing that it will be the main focus on the game it could be necessary at some point. However everything depends on the development.
P.D: I played long live the queen too, it is a good game but sometimes a bit too random, for example there aren't enough cruel options to truly feel that the MC would be willing to kill her father in a certain ending, it feels too much of a change, even more I believe that the "magic element" in the story isn't explored enough and the political implications of choices there aren't truly enough of them to be used as a reference.
But don't take it the wrong way, I did enjoy the game and I still have it on steam. In fact I did even cheat a bit too see all endings
P.D2: I don't think there is a lot of interest in playing as the elf princess, I think that if you find a way to let the elf princess be dominant towards the human princess it could be enough.