- Sep 10, 2018
- 79
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Hey, can someone help me with the 3rd route?
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With the abilities that exist in the game, it would not be possible to make a difficult enemy without inflating their stats. No amount of messing around with the AI or abilities of an enemy will make any difference if the enemy can be outsped and killed in 1 hit.Gotta love when the “how do we make this a bit harder” question is ask the only answer given is “inflate the stats!”
Well... you care, all of it... for youThen you respond again in public as if you needed to defend some sort of honor that nobody cares or expect from you.
Well good point to end this.Well... you care, all of it... for you
the problem is that at a certain point you should just end the game and make a new one, but since trtr decided to milk the first two parts story, the new story - the stuff that matters got hit with the barely held together gameplay stick.With the abilities that exist in the game, it would not be possible to make a difficult enemy without inflating their stats. No amount of messing around with the AI or abilities of an enemy will make any difference if the enemy can be outsped and killed in 1 hit.
Of course, that's largely a self-inflicted problem on the game designers part because they were the ones that designed the abilities and the gems etc. so they were the ones that allowed the players stats to get so out of hand.. but if the players stats are out of hand, then the only way to make the enemies challenging is to make their stats also get out of hand too.
it's north of Port MarleHey, can someone help me with the 3rd route?
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It would require a certain type of hero, most of whom aren't actually heroic but just psychopathic serial rapists for the sake of pron-game-pron. For what it's worth, a lot of monster girl games use the same trope as MGQ. Shrift 1/2, Zell's games, etc... Most at best have a midway point i.e. some kind of weird rule where whoever comes first or loses the fight etc is forced to be submissive etc.Again this game is pretty much a submissive fetish inside a "epic" story. Most of us would probably prefer a self insert cool protagonist slaping his dick on monster girl face to recruit them in his castle/bed, but we all know that's not the theme of this game.
The most important change of this 3.03
But don't expect 3.03 mtl version soon because the change are pretty mid so if something change in the background it's possible that bob is going to stay on 3.02 a long time until his version is stable. Mtool shouldn't have any problem with a new version (mostly I guess)
I get that, it’s just I find inflated stats the worst way of making things “harder”.With the abilities that exist in the game, it would not be possible to make a difficult enemy without inflating their stats. No amount of messing around with the AI or abilities of an enemy will make any difference if the enemy can be outsped and killed in 1 hit.
Of course, that's largely a self-inflicted problem on the game designers part because they were the ones that designed the abilities and the gems etc. so they were the ones that allowed the players stats to get so out of hand.. but if the players stats are out of hand, then the only way to make the enemies challenging is to make their stats also get out of hand too.
For the labyrinth it is a bit complicated to balance because it is infinite. The other alternative is to create special enemies for the labyrinth, which is not a bad idea, but I suppose it requires much more time than inflating the stats. The good thing is that when entering and leaving the labyrinth you notice it.Hey, can someone help me with the 3rd route?
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I only played the Alice route through Part 3. Got to the save the best for last.You don't have permission to view the spoiler content. Log in or register now.
Oh, you were talking about part 3’s LoC? I thought you meant the Chaos route having those stats.For the labyrinth it is a bit complicated to balance because it is infinite. The other alternative is to create special enemies for the labyrinth, which is not a bad idea, but I suppose it requires much more time than inflating the stats. The good thing is that when entering and leaving the labyrinth you notice it.You don't have permission to view the spoiler content. Log in or register now.
Thanks for the hint, but I got nothing there, I just found Esta there... I guess I did something wrong..?it's north of Port Marle
Nort Est of St Ilia
I ended up answering the wrong person, but oh wellOh, you were talking about part 3’s LoC? I thought you meant the Chaos route having those stats.
Yeah the LoC is a different beast entirely and one of the few times I think the inflation is fine. Kinda has to be like you said.I ended up answering the wrong person, but oh well
at the end of the chaos route, I can walk with 10B of attack. The stats I have there are from when I left the labyrinth. The worst enemy in the end is farming races.
sorry totaly wrong location. Demiurge is north of Saloon, north of SabassaThanks for the hint, but I got nothing there, I just found Esta there... I guess I did something wrong..?
I continued the guide ignoring this, and now I have to do World Tree, but there is nothing there. As it is Kanon related, I guess I have to do Demiurge progression first...
EDIT:
Basically, I'm blocked there:
Use a different race, humans seem to be bugged right now.Is there a bug with racial colosseum? I'm even putting 4 Battle Fuckers for the human match but it still tells me not all 4 combatants are human.
Totally readable. The IA is way better now than before. If your main language is not English and you can look away from some mess like he/she and strange name, you should be fine.Is the AI translation readable? I dont want to wait 2 years for this to get fully translated