- Sep 12, 2021
- 8
- 4
Pretty sure the game is finish but the dev is working on a other game with the same type of gameplayIs this going to get any updates anytime soon?
Please give us a screenshot of the open folder, so that we know what is the current situation.I still don't quite get it. Am I supposed to put it in another folder or something? Because the way i'm accessing the game is to just open the folder, and click the application? Is there a video or something I could check out? I think i'll understand it better with a visual aid.
I was also looking into this but couldn't figure it out. I think its something to do with this area in his code since i believe sex timer is supposed to be set when you change the state:Ive been trying to figure out the bug in Zynlots sexmaingirls mod where the client instantly cums.
*reading this after years of just deleting the original file after dragging*Hold "Shift" key if moving between different drives, otherwise it will make a copy instead of moving.
I haven't played with these yet but they look amazing :3. I actually did want to make it so monsters move between slaves but i didn't figure out how so i am definitely curious to see how you did it.Since swedishOtter original plugins were only for BepInEx 5, I tried to create my own version, based on his but for BepInEx 6.
Here it is. Feel free to improve, since I kinda learn most by disassembling your plugins, and some others.paskas Could you send the source files of your mods? I'm still new to BepInEx so i wanna look at them to improve my understanding.
I still don't quite get it. Am I supposed to put it in another folder or something? Because the way i'm accessing the game is to just open the folder, and click the application? Is there a video or something I could check out? I think i'll understand it better with a visual aid.
Okay, I wrote a guide for you guys:Help people, I can't install the cheat mod and the mod pack, I need a tutorial or someone to get me into the game with all the settings and mods
How's the progress on this?You must be registered to see the links
It has been a while!
Thank you for playing this version 0.1.
Also, thank you for all your opinions!
We hope that your valuable feedback will help us improve the overall aspects of the game.
Today we would like to announce some of the improvements.
[Appearance of Monmus]
View attachment 3094900
Monmus was something we had been considering from the beginning of the project.
This is "Short Stack", a goblin hybrid Monmus that will be added in the next version. We are currently creating a design proposal.
[Subdivision of fetal growth]
View attachment 3094902
Since pregnancy and childbirth are important in the game, I thought it would be a good idea to include an element where the fetus grows as the turns pass, and I'm currently working on that part.
Mods seem to be working great with the modpack, nice work!Hello everyone,
Since swedishOtter original plugins were only for BepInEx 5, I tried to create my own version, based on his but for BepInEx 6.
pbp.plugins.nomoresegregation.dll
This was done by reverse engineering swedishOtter NoMoreSegmentation, just added the validation, so that Minoraurs and Salamanders are NOT added to SlaveCage/MonsterCage;
Additionaly, in my version I added the MonsterCage2 as possible allocation for females, and made so monsters can enter both Showers.
pbp.plugins.superroomextensions.dll
In this mod, I added the CapsuleNeverEnds functionality, and if a monster is put on Capsule, it will get better traits.
Addicionally, Goblin and Orc will get the positive Race traits of each other;
Also, for MilkRoom in the private state will never stop, as it will not reduce th female milk;
pbp.plugins.hornymonsters.dll
This one is tricky to explain. Since the NoMoreSegmentation makes SlaveCage and MonsterCage possible breeding, I made it so monster can move between slaves.
So, when a Goblin, Werewolf or Minotauro, finishes breeding a slave, it will look for the next one, ordered by their status (idle, rest, drained). Just don't forget, don't put more than 5 goblins in a cage. The monsters should be -1 than the female, otherwise, there is no free female for them to jump to.
As for Orcs and Salamanders, after each breeding, they toss aside the slave, and pull a diferent one to them. So ideally have, have 2 to 4 females in the cage. That way, there's a free spot, and at least 2 to rotate.
Also, after being tossed, if the slave had more than 3 sessions in a row, she will play the drain animation for a few seconds.
Edit: Forgot to mention, swedishOtters HorsesDoNotWait was also added in the hornymonsters.dll.
Once added the plugins they need to be enabled in the config, via F5.
Just take notice that I did a run, and some basic tests, and although all seemed fine it might still have a few bugs.
It has it's own thread, It's in development so we wont see much from it for a while.How's the progress on this?
I thought that was a totally different game instead of a mod.It has it's own thread, It's in development so we wont see much from it for a while.
https://f95zone.to/threads/projectr-v0-1-1-1-team-apple-pie.181803/
yes it IS a completely different game... It's NOT a modI thought that was a totally different game instead of a mod.
Yes, I posted it recently.Is there a standalone download for Complex Breeding left anywhere? The modpack version is ported to bepinex6 which at the moment refuses to launch with Proton no matter what
It IS a totally different game, called ProjectR, made by the same devs as this one.I thought that was a totally different game instead of a mod.
In the above quote you replied to someone who sent a blog the devs made talking about ProjectR.How's the progress on this?
I got a error when i tried to dismantle wolf and goblin but it went fine with orcHello everyone,
Since swedishOtter original plugins were only for BepInEx 5, I tried to create my own version, based on his but for BepInEx 6.
pbp.plugins.nomoresegregation.dll
This was done by reverse engineering swedishOtter NoMoreSegmentation, just added the validation, so that Minoraurs and Salamanders are NOT added to SlaveCage/MonsterCage;
Additionaly, in my version I added the MonsterCage2 as possible allocation for females, and made so monsters can enter both Showers.
pbp.plugins.superroomextensions.dll
In this mod, I added the CapsuleNeverEnds functionality, and if a monster is put on Capsule, it will get better traits.
Addicionally, Goblin and Orc will get the positive Race traits of each other;
Also, for MilkRoom in the private state will never stop, as it will not reduce th female milk;
pbp.plugins.hornymonsters.dll
This one is tricky to explain. Since the NoMoreSegmentation makes SlaveCage and MonsterCage possible breeding, I made it so monster can move between slaves.
So, when a Goblin, Werewolf or Minotauro, finishes breeding a slave, it will look for the next one, ordered by their status (idle, rest, drained). Just don't forget, don't put more than 5 goblins in a cage. The monsters should be -1 than the female, otherwise, there is no free female for them to jump to.
As for Orcs and Salamanders, after each breeding, they toss aside the slave, and pull a diferent one to them. So ideally have, have 2 to 4 females in the cage. That way, there's a free spot, and at least 2 to rotate.
Also, after being tossed, if the slave had more than 3 sessions in a row, she will play the drain animation for a few seconds.
Edit: Forgot to mention, swedishOtters HorsesDoNotWait was also added in the hornymonsters.dll.
Once added the plugins they need to be enabled in the config, via F5.
Just take notice that I did a run, and some basic tests, and although all seemed fine it might still have a few bugs.
Hi,I got a error when i tried to dismantle wolf and goblin but it went fine with orc View attachment 3343886
You can regulate their work in the menu on the top-right, near their numbers. Just disable everything that gets in the way.Is it possible to disable pixies/faeries? I am having issues when it comes to OCD in placement and grouping. Not sure about vanilla, but when it comes to ComplexBreed, a certain class would spawn 1~2 randomly; which makes troubles if their status is good enough to be bought.