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4.10 star(s) 42 Votes

baklol

Active Member
Aug 13, 2018
695
499
funny how noone gives a shit about bugs and errors =))) after we click the icon to start the game it loads then imediatley traceback error pops and cant do shit about it no roll back only quit i saw a lot of tracebacks posted same as mine 0 solutions gg nice

P.S: i havent came from s1 or anything it's my first time trying the game i just downloaded the latest version posted
bro you mac user or what mine is working fine in first time some error from your back end
 

baklol

Active Member
Aug 13, 2018
695
499
no mac user,i'm on pc windows....it's fine i downloaded the game again from the ling missfourtune posted and it works
well i downloaded it 2 times one for me and other friend both times it was working fine glad issue is solved
 

Mcknobz33

Member
Dec 29, 2017
322
431
Move the Chains [v0.2 Bugfix] Walkthrough Mod
The Walkthrough shows points or highlights the choices.​

Installation:
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Download: -

If you like my work, please consider supporting me on my or , check my .
will this work with the public release?
 

Mommysbuttslut

Forum Fanatic
Feb 19, 2021
4,114
10,021
I spent a few days on this one since I actually played through all of the first release again instead of just skipping it, especially since I didn't remember everything.
Holy shit, I remembered this game was good but blown away again by just how good it really is. This is such a fucking gem and I really can't wait for more of it.
 

darlic

Well-Known Member
Feb 27, 2017
1,903
3,221
I think a small apology on my part is in order. When v0.1 came out I criticized this game negatively for being too boring for my tastes, but admittedly I didn't play it with the right mindset back then. This is a great game with a lot of potential. Dialogues tend to be a little too wordy at times but it's not that bad, as both the story and characters are very likable (maybe the mc tends to be a little bit too cocky but I guess this is so "by design") and when I reached the ending of ep2 I wanted more, so this is definitely a good sign. Keep up with the great work, MissFortune ;)

Edit: Lol, I was beaten to the punch by Mommysbuttslut
 
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DevinHesi

Engaged Member
Uploader
Oct 29, 2021
3,585
29,276
S01E03 Progress Tracker



1714497225843.png


This is a rough visual look at the current progress of Episode 3 for Move The Chains. Which will be updated on this post daily (or every other day) and remain pinned until Episode 3's release. At which point, Episode 4's will replace it. 'Renders' doesn't necessarily mean they've been rendered yet. It's just what's been prepared for batch rendering.

Render numbers should be fairly accurate (within two or three renders), but it's easily to lose exact count of renders sometimes. The tasks are fluid and will be added to as I feel necessary. :)

Feel free to drop a comment or question if you have any!

Edit: Just realized that comments were only enabled for paid members on public posts. That's be changed.
 

PickerLewd

Well-Known Member
Dec 22, 2022
1,748
1,824
If 292 renders represent 16.04% of the content planned for Episode 3, that's 1820 or 1821 renders in total, which is a lot, but I guess MissFortune wants to end the season on a high note :cool:.
 

MissFortune

I Was Once, Possibly, Maybe, Perhaps… A Harem King
Respected User
Game Developer
Aug 17, 2019
5,415
8,689
If 292 renders represent 16.04% of the content planned for Episode 3, that's 1820 or 1821 renders in total, which is a lot, but I guess MissFortune wants to end the season on a high note :cool:.
That's a relatively rough number, but it's the goal all the same. Could be slightly less, could be more depending on how the story rolls.
 

MissFortune

I Was Once, Possibly, Maybe, Perhaps… A Harem King
Respected User
Game Developer
Aug 17, 2019
5,415
8,689
the models you use are G8 or G9? it is incredible how detailed the characters are.
Thanks you! Most of the main cast is 8.1, with some sparse G8 and G9 side characters.

Normal maps/detail normal maps have a lot to do with it, and tinkering with the tile of those maps can help. The rest is often up to lighting. :)
 

Old Grumpy Wolf

Devoted Member
Jul 17, 2021
8,916
13,633
Thanks you! Most of the main cast is 8.1, with some sparse G8 and G9 side characters.

Normal maps/detail normal maps have a lot to do with it, and tinkering with the tile of those maps can help. The rest is often up to lighting. :)
And that's one of the reasons it takes so long for us to get our fix. Shame on you! :ROFLMAO:
 
4.10 star(s) 42 Votes