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RPGM Completed Monster Girl Quest: Paradox [Part 3 v3.01] [Torotoro Resistance]

4.60 star(s) 38 Votes

asdf1524

Newbie
Sep 11, 2024
20
6
Gotta love when the “how do we make this a bit harder” question is ask the only answer given is “inflate the stats!”
With the abilities that exist in the game, it would not be possible to make a difficult enemy without inflating their stats. No amount of messing around with the AI or abilities of an enemy will make any difference if the enemy can be outsped and killed in 1 hit.

Of course, that's largely a self-inflicted problem on the game designers part because they were the ones that designed the abilities and the gems etc. so they were the ones that allowed the players stats to get so out of hand.. but if the players stats are out of hand, then the only way to make the enemies challenging is to make their stats also get out of hand too.
 

lolistomper69

Member
Jun 6, 2019
190
332
With the abilities that exist in the game, it would not be possible to make a difficult enemy without inflating their stats. No amount of messing around with the AI or abilities of an enemy will make any difference if the enemy can be outsped and killed in 1 hit.

Of course, that's largely a self-inflicted problem on the game designers part because they were the ones that designed the abilities and the gems etc. so they were the ones that allowed the players stats to get so out of hand.. but if the players stats are out of hand, then the only way to make the enemies challenging is to make their stats also get out of hand too.
the problem is that at a certain point you should just end the game and make a new one, but since trtr decided to milk the first two parts story, the new story - the stuff that matters got hit with the barely held together gameplay stick.
 

Magister Masquerade

Dream Gourmet
Donor
Jun 24, 2018
795
1,477
Again this game is pretty much a submissive fetish inside a "epic" story. Most of us would probably prefer a self insert cool protagonist slaping his dick on monster girl face to recruit them in his castle/bed, but we all know that's not the theme of this game.
It would require a certain type of hero, most of whom aren't actually heroic but just psychopathic serial rapists for the sake of pron-game-pron. For what it's worth, a lot of monster girl games use the same trope as MGQ. Shrift 1/2, Zell's games, etc... Most at best have a midway point i.e. some kind of weird rule where whoever comes first or loses the fight etc is forced to be submissive etc.

It's pretty rare for a monster girl protag to channel Rance as their spirit animal, lol. Probably has to do with the monster part and retaining a bit of what that word is supposed to mean, but it's just my random guess.
 
Last edited:

JakeMSG

Active Member
Jul 2, 2017
512
1,220
The most important change of this 3.03


But don't expect 3.03 mtl version soon because the change are pretty mid so if something change in the background it's possible that bob is going to stay on 3.02 a long time until his version is stable. Mtool shouldn't have any problem with a new version (mostly I guess)
1734113157744.png
I actually think this one's cooler, making loadout switching much more streamlined (I wanted stuff like this to the tune of making my own AutoTurn saving on separate slots).

But sadly...:
1734113003232.png
Lol. Rofl even
 

ciphertul

Well-Known Member
Jun 20, 2018
1,515
809
With the abilities that exist in the game, it would not be possible to make a difficult enemy without inflating their stats. No amount of messing around with the AI or abilities of an enemy will make any difference if the enemy can be outsped and killed in 1 hit.

Of course, that's largely a self-inflicted problem on the game designers part because they were the ones that designed the abilities and the gems etc. so they were the ones that allowed the players stats to get so out of hand.. but if the players stats are out of hand, then the only way to make the enemies challenging is to make their stats also get out of hand too.
I get that, it’s just I find inflated stats the worst way of making things “harder”.
 

Warpock1

Newbie
Mar 4, 2023
77
32
Hey, can someone help me with the 3rd route?
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For the labyrinth it is a bit complicated to balance because it is infinite. The other alternative is to create special enemies for the labyrinth, which is not a bad idea, but I suppose it requires much more time than inflating the stats. The good thing is that when entering and leaving the labyrinth you notice it.
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ciphertul

Well-Known Member
Jun 20, 2018
1,515
809
For the labyrinth it is a bit complicated to balance because it is infinite. The other alternative is to create special enemies for the labyrinth, which is not a bad idea, but I suppose it requires much more time than inflating the stats. The good thing is that when entering and leaving the labyrinth you notice it.
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Oh, you were talking about part 3’s LoC? I thought you meant the Chaos route having those stats.
 

sonicmaste

Newbie
Sep 10, 2018
79
100
it's north of Port Marle
Nort Est of St Ilia
Thanks for the hint, but I got nothing there, I just found Esta there... I guess I did something wrong..?
I continued the guide ignoring this, and now I have to do World Tree, but there is nothing there. As it is Kanon related, I guess I have to do Demiurge progression first...

EDIT:
Basically, I'm blocked there:
 
Last edited:

Warpock1

Newbie
Mar 4, 2023
77
32
Oh, you were talking about part 3’s LoC? I thought you meant the Chaos route having those stats.
I ended up answering the wrong person, but oh well
at the end of the chaos route, I can walk with 10B of attack. The stats I have there are from when I left the labyrinth. The worst enemy in the end is farming races.
 

ciphertul

Well-Known Member
Jun 20, 2018
1,515
809
I ended up answering the wrong person, but oh well
at the end of the chaos route, I can walk with 10B of attack. The stats I have there are from when I left the labyrinth. The worst enemy in the end is farming races.
Yeah the LoC is a different beast entirely and one of the few times I think the inflation is fine. Kinda has to be like you said.
 

Yoloswagking

Active Member
Sep 29, 2017
551
372
Thanks for the hint, but I got nothing there, I just found Esta there... I guess I did something wrong..?
I continued the guide ignoring this, and now I have to do World Tree, but there is nothing there. As it is Kanon related, I guess I have to do Demiurge progression first...

EDIT:
Basically, I'm blocked there:
sorry totaly wrong location. Demiurge is north of Saloon, north of Sabassa
Luka.png
 

KronosIQ

Newbie
Sep 26, 2022
22
6
Is there a bug with racial colosseum? I'm even putting 4 Battle Fuckers for the human match but it still tells me not all 4 combatants are human.
 

Yoloswagking

Active Member
Sep 29, 2017
551
372
Is the AI translation readable? I dont want to wait 2 years for this to get fully translated
Totally readable. The IA is way better now than before. If your main language is not English and you can look away from some mess like he/she and strange name, you should be fine.
try this link and make your opinion

If you want to start from the beginning it's probably better to download an old version with part 1-2 together because the port of the english content of these old part is still in the work. Or use mtool but it's another can of worms
 
4.60 star(s) 38 Votes