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ThresholdMGD

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Game Developer
Oct 31, 2017
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Too bad the update is just bugfixes. The last update was months ago right?
The last update was on November 16th of 2025 with the Melody+Cadence fight and other stuff, followed by a bugfix on the 21st of the same month and year.

We were specifically referring to main story progress, which has only been the apartments for the sigil hunt since the introduction of the capital with Dark Perpetua two or so years ago.
Main story progress is a bit of an odd qualifier when each locale added and progress to move through them involves more than just specific progress markers, the Fashionable Succubus, livewires, lewd travel encounters and the myriad of events in the apartments are all part of the capitals main story imo?

If you really want to stretch it the arcade will eventually be part of the hunt, but as far as I know you cant get the stamp for that one yet.
You can get it from the arcade, it was added with the apartments addition.


I can very much imagine clearing it in around 1-2 hours since it literally took me that much w/o gooning.
I find it weird if you'd be playing a smut game without engaging in the smut content? and even then getting through all the stuff in capital would be very difficult with how much there is unless you're skipping text, following a guide, and using a very over tuned character?

You listed 3 actual NPCs with actual combat mechanics and dialogues and maybe around 5 or 6 sex scenes altogether. All that in 2 years time is not slow?
Well for sex scenes there has been a multitude more than 5 or 6 over that time period across multiple different character.
For fights each the Fashionable Sucubus, Livewires, and Melody+Cadence have had a substantial amount of effort and polish put into them that older additions like the cavern fights didn't have and the fights in the caverns had to be gone over again on a number of occasions to fix and polish them again later for balance and typos, which is now avoided almost entirely with new additions.
There is also all of the other NPCs, interactions, and content added between the Eros and Starlight Districts within that time frame.
Which is is not even getting into the content added for other existing characters, art additions, and more.
While I understand the want for development to always be faster, it would come at the cost of quality, and even if the project is not moving at the pace you'd like for the specific aspects or content, it is still moving ever forward.


I never said that. What I said is that the development is slow. Both compared to the cadence 2 to 3 years prior and compared to a project that is developed full time.
Tbh I felt like the year right before the Eros district release was one of the slower ones and that things have been getting a better momentum.

And the project is definitely worked on full time, just not all of that effort can go towards working on the capital progress, it also has to go towards making the rest of the game like art implementation and fixes. If I cut out all the sex scenes, art, and dialogue I could probably get the game done faster, but I don't think people would like that end product nearly as much.

I didn't say the project is outright abandoned but it is not in the focus of Threshold like it used to being.
It still is my focus.

Please just stop defending them. I honestly don't have the patience to deal with white knights on this site anymore...
Well, Val actually works on the game as my editor and co-writer so its less white knighting and more relaying development insights about the game.

We also shouldn't forget the Labyrinth incident, which I'm pretty sure is why Threshold turned his back on the game due to the pretty harsh backlash from the community.
I've also most certainly not turned my back on the game and have no idea where you would get that notion.
Because I don't recall harsh backlash from the labyrinth being made, and got primarily positive feedback in regards to its content and mechanics.


We are drowning in side content, which is great if I was just interested in the game for fapping, but actual progression feels sadly missing. Every zone up until now has felt like it has a solid direction, but the capital has just felt like a directionless mess. I could be wrong, but that's just how it comes across to me as a player who has seen consistency in the design of the game right up until we hit the capital.
Since it's a porn game, smut is obviously a big part of it, but there has also been consistent progress to completing to capital, such as the apartments.

The capital itself is basically being made as a larger sort of Willpower Temple dungeon, so its understandable that it might feel a bit odd when it's not yet complete. It's a big project, but like all the other parts of the game, it's getting built, one update at a time.
 

Kealoz

Member
Oct 24, 2018
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Since it's a porn game, smut is obviously a big part of it, but there has also been consistent progress to completing to capital, such as the apartments.

The capital itself is basically being made as a larger sort of Willpower Temple dungeon, so its understandable that it might feel a bit odd when it's not yet complete. It's a big project, but like all the other parts of the game, it's getting built, one update at a time.
I understand and regardless of where we're headed, or if we're even not headed anywhere in particular, I'm along for the ride. :)
 
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Devastator325

Newbie
Jul 26, 2018
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I doubt anyone was clamoring for a fishing minigame of all things lmao. We still don't have any scenes with Rika and Noir despite both being introduced as part of the main story, waiting for years, and Noir's area now being complete for the sigil hunt. I would much rather have the focus be on the more important parts like adventurer apartments was, and then go back and add stuff like Melody and Cadence to liven up the area once the capital (or game) is done.

