- Oct 5, 2017
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Getting an IOError missing music track:
music/Forest/Purple Planet Music - Chilled - Desert Winds (3_12).mp3
music/Forest/Purple Planet Music - Chilled - Desert Winds (3_12).mp3
Where have you experienced this? I assume not in Gorgon's Garden, as it doesn't make use of that music.Getting an IOError missing music track:music/Forest/Purple Planet Music - Chilled - Desert Winds (3_12).mp3
music/Mountain/
, not Forest.No, this was just when first entering the mountain one time.Gorgon's Garden has been updated to fix the shortcut oversight.
Where have you experienced this? I assume not in Gorgon's Garden, as it doesn't make use of that music.
Wherever it was, it should've been marked asmusic/Mountain/
, not Forest.
Someone started a new game, am I right?No, this was just when first entering the mountain one time.
Well, all of the discussion about Feng's Combat Event is a moot point now as that is being changed as a part of this bugfix. It will now terminate after dodging three times rather than looping.That's a bit different, in that case you're getting pummelled because you're weak to her. In Feng's case, it's an issue when you're strong enough to keep making the dodges, if you're weak you just fail and get hit. Different from getting defeated by a superior enemy, that shouldn't surprise anybody.
Also I don't know if the author of Gorgon's Garden is active here, but in case nobody has mentioned it before the shortcut to Euryale recently added appears before you've met her, or even finished the mountain at all.
This has been fixed as well. Just for future reference, providing more initial details like where you encountered the error like you did in your following post would speed up the bugfixing process. Thank you once again for reporting the bug however.Getting an IOError missing music track:music/Forest/Purple Planet Music - Chilled - Desert Winds (3_12).mp3
I reported this to Kaa in the modding channel and linked to your post, but it would appear it has already been fixed and a new release with this fix just has not been pushed yet.
This issue has already been reported and will be corrected when the bugfix update is released. It was not strictly a bug per se but rather a leftover testing element that Threshold used to quickly generate Holy Power and go through content Lucille provides and they forgot to disable/remove it afterwards. So it's not anything having to do with old save data. As for save data, the AppData/roaming/renpy and the game installations Game/saves folders are the only places saves are kept by MGD.There's something wrong.
I played MGD on version 23.4 if I'm not mistaken, it was that or 23.4a, and deleted the game after a while. Now I tried 23.5a, but, well... the church overwhelms me with benefits.
The problem is either on some legacy file form the first version I played, or the code - although the "legacy file" would also include code problem, to a certain extent. I'll explain.
I attached a video from a clean extract of 23.5a; the game/saves folder is empty. Additionaly, I also removed a folder named "MonGirl-1496073722", created on roaming/renpy. This folder had a lot of autosaves and a persistent file, from the older version I suppose. But even with that, if I go to church right after the start, and try to cleanse things, the One True God decides I'm the chosen one, gives me the final donation perk, and enables Lucille right off the bat. As a bonus, I get 80k+ donation points for the blessings/items. If I go back to the cleaning options again, the value increases even more, without me doing nothing.
Either the code has something looping wrong, or the game is getting some leftover atribute from another persistent file on my PC, but I have no idea where else the game stores saves - IIRC, roaming/renpy would be the only place other than the game folder.
As an extra info, this version also generates a folder "MonGirl-1496073722"; I suppose the number should change or something, snce it's a new version. Maybe if the number is different, the game won't grab persistent files from former versions which could still exist in my machine.
So, where else the game stores data? Or is it some bug in code?
The formula for a stat check is a d20 roll plus the Relevant stat for the check minus 5 points before being multiplied by 0.15 plus a Luck roll with the size of the die determined by your Luck/5. So the Luck*0.2 in the above that results in a 4 is not a 4 that is automatically added to your total but rather that 4 means you have a d4 Luck roll to add to all your current stat check rolls. If you had 100 Luck, you would essentially have a second d20 to determine whether or not you are able to pass a stat check roll. So another way to look at that formula would be:Btw, another question unrelated to the situation above.
