I remember something about normal monster encounters and mon-girls encounters so there's probably going to be standard rpgmaker combat with potions and skills, but I was talking about having to battle the mon-girls again every time you go to bed with them without any way to "win" easily, so I'm hoping the dev realizes that can be boring to the player and introduces a way to speed up the whole thing.I don't think that is the actual combat system, or at least i hope not. In the pause screen if you go to equipment they have some equipped so I assume this is just a sort of tutorial area and it'll become more turn based combat style like most rpgmaker games with that being the capture or tame system. At least that would be the better imo instead of that straight up being the only kind of "encounter" system. It also seems at least to me that you won't fight just monster girls either. So this causes me to lean even more towards that being the tame system and there being an actual combat mode.