Feb 3, 2022
19
3
can anyone give me their save file for the full game? My computer was having some problem so i had to delete some stuff and one of them was the save file from %appdata%.
 

TwistedScarlett60

Will lewd cute girls for cash
Game Developer
Sep 13, 2019
1,321
5,578
can anyone give me their save file for the full game? My computer was having some problem so i had to delete some stuff and one of them was the save file from %appdata%.
The save files aren't stored in appdata for this game, they're stored in the game folder itself. If you don't have the game folder of your old version, you can use episode select feature and then the cheat menu at the encyclopedia (book on world map) to quickly recreate your save.
 

DBAV

Member
Jul 22, 2017
473
311
Would it be possible to tag the strategies proposed by the players at the first post or something? It's close to impossible to find anything with a thread this big.
 

09110212

Member
May 31, 2018
224
153
Is this game really completed? I saw it was marked [Completed] in the past but it keeps update with new patches?
 

Dalaranec

Newbie
Mar 29, 2023
37
3
Personally, I like this game, of course it has its flaws, but I think they are not very significant. From the point of view of the gameplay, I enjoyed the opportunity to develop my village, I saw something similar in the game Zombies Retreat, I also like that there is an encyclopedia in which you can get information about enemies and items found, and the opportunity to receive blessings that strengthen the team from characters with whom the main character has sex. And from the point of view of the plot, there are almost no clichéd moments in it (at least I didn't notice them), the motivation of most of the characters is well-founded, when you read the dialogues with them, you want to empathize with them because they feel like they are alive. The music and soundtrack are very atmospheric, even after playing through the game in tense moments you start to feel for the main characters
 
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nekokni

New Member
Oct 14, 2022
3
4
This was a very fun and wholesome game, which is great as youre sleeping with like 90+ girls. It may be because I've recently binged the OPM series but I see a lot of similarities between this game's story and One Punch Man's storyline. If this isn't intentional than I am astounded, but either way great game want... no! Need me more of this genre.
 

bspornos

Newbie
Dec 5, 2017
19
46
I want to preface this with the fact that I do really like this game but the way the final fight was handled was not great in my opinion.
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AnisNIK

Member
Feb 23, 2023
171
504
This is exactly what I mean. Instead of actually acknowledging that there is any possibility that some people enjoyed my game and you were in the minority, you twist this bizarre delusion that everyone else who liked the game must be wrong or a fanboy. Even though the game has a 94% positive rating on Steam and a 92% here on F95zone.
Yea but look try finding me a game with any kind of following that has a bad rating on steam. You won't find it, so the steam reviews are fairly useless. You buy the game, if you already like it then you most likely leave a positive review out of peer pressure. F95zone is the same. Who's gonna say you didn't organize it on your discord to tell a few people to make separate accounts and just bump the rating? Again meaningless.
The fact you gave the game a 1/5 but played so far in it is absurd to me. You wouldn't play a 1/5-star game this long, trust me. Should a game not deserve at least a 2 or a 3 based on the merit of its music, art, gameplay, or other content? Do you know what a 1/5 game actually looks like? It could be a buggy mess, have MS Paint graphics, messy UIs, or extremely confusing gameplay. I don't particularly enjoy Hollow Knight, but I still recognize that the game is at least an 8/10, and it'd be sheer hubris to assume that my own subjective opinions carry enough weight to give it a 1/10 in spite of its high-quality art, music, and gameplay.
I'm a consumer, not your personal huggy-wuggy friend. I don't care what you think is an adequate review or not. Welcome to the real world. Anyway you mention the music, art and gameplay. The music is stock rpgmaker stuff. Nothing you made yourself. A lot of the art is stock RPGMaker stuff or like I mentioned the AI-generated Art towards the end. Like what the heck. Were you just lazy at this point to make your own character? So you copypasted some some text into an AI? It clashes hard by the way. The backgrounds are fine I suppose, which again none of these are from your own hand. But the characters? Not a very smart decision. Last but not least the gameplay. Well I'd say if you really would play this the intended RPG way, you'd be bored out of your mind quickly. At least I was and I really like my RPGs.
So Story-mode which basically disables the gameplay is a must. Last but not least the story and the characters. But I already opened the box of pandora there, no need to repeat myself.
Like its a big game sure, but big doesn't automatically mean good.
It feels like you went out of your way to give it a 1/5, not for any actual reason pertaining to the quality of the game but more so to stand out and give your opinions some dramatic weight. I've seen your other reviews too; a 1/5 on Succum Brewery is insane; that game has extremely polished art and an interesting story. Then you also gave 1/5 to "In Heat: Lustful Nights." In fact, almost all your reviews are 1/5. Do you just think this is the equivalent of a "dislike" button? And I'm not saying there's no such thing as a 1/5 game, and I'm not being conceited and saying my game deserves better ratings; I just don't like this trend of people who think it's appropriate to leave a spiteful 1/5 review when their feelings and points may actually be more accurate in a 3/5.
Because all these games usually have a major flaw? I usually just don't bother reviewing, unless the game is very bad or very good.
 