I never truly understood what these formulae mean:
![]()
In this case, 35 int and 20 luck, So, the part I get is:
- a 17 from base d20 roll;
- (35-5)*0.15 = 4.5, rounded down, 4.
But this one I don't get: 20*0.2=4. Then a d4 roll=3. 7 total.
So, why is the total 24 (17+4+3), and not 28 (17+4+4+3)? Or is it the resulting 4 used as the final die being rolled?
If the result were 8 it would roll a d8 die instead? I never noticed if that thing changed.
d20 + ((Relevant Attribute - 5)*0.15) + d(Luck/5)
The Luck*20 isn't added as a number, but rather determines the maximum number of the second dice roll, in this case: Your luck *0.20 = 4, but 4 isn't added, rather you roll a d4 (instead of a d1, which is the minimum without much luck) and that rolls a 3.There's something wrong.
I played MGD on version 23.4 if I'm not mistaken, it was that or 23.4a, and deleted the game after a while. Now I tried 23.5a, but, well... the church overwhelms me with benefits.
The problem is either on some legacy file form the first version I played, or the code - although the "legacy file" would also include code problem, to a certain extent. I'll explain.
I attached a video from a clean extract of 23.5a; the game/saves folder is empty. Additionaly, I also removed a folder named "MonGirl-1496073722", created on roaming/renpy. This folder had a lot of autosaves and a persistent file, from the older version I suppose. But even with that, if I go to church right after the start, and try to cleanse things, the One True God decides I'm the chosen one, gives me the final donation perk, and enables Lucille right off the bat. As a bonus, I get 80k+ donation points for the blessings/items. If I go back to the cleaning options again, the value increases even more, without me doing nothing.
Either the code has something looping wrong, or the game is getting some leftover atribute from another persistent file on my PC, but I have no idea where else the game stores saves - IIRC, roaming/renpy would be the only place other than the game folder.
As an extra info, this version also generates a folder "MonGirl-1496073722"; I suppose the number should change or something, snce it's a new version. Maybe if the number is different, the game won't grab persistent files from former versions which could still exist in my machine.
So, where else the game stores data? Or is it some bug in code?
Btw, another question unrelated to the situation above.
I never truly understood what these formulae mean:
View attachment 916758
In this case, 35 int and 20 luck, So, the part I get is:
- a 17 from base d20 roll;
- (35-5)*0.15 = 4.5, rounded down, 4.
But this one I don't get: 20*0.2=4. Then a d4 roll=3. 7 total.
So, why is the total 24 (17+4+3), and not 28 (17+4+4+3)? Or is it the resulting 4 used as the final die being rolled?
If the result were 8 it would roll a d8 die instead? I never noticed if that thing changed.
Ah, cool. I didn't think it felt right.Well, all of the discussion about Feng's Combat Event is a moot point now as that is being changed as a part of this bugfix. It will now terminate after dodging three times rather than looping.
If you just want to power through the game, you can use the game console to adjust your stats before leaving town.Hey there folks, need abit of help with something, did abit of a mess up and ended up losing all my save files so looks like i'm going to start from scratch, question being:
Anyone got any suggestions for making a quick build to beat the game? i would really appreciate it, feel free to go into detail, it's been ages since i've played a new game lol.
Could be with skills and perks too, sure. I figure items are a bigger deal because there are simply less skills, finding the one you want isn't as much of an issue. And perks you don't need to regularly find and click on.To that I would like to add skills, too. For the same reason as above. ...Maybe even perks...
Also maybe not add skills you already have in Sex/Kissing... to Seduction, even if they count as such. - Although I might be the only one with that kind of perfectionism problem.
The forest.Hello, I've installed mari the butterfly's mod, but where can I find her in game?
I hate to say this, but I think the update just busted all the mods. Well, it busted a mod or two - maybe all of them. When you update your save in town you can't interact with the church, the adventurers guild, the inn or anything. All you can do is go inside one of these places and then select the option to leave - you honestly can't do anything in the town anymore. I dunno, maybe I did something wrong. I'll try uninstalling all the mods and then try installing them one at a time to see which one is at fault.v23.5b is now out for bug fixes, system/modder things, Selena art, and a few other things!