As long as you do stuff you'll win 100% and I can see why the game is designed that way... Cause it's not about the player winning, just the player doing whatever they want to the girls.
But like... then how will the game make the battles between girls feel different? I started thinking about that, and can't really understand what he could do there.
You do realize you've only played a very brief section of an early pre-release demo, right? Not to mention the Imp and Werecat are both tutorials aka they're SUPPOSED to be easy as hell to beat. You have to almost intentionally throw to lose against them, but it's very possible to do so if you make the wrong choices. Obviously what KC's likely to do is make it so that for later girls, you have to avoid specific stances, target certain areas, and use items to give yourself an easier time of it.
For instance the Imp has a Temptation attack that forces you to do things to her and while in her case it's basically just free attacks for you, the Imp is literally bottom of the bin when it comes to succubi and in the hands of any actually powerful member of the family it would probably be a SERIOUS threat. Likewise you get plenty of hints on the way to the Werecat that letting her suck you off is an fantastically terrible idea, which is meant to teach you that yes, each girl does in fact have one stance that will spell defeat for you if you let her lock you into it. And while it's easy to dodge the Imp and Werecat's specialties by asking them to enter into literally any other stance with you, there's no guarantee that other girls will be so accommodating on the first date.
I also have no idea how they plan on implementing the submissive content for the girls, since so far, each fight ends with the girls riding you until you literally pass out. If they plan on giving doggystyle, or mating press to any of the girls as their insertion image, that won't work, so... like... that's also very limiting on the images we'll get in game too.
You can literally ask the Werecat to suck you off in the street and her only complaint is that you're not whipping your dick out fast enough. Seems pretty subby to me.
This game's clearly supposed to be less of a strict dom/sub thing and more of a "you and the girl doing whatever you want to each other" kind of affair. Making certain girls have specific extra sub/dom only dynamics seems a bit unnecessary and also goes against the nature of having a universal battlefuck system to begin with. As for the images, KC can essentially use any positions he wants, all he has to do is continue being clever with the perspective so that they obfuscate who's on top or bottom. He's a very experienced artist, he'll figure it out.
So the subs magically force you to keep going until exhaustion through venoms/pheremonoes/aphrodisiac and stuff? Shouldn't it be due to the player's desire?
That's one of the basic foundations for how monster girl sex works in this setting. Monster girls take guys' mana during sex, and the ratio of usable mana they get is much higher than what they actually take... meaning they fuck a guy, steal all his mana, then use a small bit of it to fully replenish his reserves, and then repeat the process as much as they like. Basically, a single orgasm lets them become nonstop fuck machines.
And it's not like they "force" you to keep going. Whenever you black out it's more like you're absolutely loving it and want more but your body literally cannot keep going, so the girls decide to fuck you in your sleep so you can keep feeling good even as you black out from exhaustion. MC doesn't actually WANT to stop fucking them (and neither should the player) so it's more just your girl taking matters into her own hands since you can't do it yourself.