Shabandis

New Member
Jul 4, 2023
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I've been playing with the Mod Pack and Tits mod with CB enabled and noticed that pixies forget what they were doing after reload, leaving slaves stranded in rooms they were in before exiting the game. Searching the thread I found that people said to do a very particular set of instructions to get PixiesInPrivate deleted before starting a run, but the error message was slightly differrent from what I'm getting and the pixies do work fine after reassigning for me. Do I need to restart a run with everything configured properly or is this a normal bug/feature of pixies forgetting their job?

Here's the error message just in case:
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Krongorka

Well-Known Member
Sep 22, 2017
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I've been playing with the Mod Pack and Tits mod with CB enabled and noticed that pixies forget what they were doing after reload, leaving slaves stranded in rooms they were in before exiting the game. Searching the thread I found that people said to do a very particular set of instructions to get PixiesInPrivate deleted before starting a run, but the error message was slightly differrent from what I'm getting and the pixies do work fine after reassigning for me. Do I need to restart a run with everything configured properly or is this a normal bug/feature of pixies forgetting their job?

Here's the error message just in case:
You don't have permission to view the spoiler content. Log in or register now.
That's a known problem which occurs with CB's pixies as far as I know. BepInEx log reports this error every time you hover mouse over affected Slave's cage/Room:

PixiesError.png

You can see there are lot's more than just 5 default lines. The way to "fix" this is to delete an affected room and rebuild it. Why this happens is unknown.
No proper fix unfortunately.
 

xxx3210

New Member
Feb 25, 2025
1
1
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Я хочу спросить, можно ли обновить щипки лица, чтобы они были более детальными. Я хочу собрать все лица AV-актрис.
 
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hywellian

Newbie
Jul 3, 2024
29
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67
Anyone else notice with CB that specific "lines" of women just produce way more girls when bred with monsters than others with similar stats?


With some women I don't get a single female offspring even with 16 births and then there's an entire group of girls related to each other that pop them out one after another like the humans in the bottom right here. Most of them have robust and feral +1. There are three more of them scattered around the complex and aside from the girl in the bottom right being born to a different mother, none of the others have produced any female offspring. 1740572207057.png
 

Krongorka

Well-Known Member
Sep 22, 2017
1,260
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Anyone else notice with CB that specific "lines" of women just produce way more girls when bred with monsters than others with similar stats?


With some women I don't get a single female offspring even with 16 births and then there's an entire group of girls related to each other that pop them out one after another like the humans in the bottom right here. Most of them have robust and feral +1. There are three more of them scattered around the complex and aside from the girl in the bottom right being born to a different mother, none of the others have produced any female offspring. View attachment 4589080
If you breed them with orcs/goblins and expect female kids to be born - they need to have Demonic essence. Feral is the same requirement for Werewolves.

Also, I don't think I've seen a mod which allows monsters to breed slaves in slave cages. That's cool.
 
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hywellian

Newbie
Jul 3, 2024
29
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67
If you breed them with orcs/goblins and expect female kids to be born - they need to have Demonic essence. Feral is the same requirement for Werewolves.

Also, I don't think I've seen a mod which allows monsters to breed slaves in slave cages. That's cool.

Ooh that's what that means, I always thought the "have slaves offspring" line was a description of something unimplemented. Apparently I just can't read.

The mod belongs to paskas:

Hello everyone,

Since swedishOtter original plugins were only for BepInEx 5, I tried to create my own version, based on his but for BepInEx 6.

pbp.plugins.nomoresegregation.dll
This was done by reverse engineering swedishOtter NoMoreSegmentation, just added the validation, so that Minoraurs and Salamanders are NOT added to SlaveCage/MonsterCage;
Additionaly, in my version I added the MonsterCage2 as possible allocation for females, and made so monsters can enter both Showers.

pbp.plugins.superroomextensions.dll
In this mod, I added the CapsuleNeverEnds functionality, and if a monster is put on Capsule, it will get better traits.
Addicionally, Goblin and Orc will get the positive Race traits of each other;
Also, for MilkRoom in the private state will never stop, as it will not reduce th female milk;

pbp.plugins.hornymonsters.dll
This one is tricky to explain. Since the NoMoreSegmentation makes SlaveCage and MonsterCage possible breeding, I made it so monster can move between slaves.
So, when a Goblin, Werewolf or Minotauro, finishes breeding a slave, it will look for the next one, ordered by their status (idle, rest, drained). Just don't forget, don't put more than 5 goblins in a cage. The monsters should be -1 than the female, otherwise, there is no free female for them to jump to.

As for Orcs and Salamanders, after each breeding, they toss aside the slave, and pull a diferent one to them. So ideally have, have 2 to 4 females in the cage. That way, there's a free spot, and at least 2 to rotate.
Also, after being tossed, if the slave had more than 3 sessions in a row, she will play the drain animation for a few seconds.

Edit: Forgot to mention, swedishOtters HorsesDoNotWait was also added in the hornymonsters.dll.