The quality of content is higher than in the past, but the lack of focus on progression makes it feel like the wheels are spinning. As for the comments about the labyrinth, I felt similarly about it as i do to the arcade or the fishing minigame, though more positively. I really enjoyed it the first time through, but now if I ever want to enjoy the hellhound content I put them in the exploring labyrinth option, rather than ever revisiting their floors. And that was months and months of time spent getting a mechanic working that I believe a lot of people dont replay all that often.

As for Sleim Vllge, that's once again a really cool addition, but I'm only ever going to do it once and then basically never go back unless I want the exclusive scenes. It really couldve been put off until much later.
 

Eroitch

Newbie
May 21, 2023
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I find it weird if you'd be playing a smut game without engaging in the smut content? and even then getting through all the stuff in capital would be very difficult with how much there is unless you're skipping text, following a guide, and using a very over tuned character?
Okay, it's up for debate how long the Capital actually takes which is based on many factors... Like I said not to argue, just that I personally don't enjoy the Capital content as much as all the other stuff. So I might've rushed it more than the average player.

I'm not sure what you mean by overtuned. You kind of need a kitted out PC for the Dark Perpetua fight to begin with. I usually grind the PC to a level I can go through that without save scumming.

I'm glad to hear you are actually working on it full-time. I'm not trying to demean or anything just sharing how I felt about the update cadence for the past years. I think I'm not alone when I say the progress appears or at least feels to be the slowest right now. Could be it has to do with the main story not being on the current to do list. I do see all the new art and flair compared to previous versions which is nice. I guess I'm too used to the game having barely any art in it so maybe I don't appreciate it as much as I should. Even though it was one of my biggest gripes.

I'll say it until the heat death of the universe: Do what every other dev does and polish the content AFTER YOU HAVE FINISHED THE GAME. Nobody has asked you to add new art.
See my point above. I definitely had a problem with the game having too few art. Especially when we had characters without any illustration at all in the past. I can't help but agree that the game did improve a lot on this front. I'm pretty sure some of us are overjoyed for this.

As someone who stood as your most steadfast supporter on here, people abhorred the Year of the Labyrinth. The girls were fine, sure. I have opinions about Beris. What peeved people and had you putting actual months into was the constant reworks on mechanics and difficulty. It was such a headache that people actively disengaged if they forgot to save after clearing it because it was that unpleasant to deal with. That's just on here, btw.
Glad to hear confirmation that I wasn't losing my mind with the Labyrinth bit. I definitely remember that period being very chaotic... With that said the Labyrinth sits at an okay place with the way it currently is.

I also have to agree there is a clear difference in how much inspiration and momentum there was 2 to 3 years prior. To me at least it appear so. Again, not to demean or hasten, just saying man. Although, I understand the project is also much bigger than it used to be. That is definitely a factor we should keep in mind.
 
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oofguy45

New Member
Aug 11, 2020
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I'll say it until the heat death of the universe: Do what every other dev does and polish the content AFTER YOU HAVE FINISHED THE GAME. Nobody has asked you to add new art. That was your own undertaking. Nobody except that weird inn succubus enthusiast has asked you to "touch up" the writing. That was your undertaking. And respectfully, don't condescend about how leaving just the bones would help progress the main story content faster. Your historical releases show you have the ability to produce content at a reasonable rate, far more than you have the last year. It's you choosing to slow it to a snail's pace, though why is beyond me.
Pulling from this since it's the most relevant, criticizing bad dev choices is necessary for improvement of the game. If you read my message I never said not to be critical, I said to let him make the game. Telling the dev what they should and shouldn't do in relation to adding content is honestly pretty entitled.
 

NinjaNamedBob

Member
May 3, 2018
303
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Pulling from this since it's the most relevant, criticizing bad dev choices is necessary for improvement of the game. If you read my message I never said not to be critical, I said to let him make the game. Telling the dev what they should and shouldn't do in relation to adding content is honestly pretty entitled.
So, this is the last time I'll address you, because quite frankly your contributions are pretty worthless. Twice you've argued in favor of the developer being able to dictate what is and isn't added, as if at least a significant portion of people in this thread aren't paying for a finished product. If people are paying and complaining that what is being produced isn't what they paid for, then they have every right to express discontent and issue demands. They have provided financial support.

You're basically telling people they aren't entitled to what they paid for. The fact you believe such a ridiculous assertion is indicative of how little others should pay you mind. Here's some acknowledgement, bud. Better savor it, cause it's the most you'll ever get after this.
 

Malekai

Newbie
Jan 28, 2018
35
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Keep in mind that you don't have to defeat Iabel. You just have to wait while the exit opens. You can stay on the defensive, and as long as you can last long enough, you can then get away and successfully pass the floor.