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DBAV

Member
Jul 22, 2017
473
311
As blunt as the guy above me is, he's not being an asshole for the sake of it.This is what happens when you sell a product, when it's free most people encourage your creativity, give advice and reviews with kid gloves because we assume this is a hobby but when money enters the stage expect people unhappy with your product to attack it viciously.
This level of criticism doesn't really fit this forum but rather the steam page where the product has a price.
 
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Bahamuht

New Member
Aug 2, 2020
7
3
Maybe if I just told everyone that Swiftstroke is closely related to a monster girl ancestor, or directly trained under Tamamo, they'd suddenly not mind, but I don't really like over justifying every little thing in a story.
IMO, I think it just feels like it comes out of nowhere, since we are also told we're getting stronger faster than normal but it's like we have the 10% exp boost while she has a 100% boost. Like occassionally we hear about how Swiftstroke is going up the ranks in terms of targets(which helps sell her strength), but during the final battle not only does she basically solo's all the top hunters(that we can't even scratch without the Molly boost), she also starts copying moves and grows stronger with every hit despite not even recovering from losing to Blackjack and almost losing to Deathclaw. I think instead of just making her stronger after the initial fight(since she's getting stronger through training rather than killing for exp), she could start using some of our own moves against us or start getting resistance/avoidance to what we use often or something that shows her high adaptabilty. In the end, I did enjoy the game overall but Swiftstroke does sour the ending a bit when it feels like she could've beating Eris herself if she survived a little bit longer making Dante overhyped in being the "best" chance in beating Eris.
 
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billyjoebobmartin

Active Member
Dec 8, 2020
704
809
i hate to be that guy TwistedScarlett60 but AnisNIK does have somewhat fair points in his review. though i don't think it was 1 star quality work but rather 2 or 3 like you yourself said. (personally i think this game is around 3 boarding 4 star) i mentioned this before but the death fakes outs and turning what should've been a realistic tragedy (with ideally an alrternate solution to evil goddess eris) into more or less a comedy, was not a good plot decision. not after all the build up with pumq, the first meeting with scarlet tears, and even MC's mother. sure MC and co want things to turn out for the better, but since you brought in the tone change making the story more serious you should've fallowed though with it. however i will say you did what you did make a second best ending possible i think? not sure how to phrase that one. but it's like you made a tone change (imo) pull it off successfully, then changed it back to semi-non serious... and almost pulled it off i'd say. something like that.

this is just my hunch, but my guess is people who disliked swifty was because she's similar to the personification of that non-serious plot coming back in the final battle. i'd say the issue lies elsewhere and swifty is but a scapegoat to be lynched due to player investment in the new found serious toned plot. (already listed most of the issues i saw in one of my big ass comments 30-ish pages back)

however i myself forgot to mention i too was incredibly board clicking each person to save/revive them after eris final battle. anisnik is right in that part was VERY unnecessary play feature wise. donno if you removed that as i didn't see anything about it in the changelog, but reworking anything else in the game or not, you should consider removing that wanna be mini-game entirely.

if you think a mixed review like mine will help you TS i'm willing to write a more formal one. but honestly i think you should just learn to start accepting some of the 'bad' criticism. as i think you're overreacting a fair bit. people will have bad opinions about things. and from what i can see they're just not saying it the right way and it's pissing you off further. but keep this in mind, they did like what you made initially. maybe some are like me and didn't like a tone change done twice instead of just once to signify the breaking of MC and co's innocence/naivety and rise to adulthood and hard decision. maybe some of them actually though you made a decent game premise and start off then blew it? i think accepting the 'bad' as misworded/misguided will do wonders for your mental health. i can see you care about what you make, and i think it would be a damn shame to let bad feedback be the issue with your progress as a dev or story writer.
 

