Whats the prize for answering all 20 questions correctly?
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Whats the prize for answering all 20 questions correctly?
Don't worry. The Goddess of Fertility got his back.Gonna go bankrupt from the amount of child support.
Worth it.
Thanks for the share...
I don't think the goddess of fertility can help you with child support. A goddess of prosperity, as well as a good Lawyer, could, lol.Don't worry. The Goddess of Fertility got his back.
It was the best way I could think of handling such a complicated city with so many things to do. Otherwise there'd be menus upon menus.Rather jarring to go from a menu system to suddenly wandering around in the generic RPGM tileset at the collesum. Not sure I'm a fan, I rather enjoyed the visual novel style the game had up to that point.
Im gonna do whats called a "pro gamer move"You don't have permission to view the spoiler content. Log in or register now.
0. Thank you!0. Havin' fun with the game!
1. It does seem a little arbitrary that 'daily toil' things that your villagers are working at (presumably) every day, like farming and mining and fishing, require you to complete a unique quest each time you want them to likewise complete a day's work. Do they decide to sleep in if I decide to sleep in?
2. I suppose one option would be if getting an information broker service hooked up in Mistral provided randomly-generated, storyless 'requests' at a given difficulty level. Either you go in blind, or pay a small info fee for a preview of the monsters you'll be facing, to better prepare...
3. Also it's just plain silly that the Esuna spell costs 20 MP, same as Life. Poisoned is, apparently, no less difficult to cure than dead.
0. No prob!0. Thank you!
1. It's more a balancing thing for the game in development. Once the game's finished I might remove that restriction. As of now, I don't want people to min-max the fun out of the game by grinding. If I gave people the option to grind out all the rewards in Mistral Village right now by just sleeping over and over about 50 times, some lunatic might actually do it.
2. That's a pretty good idea. I'm introducing a repeatable quest in the next update too. People have made it clear they want some form of repeatable content, even if it means they overlevel.
3. Esuna is more to be used to counter multiple ailments simultaneously, otherwise you could just use an antidote. However, there is no item bar a remedy that can cure a silenced, sleeping and poisoned individual for instance.
That's a brilliant idea, I'll add it in the next update.Getting all the resources sent to a little chest icon on the village map? Cutting out the complexity and dropping the goods right into your inventory via delivery when a new batch becomes available?
Not yet, you'll have to beat her in the Training Arena first, and I haven't added her battle. She's pretty much a superboss, so don't bet on it happening in the next six monthsIs Wendy's pregnancy available? I see her sprite in the game folder but i havent been able to get her pregnant yet.
That part caught me off guard as well, but yes, you are supposed to die in that battle for story reasons. I suggest you reload and do the battle without using up your mega phoenix item,and save it for another battle.Is the Pumpkin Queen supposed to one shot your party? I got to level 8 on my characters and had decent gear and set up for the battle particulars after failing it the first time. It seems no matter what I do (I think its around 6 or 7 rounds into the fight)she one hit kills 2 of my party members then buffs and full heals herself and I'm left with ray at half health every time. And if that's not bad enough if I use mega phoenix to bring back my party she just goes twice and insta-kills them again before they can get any heals or buffs. If I attack with ray I can only manage around 180ish damage on her but she auto heals for 200. So is this battle meant to be unbeatable?
I need to know this because I was really enjoying the game up till this point. But unwinnable battles really piss me of unless they are story centric which this doesn't appear to be.
I tried playing till the outside battle and still the damage to the outside party members was ridiculous. I couldn't heal fast enough to keep any of them alive. I just don't have enough money to buy a bunch of high potions and antidotes to get through that outside battle.
Or is this one of those things where the quest requires level 7 but your expected to farm till level 12 and have all the best gear for that area?
So my guess is am I supposed to grind for money and gear and levels or are you meant to die for story reasons?
You don't need to grind at all, just trust in my game design and play normally. In the Yulia, Keke, Mimi fight, keep Yulia focused on the offensive, her attacks one shot the Pumpkin Minions.I tried playing till the outside battle and still the damage to the outside party members was ridiculous. I couldn't heal fast enough to keep any of them alive. I just don't have enough money to buy a bunch of high potions and antidotes to get through that outside battle.
Or is this one of those things where the quest requires level 7 but your expected to farm till level 12 and have all the best gear for that area?
So my guess is am I supposed to grind for money and gear and levels or are you meant to die for story reasons?
Already explained this in another post, but it's a unique thing I'm doing for that city. It'll still mostly be visually novel scenes and style connecting the important parts. It might even happen again much later for another city, who knows. Depends if it feels right or not.I got to the coliseum and was wondering what happened. Did you maybe lose an artist? I really liked the artwork and the blurred backgrounds didn't bother me; in fact it helped me focus on the characters more. So why the switch to the standard RPG Maker style graphics?