Right, and now, onto the criticism:
First point, the combat:
The match3 game, unlike your poker previously, is way too restrictive as far as mix of skills go.
Previously, we had a rather large amount of choice on effects and bonuses, simply due to the amount of potential results from your hand.
On this one however, we're limited to a four choices. Meaning, and I assume you did that on purpose, some colors, will be useless to you, aside from matching 4 for an extra turn.
As far as skills go however, we really do not have a lot of mix and match potential with only 4 slots.
My suggestion would be two more slots, BUT, a restriction on the amount of colors we can use instead.
As it stands, if you pick two of the same color, one will rarely, if ever, fill up. Simply because out of so little amount of colors, since your adversary will share at least three with you, it becomes really long to build up your skill, and honestly boring, to try to set things up.
Unlike in your poker, were you could apply some tactics, on this one, it's virtually impossible.
Add to that the very little amount of battles we can do in the allotted amount of time, unless you're planning to add a lot more ways to gain exp and levels, soon, combat is more than likely going to become a chore, and will bore people rather quickly.
Lack of sexy time:
You know me, this was coming... lack of sexy times, especially with the redheads, this is a crime. Period
Story:
It seems to be starting pretty well, however,
The side quests:
They're mostly fine, but, getting them to trigger, is too costly and too long in my opinion.
We just end up having days talking to nobody, just training/running/drinking/eating, with nothing of note happening.
Considering the length of the first chapters, using the side quests to fill up the "empty days", would make the player have a better experience, and it'll feel a lot less grindy this way as well in my opinion.
Skill points / Stats:
Like in LOM, unless you've played it, it is impossible to even start to guess how many points you'll be needing in the chapter to succeed on any given interactions. Considering the limited time we have day wise, this will, like in LOM, force people to either cheat, or replay from scratch trying to guess the values needed to pass the checks.
Adding an option to retry them a couple of days laters, would in my opinion, be the bare minimum, as I assume we'll end up missing sexy scenes because of this. Early on, the game is still small it's fine, but in LOM, well, you know how long it was... replaying it just for an extra scene or two... the games are nice... but.........