Unity Morningstar: Book of the Fallen [v0.5.6g] [Droid Productions]

4.70 star(s) 17 Votes
Jun 13, 2018
294
159
alright.....oh yeah, i think the variable name for MC fight name did that too if you never change it....<MEFIGHT>.....
 

Droid Productions

[Love of Magic & Morningstar]
Donor
Game Developer
Dec 30, 2017
7,191
18,433
oh, the game got stuck just after some random battle.
That's curious. Could you get me the player.log file? It's located here:

PC: %USERPROFILE%/AppData/LocalLow/Droid Productions/Morningstar
Mac:
Saves: ~/Library/Application Support/Droid Productions/Morningstar
Player.log: ~/Library/Logs/Droid Productions/Morningstar/Player.log
Linux: $XDG_CONFIG_HOME/unity3d/Droid Productions/Morningstar
SteamDeck: /home/deck/.config/unity3d/Droid Productions/Morningstar
 
Jun 13, 2018
294
159
oh, i'm just noticing- if i change the middle ally before i go into the maze, the 3rd ally (who i never touched) is missing during battles!
bug 009.png
 
Jun 13, 2018
294
159
ok....i'm on day 111, AT snowdrop's opening night gala.......BUT at day 111 MORNING (aka before) i already read her posts ABOUT THAT NIGHT....maybe bump THOSE to day 112?
 
Jun 13, 2018
294
159
ok droid, i've done the 1st 3 paths.....you said how you'd be sad most won't play the 4th path, well, i'm about to start it, don't let me down!

BTW, SOME of the achievements on Steam work, but some don't. like the always pick path of _____ didn't trigger either playthru of that respective path.....i dunno why, when i ALWAYS picked that respective choice (light or fire).....
 
4.70 star(s) 17 Votes