Game design wise, I'll be giving every area 3 story events, and probably a reminder at the end to go back. So, it'd be fairly natural to return to Mistral Village afterwards to collect your resources.So the number of times we can collect resources is limited. I can easily see myself forgetting to collect after 3 story events, or just getting unlucky and not getting the resources I need to upgrade.
Serious question, did you leave a comment on the wrong thread? There is literally 0 grinding, in fact, until the last update it was impossible to grind.Bruh.... this game is a nonstop grind fest. Totally opposite of the first game. Gonna have to skip this, which is a shame i loved the first game
How did you end up with such a blatantly incorrect opinion? Either way, you're in luck, because it's not a grind-fest, therefore you don't need to skip it. It's a linear story-based RPG Visual Novel. You don't need to repeat a single piece of content, or even a single battle once, nor will I ever expect you to.
If this is about the optional super bosses in the Training Arena, consider me wildered. If people keep committing to ruining their game experience by forcing content clearly not designed to be completed yet, I will remove it until they're possible through natural progression.
And some people have missed this, but this update ends at the Colosseum, there is currently nothing to do there except explore the town.
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