Also keep in mind that whenever you escape or defeat one of the hellhounds, they become more powerful. So if you want to make that final step as advantageous for you as possible, try to encounter her as little as possible before you get to that.
That's actually great advice I had no idea it works like that. I'm going to try that ty very much!
 

thatonecyan

Newbie
May 19, 2020
82
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It's a fairly good point that the reason people have so much passion and criticism is that they do like the game and care about it. At least I got that feeling from reading through this. Here's to having something to look forward to - if not in the capital, then beyond it. I know I'm stoked for potential delicious brown monster girls in the desert. The puzzle parts in the capital were some of my favorite content in the game and I pray for more scenes for Malicia, what a perfect design.
 

Eroitch

Newbie
May 21, 2023
56
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I wouldn't be here if I didn't give a fuck about this game. We obviously do. How long we've been following the project should alone be telling enough.

Who else would keep the development in line if not the community? I know it's a bit ironic hearing something like that on a pirate forum, but it is what it is. "Don't hate the player, hate the game." as the saying goes.

Being passionate is not the same as being disrespectful. None of us crossed that line by my estimation. I also find it very annoying that so many people take the social justice warrior role on a pirate forum so seriously. It's the main reason I rarely comment anything on this site. Each and every fucking discussion has to be poisoned by them.

I swear sometimes I feel as if I'm on Patreon. No negativity or criticism allowed. Also no lewds apparently...
 

Schlong50

Member
Dec 11, 2019
462
421
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Not sure if already asked or planned but these new sex CGs with Harpy and Shizu; why not keep them up in post-combat/victory sex like with the Elfs instead of switching back to the regular fight-sprite?
 
Nov 3, 2018
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It's a fairly good point that the reason people have so much passion and criticism is that they do like the game and care about it. At least I got that feeling from reading through this. Here's to having something to look forward to - if not in the capital, then beyond it. I know I'm stoked for potential delicious brown monster girls in the desert. The puzzle parts in the capital were some of my favorite content in the game and I pray for more scenes for Malicia, what a perfect design.
We'll be at the Capital for a while yet. It's a big location, and there's a lot of content to go through. But a nice variety of characters, too, including Malicia who will obviously get more content at some point, so you have that to look forward to... And the Desert, of course, but that'll wait until the Capital is at a reasonable stage of completion.

I wouldn't be here if I didn't give a fuck about this game. We obviously do. How long we've been following the project should alone be telling enough.

Who else would keep the development in line if not the community? I know it's a bit ironic hearing something like that on a pirate forum, but it is what it is. "Don't hate the player, hate the game." as the saying goes.

Being passionate is not the same as being disrespectful. None of us crossed that line by my estimation. I also find it very annoying that so many people take the social justice warrior role on a pirate forum so seriously. It's the main reason I rarely comment anything on this site. Each and every fucking discussion has to be poisoned by them.

I swear sometimes I feel as if I'm on Patreon. No negativity or criticism allowed. Also no lewds apparently...
There's a fine line between defending something and being a white knight. Just like there is a fine line between offering criticism and being disrespectful.

You vehemently expressed dissatisfaction, and that dissatisfaction was answered with direct references to the game's content and updates which, by my reckoning, contradicted the negative impressions and shortcomings you were bringing forward. That seems quite reasonable to me, and at no point were you attacked or mocked, whereas you immediately and hotly jumped to accusations of white-knighting and SJWing.

So y'know, practice what you preach.

So, this is the last time I'll address you, because quite frankly your contributions are pretty worthless. Twice you've argued in favor of the developer being able to dictate what is and isn't added, as if at least a significant portion of people in this thread aren't paying for a finished product. If people are paying and complaining that what is being produced isn't what they paid for, then they have every right to express discontent and issue demands. They have provided financial support.

You're basically telling people they aren't entitled to what they paid for. The fact you believe such a ridiculous assertion is indicative of how little others should pay you mind. Here's some acknowledgement, bud. Better savor it, cause it's the most you'll ever get after this.
The thing is, no backer is paying for a "finished product". Just like with any crowdfunding platform like Kickstarter, you're supporting a project. The holder of that project is just going: "Hey, I'm doing [thing]. If [thing] seems neat to you, you can support me so I can keep doing [thing]."

No backer is entitled to any control over the project that's being developed. The project's holder is free to heed feedback and input (and it is in fact quite healthy for them to do so), but they are under no obligation to go by the wishes and suggestions of the community... especially when said wishes and suggestions can easily be so diverse and at odds.

Anyone who feels that the project's holder isn't delivering on what they're supposed to offer is free to not support them, but they do not have the prerogative to "issue demands".

That's actually great advice I had no idea it works like that. I'm going to try that ty very much!
Happy to help! Hope that made things easier, and that you've been enjoying the game!
 

