renan.bd

Newbie
Apr 24, 2021
98
19
Hiiii, from a quick search this is closest to what I feel you're asking for and what flannan mentioned already. It's not perfect from what the post says and I'd love to see some more work put into this too. Having at least one copy of the room in private and public estates would be lovely and being able to at least move them between those two copies, not even other rooms. That would be amazing too, but would require new animations, so I feel what I outlined would be a compromise between the idea and effort skyrocketing. But you can always dream ofc :3 Anyway soooo, here's the post
Thanks for the reply and I would actually find what you said very good, also moving between rooms freely would be wonderful.
 

1808457062211

New Member
Mar 23, 2025
2
0
flannan,post: 16553497,member: 5607135 said:
复杂育种是英文。我不知道它是否支持其他语言,但是它的所有单词都被硬编码到DLL文件中。
Thank you. I'll try to see if it can be localized in Chinese.
 

LZorro93

Member
Apr 18, 2021
343
750
Hey all, I'm starting production on a new Fantasy Overhaul mod for this game. I know projectR is underway, and this game is a tiny bit dated (only 2 years), but I personally quite like the more complex breeding in this game and want to expand on its content. The project is currently in the conceptual and early development stage, though some assets have already been created (using photobashing, AI, and photoshop sketching/adjustments).
  • More overall Content - I plan to extend everything to add unlocking new monsters and girl races for endgame or similar to CB (might make the prices really steep to make them hard to get early, or add more origin dna to unlock big monsters).
  • New Monster Types - Initially introduce approximately 6 additional monster varieties, beginning with a single implementation to assess development timeframes. Current concepts include futa succubi (will be marked as male), hobgoblins, ogres, ghouls, and mind flayers.
  • Additional Female Races - Incorporate approximately 8 new female races. Compatibility with the original Complex Breeding system is uncertain due to the absence of the OG creator. Conceptualized races include dryads, goblin girls, onis, slime girls, vampires/damphyrs, arachne, harpies, lamias, aliens, cyborgs, cyclopes, kitsune, ghost girls, cat girls, and mermaids (some may not make the cut).
  • Enhanced Breeding Mechanics - Depending on complexity, I'd like to implement new monster and female race breeding combinations. Some variants may be exclusively obtainable through specific breeding combinations, while others might be unlocked via late-game Amilia upgrades or hybrid combinations. While not as extensive as the original Complex Breeding system, this will introduce some new combination possibilities between monster and female types, potentially including race-exclusive features.
  • Expanded Customization Options - Introduce new head and leg variations (such as serpent tails and race-specific head shapes). If complications with texture atlas limitations arise, complete asset redesigns may be necessary for certain races, similar to the approach taken with Claire, Bella, and Nero (essentially creating whole new scenes for each room just for them). That might however take a toll on low-end machines.
  • New Rooms - Perhaps adding 1 or 2 new rooms to the underground or ground floors. That's a big maybe though.
  • As a bonus, I might try adding new hairstyles and bonus accessories, similar to Krongorka's tits mod. Hopefully compatibility doesn't become a concern. But it will largely depend on bugs arising between the modpack and new female races, especially if new scenes/animations need to be made for them.
I have a bit of experience in using live2d/spine2d rigging (luckily I already own spine2d pro which this game uses). Furthermore, I need to still rip apart the assets here and create animations/rigs to implement into the game's asset bundles. I also have a rudimentary understanding of the game's code, unity, and bepinex/harmony patching, but will need to spend more time experimenting to really know how much I can accomplish within a reasonable timeframe. If all goes well, it'll likely start small, with 1 new monster and 1 new female race at first.

I realize this is a massive undertaking, so any advice or help will be appreciated so that there isn't any burnout. If anyone is willing to assist with coding/rigging/playtesting/suggestions, please reach out via replies here, posting on my profile, or PMs! :)

View attachment 4663415
Very cool. I think it would be nice if we could breed new Monsters/ Girls with the Bestiality Show.
Horse = Zentaur / Zentrea (monster musume), Cow = Minotaurus / Cowgirl, Pig = Orc / ...
 
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flannan

Engaged Member
Dec 15, 2022
2,662
2,695
Very cool. I think it would be nice if we could breed new Monsters/ Girls with the Bestiality Show.
Horse = Zentaur / Zentrea (monster musume), Cow = Minotaurus / Cowgirl, Pig = Orc / ...
Now that I think of it, I don't think I ever saw a game that worked in this way, even though it's rather obvious. Is it because of censorship, or because there is almost no overlap between monstergirl fandom and bestiality fandom?
 
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