LoM was 4 years of my life, this was just 18 monthsAnother excellent entry by this Dev, though I do wish it had been longer - I think LoM spoiled me![]()
Wings of Empire will be a trilogy again, though.
LoM was 4 years of my life, this was just 18 monthsAnother excellent entry by this Dev, though I do wish it had been longer - I think LoM spoiled me![]()
If you liked the scope of LOM, I recommend checking out Wings of Empire - Droid's next epic story - (theme is Rome in space).Another excellent entry by this Dev, though I do wish it had been longer - I think LoM spoiled me![]()
in my head, i've been pronouncing it SAH-oh.....probably wrong.....maybe SAE-oh.......or i dunno SOH-eeeeee?How do you pronounce Saoe? I'm having a hard time finding anything about this name.
so......seh........You must be registered to see the links
IIRC Saoe is version of Saoirse
Since "Aoife" from LoM I am trying to find pronunciation of every character in his gamesso......seh........
F-it!!! from now "Daddy Issues"= Saoe! there, done! so from now on, Saoe is pronounced DA-DEE ih-shoos!Since "Aoife" from LoM I am trying to find pronunciation of every character in his games![]()
The first sex scene to make it into Wings of the Empire is in fact named "Call me Daddy."F-it!!! from now "Daddy Issues"= Saoe! there, done! so from now on, Saoe is pronounced DA-DEE ih-shoos!![]()
......you made an obvious observation.........it was similar to how Morningstar was in the beginning......I know it is still very early in development, but so far Wings of Empire seems a bit more shallow than previous games, a lot more focused on the girls and the romance instead of world building and story.
Do you mean the beginning of the development or the completed game? I don't remember the development phase but I didn't get the same shallow feeling when I started playing Morningstar.......you made an obvious observation.........it was similar to how Morningstar was in the beginning......
beginning of development, which is where WoE is at now....actually, it's in VERY early development!! hell, COMBAT isn't even in yet! just give it time to percolate.......Do you mean the beginning of the development or the completed game? I don't remember the development phase but I didn't get the same shallow feeling when I started playing Morningstar.
It's always going to be a potential problem in terms of showing people something in development. For what it's worth there's actually MORE world-building in WoE than there was in Morningstar at the same time; it's less enforced, since a lot of it is in optional dialog with Ao, Wulfgang and Selena, but there's about a hundred pages worth of optional back-story atm.beginning of development, which is where WoE is at now....actually, it's in VERY early development!! hell, COMBAT isn't even in yet! just give it time to percolate.......
Thanks for sharing Wings of Empire as you develop it.It's always going to be a potential problem in terms of showing people something in development. For what it's worth there's actually MORE world-building in WoE than there was in Morningstar at the same time; it's less enforced, since a lot of it is in optional dialog with Ao, Wulfgang and Selena, but there's about a hundred pages worth of optional back-story atm.
Again, this way of development won't be what everyone wants. Some people like to beaver away in silence for 18 months before releasing something that is complete and stand-alone. I prefer sharing it as I work on it, because I find motivation in having people play and enjoy it.
Thanks for sharing Wings of Empire as you develop it.
I, for one, can't wait for more content and back story.
I like learning about the VIP, her technomancer, my wingmates/legionnaire friends and how the empire works.
I also like the minor info shows you provide us with when we mouse over certain words - so we understand What a technomancer is, for example.
My challenge right now is that there is a lot more lore from conversations than I feel I have time for those conversations, which does add a nice bit of tension on how I develop my MC.
When do you think you will start dropping Beta branch content past day 18?
I'm very interested in the conversations post the MC 'escorting Valeria planetside' and how she keeps him close to her for future events.
Cheers!!![]()
Well, I just shared my impression, having played a lot of LoM and even Morningstar twice. I believe you when you say there is more world-building, but your way of doing it this time isn't resonating with me. I enjoyed playing WoE, but certainly not as much as your previous games. Also, I don't remember having any problems with your way of development before, but apparently it isn't the kind that is very open to feedback, unfortunately.It's always going to be a potential problem in terms of showing people something in development. For what it's worth there's actually MORE world-building in WoE than there was in Morningstar at the same time; it's less enforced, since a lot of it is in optional dialog with Ao, Wulfgang and Selena, but there's about a hundred pages worth of optional back-story atm.
Again, this way of development won't be what everyone wants. Some people like to beaver away in silence for 18 months before releasing something that is complete and stand-alone. I prefer sharing it as I work on it, because I find motivation in having people play and enjoy it.
Uhm...Have you played LoM and MS during early development?Well, I just shared my impression, having played a lot of LoM and even Morningstar twice. I believe you when you say there is more world-building, but your way of doing it this time isn't resonating with me. I enjoyed playing WoE, but certainly not as much as your previous games. Also, I don't remember having any problems with your way of development before, but apparently it isn't the kind that is very open to feedback, unfortunately.