Koikastu99

Member
Dec 12, 2022
147
35
why do people have to keep critizing this game?

the game it is over it will never get changed its staying how it is forever.

i personally loved this game and its story and sex sceene stuff and the RPG style battel mode.


if you dont like a game then dont play it or start critzing on a thread cause it hurts the other fans.
 

Hauk

Newbie
Jan 14, 2021
47
28
has anyone else seriously struggled with the ogre and two goblin mages fight for the capital advancement quest? this fight seems basically unbeatable, both of the goblins have aoe anti-heal and silence spells and you have to win it down a man. i really cant see any way to pull it off, it feels like a brick wall out of nowhere.
 

MadDany

Member
Jul 9, 2017
315
373
I want to make sure. If you have a share damage skill on, and your all hit attack always reaches cap. Does the shared damage actually do less damage than not using the skill?
 

Meatshield236

Newbie
Feb 10, 2020
85
819
This is exactly what I mean. Instead of actually acknowledging that there is any possibility that some people enjoyed my game and you were in the minority, you twist this bizarre delusion that everyone else who liked the game must be wrong or a fanboy. Even though the game has a 94% positive rating on Steam and a 92% here on F95zone.

The fact you gave the game a 1/5 but played so far in it is absurd to me. You wouldn't play a 1/5-star game this long, trust me. Should a game not deserve at least a 2 or a 3 based on the merit of its music, art, gameplay, or other content? Do you know what a 1/5 game actually looks like?
I think arguing about subjective opinions and what a 1/5 or 5/5 means is a deep rabbit hole of subjectivity that's not going to please anyone. For a lot of people (especially on this site) a 5/5 is a simple "I came" mark. There's also a tone of 1/5s that are just "I don't like these fetishes." We have subjective art on top of subjective kinks and that's just a recipe for a whole lot of differences. For some, a 1/5 is a buggy mess. For others, a 1/5 is a reaction, they might have enjoyed it at the start but was soured by the end. It could also be a reaction to unanimous praise, an attempt at balancing the scales.

There's also the fact that every review runs straight into the self-selection bias, where the only people who leave reviews are the people who want to leave reviews, and the only people who do that are typically the people who got a strong reaction from it. There's also the completion bias: where an opinion is considered less valid because the person didn't complete the work. If this person hadn't completed the game, then people could easily say his opinion is less valid. I know many people who finish stuff they dislike purely to avoid this.

Just as an example, I myself played the game for a few hours, thinking the game was going to be about breeding monster girls and was hit with the piles of text, and decided it wasn't for me. Since I only played a little bit of it, I didn't leave a review, I didn't experience enough of it to provide anything resembling a review other than "it promises to be about fucking a ton of monster girls, but is mostly text with monster girl fucking in-between." That's not really a review, or at least not a review worth writing or reading.

And look, I get it: you put years of time and effort into this. It hurts when people criticize the things you make, because in many ways those things you create are a part of you. It's personal. As a creator myself (nothing on the scale of what you've done), I know all to well what it feels like to have your stuff criticized. But as a creator, you can't just hide behind 'well everyone I see likes it.' You need to listen to those criticisms, understand what they're getting at, get past your hurt feelings and sometimes their questionable language and strive to improve. I've seen so many creators hide when criticisms start getting thrown about. And it never ends well. Hiding behind a shield of Yes Men just leads to stagnation.

I dunno if this is too personal or not, but you seem to take the recent bad reviews personally. And that's not healthy. I think you've done great work here, but nothing's perfect. There's always going to be room for improvement. I hope you continue to work on and improve your work. I've certainly enjoyed your other stuff, and am looking forward to what you make next.