NinjaNamedBob

Member
May 3, 2018
303
528
267
The thing is, no backer is paying for a "finished product". Just like with any crowdfunding platform like Kickstarter, you're supporting a project. The holder of that project is just going: "Hey, I'm doing [thing]. If [thing] seems neat to you, you can support me so I can keep doing [thing]."
Backers are absolutely paying for a finished product. Not sure if you have ever watched a youtube video about failed kickstarters, but crowdfunding platforms will absolutely hound you if you fail to deliver. What is their measurement? How many people file a complaint against a project. So, yes, 100% the expectation is a finished project.

No backer is entitled to any control over the project that's being developed. The project's holder is free to heed feedback and input (and it is in fact quite healthy for them to do so), but they are under no obligation to go by the wishes and suggestions of the community... especially when said wishes and suggestions can easily be so diverse and at odds.
In such a way that if the creator is failing to provide the content that was originally paid for, it is to their benefit to yield to the whims of their supporters, same as with any other kind of media project. Obviously, you don't just let them dictate the entire thing. But, you do take into account what is being asked for and measure that against how frequently that thing is being asked for and by how many people. If 51% of supporters are saying "add a tree to x" then you add a tree to x.

Anyone who feels that the project's holder isn't delivering on what they're supposed to offer is free to not support them, but they do not have the prerogative to "issue demands".
As above, so below. You are definitely correct that if someone dislikes something, they can withdraw support. The thing is, it's bad business to be a belligerent dingus to your supporters and tell them they can stuff it or piss off if they don't like what you're doing. Kind of ruins the reputation you want to cultivate. If 100 people are disinclined to tolerate your attitude and lack of progress, then then guess what? That's 2 friends apiece they tell not to support you. Then those two friends tell another two friends apiece. Suddenly, that 100 grows to 1,000, and then 10,000.

It's a bold strategy, Cotton. Let's see how it plays out.
 

Devastator325

Newbie
Jul 26, 2018
63
87
179
They will eventually.
This feels like the motto of the game at this point. Vivian Hypno Scenes. Stella Addiction. Further Sofia Fights. Kotone Relationship. Tabitha Progress. Ushris petplay. There are plenty more examples of stuff that is just stuck in the limbo of 'eventually'. At a certain point it just feels hopeless when a month and a half of waiting gets you one fight added in and a smattering of scenes from Val. I've been waiting 6 years for the bat to get done, by my estimate the game wont be done in the 2020's, and that's just disheartening.
Every update this year has been me working on the capital.
Should've phrased it as perceived lack of progress, as it isn't obvious when things are going to be set up for later like Melody and Cadence, I assumed they were just fluff like the Ampere girls or the fashionable succubus from my interactions. Livewires made it more obvious that they'll be a mob enemy in a dungeon with their dialogue.
It needs to be complete before the end of Capital+Casino for reasons I will not elaborate on.
This seems... very odd? considering you could just ignore it when Perpetua tells you about the place and continue on. Are you saying it wont be optional and people will need to do the mundane side quest area???
 
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Klglhgh

New Member
Dec 27, 2017
14
33
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This seems... very odd? considering you could just ignore it when Perpetua tells you about the place and continue on. Are you saying it wont be optional and people will need to do the mundane side quest area???
If I had to guess, Auria Nebula is kind of a slime, which can tie her into "getting sleim vilge residents" quest as a sort of final aquisition. She also mentions her main work is at the casino and she's pretty important there which could indicate she's the holder of the sigil of Luck. So these two storylines will have to intersect at the point of the sigil's aquisition
 
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Eroitch

Newbie
May 21, 2023
56
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114
You vehemently expressed dissatisfaction, and that dissatisfaction was answered with direct references to the game's content and updates which, by my reckoning, contradicted the negative impressions and shortcomings you were bringing forward. That seems quite reasonable to me, and at no point were you attacked or mocked, whereas you immediately and hotly jumped to accusations of white-knighting and SJWing.

So y'know, practice what you preach.
I wasn't referring to you with the SJW bit. If anyone finds it offensive that they are, rightfully, get called a SJW, that's on them. If someone needs a safe space from that: Stay in a dark room with the modem turned off.

I WAS referring to you with the white knight one though. Which was a primarily descriptive and not an offensive gesture by me. Attacking... it is mocking at best. If you found that offensive, man that's worse than finding the SJW thing offensive. What, you want me to call you weak as well? I guess I just did... Here I go being unreasonable again.

If I actually practiced what I preach, I would be a fucking saint.
 

Devastator325

Newbie
Jul 26, 2018
63
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179
If I had to guess, Auria Nebula is kind of a slime, which can tie her into "getting sleim vilge residents" quest as a sort of final aquisition. She also mentions her main work is in the casino and she's pretty important there which could indicate she's the holder of the sigil of Luck. So these two storylines will have to intersect at the point of the sigil's aquisition
That makes sense, hopefully it's only for the True Sigil of Luck, asking people to go through a boring VN segment (The ghost slimes were insufferable) for mandatory progress would certainly be... a choice.
 
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