- Oct 10, 2021
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I forgot what you said about the next game you're working on, but will it be more like My Tuition Academia or lean towards Monster Girl 1,000 in scope?
I'd say it's actually closer to my first game, Friendship with Benefits, but with some gameplay elements instead:I forgot what you said about the next game you're working on, but will it be more like My Tuition Academia or lean towards Monster Girl 1,000 in scope?
And so what would you rate the game before the Capital City?If you ask me the entire story starting from the Capital City can just be ditched. Games like these work best if they're grounded, if you ask me. Should've just been all about Mistral village and the guy moving from place to place convincing Monster girls to join his town. Would've been a much more enjoyable story.
Without the need for everybody to become a "Demigod" at some point and trying to prevent the apocalypse or cause it, yet again. Why is everybody a fighter anyway? Like almost every character is a super powerful entity that is able to fight. But why? Why can't Tamamo or Alice not just be spiritual leaders or cunning nobles/politicians or something? Y'know Biden can't throw a proper punch. The current King of Great Britain can't either.
its a fictional universe with fictional charactersIf you ask me the entire story starting from the Capital City can just be ditched. Games like these work best if they're grounded, if you ask me. Should've just been all about Mistral village and the guy moving from place to place convincing Monster girls to join his town. Would've been a much more enjoyable story.
Without the need for everybody to become a "Demigod" at some point and trying to prevent the apocalypse or cause it, yet again. Why is everybody a fighter anyway? Like almost every character is a super powerful entity that is able to fight. But why? Why can't Tamamo or Alice not just be spiritual leaders or cunning nobles/politicians or something? Y'know Biden can't throw a proper punch. The current King of Great Britain can't either.
Based on the F95zone ratings I'd give it 2 or 3 stars.And so what would you rate the game before the Capital City?
Thanks for taking the time to answer.I'd say it's actually closer to my first game, Friendship with Benefits, but with some gameplay elements instead:
I can't really answer that question since the gameplay is very different. You get resources only when you kill enemies, meaning I can carefully balance the game to never let the player over level the content, but also never get under levelled.Thanks for taking the time to answer.
I liked your gameplay. Monster Girl 1000 had lots of fun things. Outside of it being super easy to over level content. Will you have any way to gate xp in this new game? Like an option to half xp or something?
You don't have to be a destructive force of nature to be a respectable, influential person. Maybe people would like Swiftstroke more if she would've just been a comedic sidekick to the hero? Y'know maybe play a much weaker role but one that people can sympathize with easier. Maybe just be a driving force or emotional support for other characters?its a fictional universe with fictional characters
what even is the point in comparing the president of america to the characters in this game...?
Gotcha. That'll be easier to control, yeah.I can't really answer that question since the gameplay is very different. You get resources only when you kill enemies, meaning I can carefully balance the game to never let the player over level the content, but also never get under levelled.
It's one combined force that all adds together their stats for a single big attack. It's almost like playing Clicker Heroes, but it's not an afk clicker game, it's more strategy-focused.Gotcha. That'll be easier to control, yeah.
On your mock up images there, I saw some other charas. I hope that they act sort of like the blessings in Monster Girl 1000. Like they give buffs or abilities to the MC if they're in the party?
Or are they party members that do their own thing?
Fair. Given the sheer number of updates even after the game was 'completed' I don't think anyone can rightfully say you're adverse to changing things.You'd be right in any other situation; I accept any and all criticism wholeheartedly. Some of the most useful reviews to improve the game came from negative reviews. When some said they hated the RPG gameplay, I added a story mode. When people asked for the exam at the start to not give a fixed score, I changed it into a real minigame. When people complained about the fake Sybil/Nana/Olivia choice in Misty Woods, I changed it. And when people complained about Swiftstroke, I went in and performed several rewrites at different points in the story to smooth it over, even after the story was complete.
However, it's clear that AnisNIK's criticism of this game is unfounded and biased. Rather than offering constructive feedback, he has resorted to spreading misinformation and baseless accusations, all while dismissing the hard work and creativity that went into making this game.
Send me a screenshot of your loadouts, and I can give you some advice.okay, i guess i picked the wrong time to ask this, but seriously- the fight with the goblins and ogre during grand magus, can anyone help? it seems kind of unbeatable.
Ever thought of doing the Tuition sequel closer to this while also keeping the semi-nonlinear open-ended sandbox-y nature of the first one, too? Since the MHA characters are suppose to be heroes trying to be heroes and such, but even the line between Heroism and Villainy is often blurred, like with Vigilantism. Speaking of, have you read the MHA: Illegals/Vigilantes spin-off manga? It's supposedly meant to eventually connect to the main manga someday, but I am just wondering if you'd be willing to also use some elements from that in your next work, too.I'd say it's actually closer to my first game, Friendship with Benefits, but with some gameplay elements instead:
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The premise is that you'll be living in a manor with several other characters, and you'll get to spend time with the other characters to get to know them, progress the story, and unlock sex scenes. But you'll also be able to visit a dungeon to fight monsters and collect resources. It's not as wild as Monster Girl 1,000 in scope, but it's focused approach should allow for a greater level of detail and quality.
The art also aims to be much better:
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Does anyone have either a 100% save for the latest version or a access to cheats or something that allow you to modify how much of anything you have? If anyone can give either, thank you in advance.
I also DID look on page 1 of this thread. No save file given there.
When you start a new game, you can use "episode select" to go to any part of the game you'd like, including post-game.Anyone has save files from the end of last update? Android decided you can no longer copy files out of your android/data folder, so i can't copy them from my old phone. Strangely enough you can still paste in that folder
I was thinking that instead of a Tuition sequel, that game would be more open to a remake with better artwork, more areas, and an actual "learning to be a hero" storyline. And I don't just mean a 1:1 remake, I mean completely rebuilt and recoded from the ground up. This was just a passing idea I had, not something I'm actually planning on doing. I'm making Unveiling the Unknown currently, and after that I'm planning on making Friendship with Benefits 2.Ever thought of doing the Tuition sequel closer to this while also keeping the semi-nonlinear open-ended sandbox-y nature of the first one, too? Since the MHA characters are suppose to be heroes trying to be heroes and such, but even the line between Heroism and Villainy is often blurred, like with Vigilantism. Speaking of, have you read the MHA: Illegals/Vigilantes spin-off manga? It's supposedly meant to eventually connect to the main manga someday, but I am just wondering if you'd be willing to also use some elements from that in your next work, too.