Once added the plugins they need to be enabled in the config, via F5.
Just take notice that I did a run, and some basic tests, and although all seemed fine it might still have a few bugs.
 

hywellian

Newbie
Jul 3, 2024
29
59
67
Huh, good thing you reposted this. I feel like it might cause some huge issues/unexpected behavior, but if not I can at least recommend it for V3 when it's ready.
It's honestly surprisingly smooth. Can sometimes get a bit hectic when the cages get filled up with miscellaneous offspring and you need to sell/move them but apart from that I can definitely recommend it.
 

flannan

Engaged Member
Dec 15, 2022
3,450
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Should I play game with or without mods as a first time player?
Please play without mods and with tutorial turned on. This way, I'll have to answer a lot less questions afterwards.
If you've liked it, you can then add some mods like Complex Breeding that make the game lengthier and more challenging.
If you feel the game is too difficult, you can use some cheat mods instead.
You can also add on mods that improve user experience, such as random names for new slaves and monsters, at any point.
 
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Qahlz

Well-Known Member
Jul 25, 2023
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You can also add on mods that improve user experience, such as random names for new slaves and monsters, at any point.
Isn't Complex Breeding incompatible with Random Names, or is that comment in the main modpack comment outdated?
 

Mana Renard

Member
Aug 5, 2020
139
119
119
Should I play game with or without mods as a first time player?
It is recommended to try using the complex breeding MOD after completing the game once. Other minor modifications such as chest modules and NTR modules that will not affect the process are not a big deal.
 

Krongorka

Well-Known Member
Sep 22, 2017
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Tutorial On is recommended for players, but the issue is CB have a code which turns it OFF by default. It's done specifically to prevent some softlocks (in basic gameplay tutorial and in Monster/Slave racial unlocks).

Can be bypassed, but it requires some "code cut" both in Assembly and CB's .dll. Nasty workaround, but in theory should work fine.
 
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Potiblagueur

Newbie
Dec 28, 2022
52
32
86
Hello hello here, i'm back...
I wanted to know, for those who use it, is there a way with the mods hornymonster, nomoresegreegation and superroomextension (impossible to find the post where I saw these mods, I'm sorry) to make the horses take breaks? This is unfortunately included in the hornymonster.dll, but I would like to keep the effect of the mod on my monsters but not on the horses, because as they reproduce constantly, it does not leave time for the slave to rest or give birth, and it always ends with the death of the slave from fatigue, or in the best case, to a completely exhausted and pregnant slave who is never given birth by the pixies...

is someone have a idea for solve this...
 

Destruktn

New Member
Mar 17, 2020
11
1
62
if i want to breed specific species is it enough to have the forbidden essences at -10 or do they have to be removed completely either through tentacle rooms or breeding? having the required is a no brainer
 

flannan

Engaged Member
Dec 15, 2022
3,450
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Hello hello here, i'm back...
I wanted to know, for those who use it, is there a way with the mods hornymonster, nomoresegreegation and superroomextension (impossible to find the post where I saw these mods, I'm sorry) to make the horses take breaks? This is unfortunately included in the hornymonster.dll, but I would like to keep the effect of the mod on my monsters but not on the horses, because as they reproduce constantly, it does not leave time for the slave to rest or give birth, and it always ends with the death of the slave from fatigue, or in the best case, to a completely exhausted and pregnant slave who is never given birth by the pixies...

is someone have a idea for solve this...
It's probably this post:
https://f95zone.to/threads/monster-black-market-v2-0-16-0-dlc-team-apple-pie.124772/post-12908774
Anyway, if you can't find a setting for that in the mod's settings, there is no easy way to change things. Except for contacting the mod's author and asking him to separate the two mods.

Also, you should probably only put fully depraved slaves into the brothel, unless you're using Complex Breeding.

if i want to breed specific species is it enough to have the forbidden essences at -10 or do they have to be removed completely either through tentacle rooms or breeding? having the required is a no brainer
I think they need to be removed completely.
 

Potiblagueur

Newbie
Dec 28, 2022
52
32
86
It's probably this post:
https://f95zone.to/threads/monster-black-market-v2-0-16-0-dlc-team-apple-pie.124772/post-12908774
Anyway, if you can't find a setting for that in the mod's settings, there is no easy way to change things. Except for contacting the mod's author and asking him to separate the two mods.

Also, you should probably only put fully depraved slaves into the brothel, unless you're using Complex Breeding.


I think they need to be removed completely.
https://f95zone.to/threads/monster-black-market-v2-0-16-0-dlc-team-apple-pie.124772/post-12908774 YEAH this one ! Nice !

I use complex breeding ^^ I didn't think to look in the settings, I'll take a look, but I'm pretty sure there's nothing.
Even with depraved ones, the problem is that once pregnant, they are never removed to give birth, the horse leaving no free time. But hey at least it'll stop them from dying I guess...
 
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Destruktn

New Member
Mar 17, 2020
11
1
62
I think they need to be removed completely.

i use CB for dummies so i dont know if that makes it different but i just tried breeding a new minotaur which requires Demonic 4, Feral 4 and sacred is forbidden. the sheep slave is depraved and has Demonic at 2.95 +3, Feral 4 +2 and Sacred at -4 +1. I successfully got a new minotaur so negative value of a forbidden skill counts as it not being there as far as i saw. Not sure if thats CB dummies exclusive or just from CB in general.

Btw is the required essence the combined what both parents have or only one Parent? i know that with the additive setting the child gets the combined score of both but does it also count as having the required score?
 
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