ejmuerte
Well-Known Member
- Sep 24, 2018
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is the final boss finish already or no?Changelog:
- Updated Animation Viewer to include boss monsters
- Polish and fixes for Goblin Encampment
- Adjusted the layout of the goblin encampment to push the player up to the tree village
- Adjusted some encounters in the goblin encampment to hopefully engage the players more
- Fixed issues where certain kills would no longer give exp
- Increased exp rewards in the goblin encampment
- Updated and tweaked a bunch of equipment properties
- Fixed issue with Lyric unable to equip mage related armor
- Buddy's BJ scene should set hero back to whatever form he was in before, this is still mostly a placeholder since anthro forms don't have good BJ animations
- Added the missing reward for completing the goblin encampment mission
- Polish and fixes for Storm Cliffs and Dragon Fortress
- Expanded on Lyric's story in the grotto camp (WIP)
- Updated environment art in a few places
- Updated some room connections in the grottos in an attempt to make them more intuitive
- Removed extra stairs room in the dragon dungeon that may have been confusing
- Fixed some transitions in the dragon fortress to be locked/unlocked depending on their appropriate state and make things more clear
- Fixed levers and gates in the dragon dungeon to be animated
- Fixed issue with some treasure chests that were meant to contain multiple items but did not
- Adjusted treasure chest loot and the locations and properties of some weapons
- Adjusted the properties of many of Lyric's bows to be used in a variety of situations
- Weapons can be swapped in battle, this is a bit experimental still (RB/LB on the item menu or PgUp/PgDn on keyboards)
- Increased exp and gold rewards from lizardmen, particularly hoplites
- Added a few new attacks to lizardmen
- Added visual effect for drain attacks, HP drain, MP drain and Gene drain
- Fixed issue with checkpoints not being set when loading the game which resulted in retreats setting the player back to the start of the dungeons
- Fixed issue with battle results popup causing the player to fall through the floor when thrown in the dungeon cell (The popup was not meant to appear)
- Changed the party position at the end of battle to be set to hero's current position
- Added void recovery triggers to all areas