I can very much imagine clearing it in around 1-2 hours since it literally took me that much w/o gooning. You listed 3 actual NPCs with actual combat mechanics and dialogues and maybe around 5 or 6 sex scenes altogether. All that in 2 years time is not slow? Yeah sure the game got some QoL stuff here and there, many thanks to the community as well not only Threshold mind you.I honestly can't imagine going through all of the Capital's content in 1-2 hours unless you're a master of speed-reading. The Capital has several fights (Dark Perpetua (who comes with the whole Capital intro), Livewires (who come with an event), the Fashionable Succubus (who comes with an event), and now Melody & Cadence), many shops + dialog and scenes with the shopkeepers, restaurants (which are minor compared to the rest of what the Capital has, but still), many conversations and erotic scenes with both Ampere and Lovol, the Arcade and its mini-games, the whole Adventure Apartments quest and all it contains, and the traversal events and encounters like the Starlit Window or the Ars Delusian Fog... plus the conversations and interactions with Heather.
In addition to that, you also have all of Sleim Vllge: many visit options, a lot of conversations and erotic scenes with Perpetua both old and new, a new shop with an accompanying NPC, several mini-quests bringing new NPCs and accompanying conversations and erotic scenes, and the fishing mini-game.
... And that's only mentioning the new places since the Capital intro. In that span of time, the rest of the game has gotten new content and new art on a constant basis, which I won't detail as it would be a long, long list.
I never said that. What I said is that the development is slow. Both compared to the cadence 2 to 3 years prior and compared to a project that is developed full time. Which is simply a fact. I didn't say the project is outright abandoned but it is not in the focus of Threshold like it used to being.So I think it's quite unfair to imply that the dev has just been sitting pretty, twiddling his thumbs, and occasionally poking at the game.
Please just stop defending them. I honestly don't have the patience to deal with white knights on this site anymore...
We also shouldn't forget the Labyrinth incident, which I'm pretty sure is why Threshold turned his back on the game due to the pretty harsh backlash from the community. Which was undeserved in my humble opinion. Although I'm also thankful they decided not to go down the route of diversifying the gameplay to that extent.
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