- Jun 28, 2019
- 445
- 728
Thanks for the compliment. I think part of the problem with this developer is that he doesn't seem too interested in making the same game twice, which makes each new game interesting, but not mechanically sound. His next game is a merchant simulator.Thanks for the translation! It was a fun little game that could really turn into something special if the mechanics were fine tuned a bit better in a sequel. I appreciate that the three main units and their lackeys have unique attack ranges, but it's quite bizarre that red units can't turn around...
Also, ambush battles are a cool idea, but it kinda takes the fun out of it when it takes a full two turns just to reach the blasted enemy. Anyways, thanks again!