Best regards from a fellow creator.
 

easydoesit

Newbie
Jan 15, 2018
22
13
if you dont like a game then dont play it or start critzing on a thread cause it hurts the other fans.
what does that even mean lol are you really so sensitive that criticism of a porn game hurts you?

TS60 has been in this thread, is listening to criticism, and is planning on making more games using lessons learned from this game. This is the ideal time to talk about what worked and what didn't, as long as it's done with respect.

Like, here's my opinion:

I don't think Swiftstroke was a good addition to the story, especially in the final battle. The game up until then had a simple story (good guys vs bad guys) and tried to get complexity from having deeper characters. The good guys were good for a reason, the bad guys were bad for a reason, and it mostly worked. Then Swiftstroke comes in and just dumps on the simple story by being a third party that grinds the final battle to a halt, and also dumps on the complexity by having no depth to her character. Her presence makes what should've been a clean straightforward endgame into a mess that the story wasn't equipped to handle.

I agree with some of the other posters that her progression just feels too unnatural. Something I see often in amateur stories is that they have their protagonists' power curve be all wonky. They want the everyman hero to end the story at the top of the food chain, so when they start running out of time towards the end of the story they suddenly have to power up the hero so that the planned finale makes sense. This game mostly avoids this issue with the MC, Bessie and Ray, and having them go from average C-rank to upper B/lower A in the story strikes a solid balance between making you feel stronger while not suddenly becoming godlike beings*. Meanwhile, it looks like TS60 thought to themselves "Damn, I want to have Swiftstroke fight Tamamo in a totally badass scene near the end", which is the exact source of wonky power curve problems. There was a planned scene where Swiftstroke had to be super strong, so Swiftstroke was now super strong. It stings a bit more because the protags didn't fall into the same trap.

*Yes, I know, I know, but I can defend the protags becoming actually godlike for a few reasons. For one, it is actually established that the MC will eventually have god powers and decent part of the story is about the difficulties of unlocking them. Two, said powers are mostly spent/discarded remaking the world, so they feel like a temporary power up to have a cool finale. The MC ends up back smoothly on the power curve established by the story. Meanwhile, Swiftstroke ends the game as the world's strongest just because she spent five minutes fighting Tamamo. There's a difference.
 

TwistedScarlett60

Will lewd cute girls for cash
Game Developer
Sep 13, 2019
1,321
5,578
honestly i think you should just learn to start accepting some of the 'bad' criticism.
You need to listen to those criticisms, understand what they're getting at, get past your hurt feelings and sometimes their questionable language and strive to improve.
You'd be right in any other situation; I accept any and all criticism wholeheartedly. Some of the most useful reviews to improve the game came from negative reviews. When some said they hated the RPG gameplay, I added a story mode. When people asked for the exam at the start to not give a fixed score, I changed it into a real minigame. When people complained about the fake Sybil/Nana/Olivia choice in Misty Woods, I changed it. And when people complained about Swiftstroke, I went in and performed several rewrites at different points in the story to smooth it over, even after the story was complete.
However, it's clear that AnisNIK's criticism of this game is unfounded and biased. Rather than offering constructive feedback, he has resorted to spreading misinformation and baseless accusations, all while dismissing the hard work and creativity that went into making this game.

Some examples of AnisNIK's arguments:
" the steam reviews are fairly useless" -- simply an attempt to discredit the game without any real evidence.
"A lot of the art is stock RPGMaker stuff" -- Genuinely wrong. Only battle backgrounds and tilesets in one of the many cities is from RPGMaker.
"A lot of the music is stock RPGMaker stuff" -- Also absolutely wrong, only 1 of the ~40 tracks is from RPGMaker.
"Were you just lazy?" -- I think anyone who's been paying attention to the thread can easily debunk this one. I work eight hours a day, every single day.
"Who's to say you didn't organize it on discord to tell a few people to make separate accounts and boost the rating?" -- This is absolutely not an accusation you should be making lightly.
"Does the dev seriously believe people play this for a different reason other than just banging monster girls?" -- Yeah, because just a gallery of porn would be boring. People come here for a variety of reasons. Gameplay, stories, and experiences.
"You buy the game, if you already like it then you most likely leave a positive review out of peer pressure" -- How on earth would you know if you liked a game before you'd played it?
"Almost everyone who praised it (Monster Girl 1,000) also has quite a big sunk cost fallacy going on or is actively participating on your discord. " -- Mentioned before, but this is a bizarre cope that seems to be unable to accept that other people do genuinely like this game.
"I just skip everything," so it's not surprising that his assessment of the story is nonsensical and shallow, but he still claims the writing is bad. All that writing you clearly didn't read? :KEK:

In short, AnisNIK's assessment of this game is not only misguided but also the kind of comments that would be dangerous for a developer to listen to. They're clearly intended to tear down the hard work of the developers and discourage others from enjoying the game. As such, it's important to recognize that his review philosophy is deeply flawed and should not be taken seriously. Instead, we should focus on the opinions of players who have actually played the game and are able to provide meaningful feedback based on their experiences.

I know people don't enjoy these kinds of arguments or petty drama, but I hope you can appreciate that I value my work and time and think it's worth defending from someone so slanderous and deceitful that they'd happily accuse me of review botting. If you find anything AnisNIK has said useful, I encourage you to carefully rethink it, because this man has gone above and beyond to prove that he has nothing of value to actually say.

Absolutely everyone else in here who is leaving actually useful feedback and criticism? You guys are excellent, and I thank you wholeheartedly for taking the time to do that. I'm reading every post.
 
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kidlat020

Active Member
Jul 5, 2017
570
423
mind if I use chatGPT to your problem TS?

i have a writing problem in my rpg game.

basically every character can only be as strong as their body allows it and trains it. but i need to give this one villain character to be so strong in such a short time otherwise my entire plot wouldn't make sense. can you give me any "cheats" on how to make this character strong without some obvious plot hole?


One way to make the villain character strong in a short amount of time without creating a plot hole is to introduce a magical element to the story. Perhaps the character finds an ancient artifact or comes into contact with a powerful sorcerer who imbues them with magical energy, allowing them to surpass their physical limitations.
Another option is to reveal that the villain character has been secretly using performance-enhancing drugs or undergoing experimental procedures that have enhanced their physical abilities. This could also create an interesting dynamic between the hero and villain, as the hero may be faced with the ethical dilemma of whether to use similar means to defeat their foe.
You could also consider having the villain character possess advanced knowledge of martial arts or combat techniques that allow them to fight more efficiently and effectively than their opponents. This would explain how they are able to defeat stronger opponents despite their short training period.
Ultimately, the key to making this work is to introduce these elements early enough in the story that they don't feel like a last-minute addition, and to make sure that they are consistent with the rules and world-building you have established in your game.
 

TwistedScarlett60

Will lewd cute girls for cash
Game Developer
Sep 13, 2019
1,321
5,578
I updated the OP with a hotfix. There was a bug in the post-game Colosseum showmatch battle that would cause the game to softlock. I apologize for the inconvenience.

mind if I use chatGPT to your problem TS?
There are interesting ideas there. While I have made some rewrites already, this whole "swiftstroke problem" could probably be solved super easily by explicitly telling people why she's so powerful, instead of constantly trying to imply or show it. A lot of people tell you that you should always "show, don't tell," but in my experience, a mixture is absolutely necessary for a story to succeed.

I haven't had anyone give any feedback related to the 19.3.0 rewrites yet, but the Steam release had these rewrites, and there hasn't been a single review or forum thread complaining about Swiftstroke there, so it's either a success or so small now that people were able to overlook it. And given that it's quite a minor point in a game that's already received positive feedback across the board, any further meddling might be unnecessary.

Reminder of what was rewritten: Swiftstroke is now far stronger the first time you meet her. It's likely you'll actually lose to her, and there is a unique event that plays if you do lose to her. She also no longer loses to Blackjack at the start of the final mission, and her battle with Deathclaw has been adjusted based on this.

Trivia: The original plan for Swiftstroke was to have her die helping you during Eldar, but she ended up being such a popular character, and one I quite liked too, that I decided to keep her around. I planned Swiftstroke's story and character arc before I even added Bessie or Ray to the story.
 
4.50 star(s) 102 Votes