Lanxorn
Active Member
- Jun 13, 2019
- 539
- 4,860
My precious aka AlyssaReally not understand but still waiting pic of Alyssa
View attachment 3402861
Oh, I see now. She is lovely.My precious aka Alyssa
View attachment 3402886
Impressive.Just finished my work, and now i can share Wanda, Janet and Nicole models together.
All wearable stuff must be installed separately.You don't have permission to view the spoiler content. Log in or register now.
Download, check and render your verdict, if the result of my work acceptable or not.
It is nice to have them installed in the characters menu with all the nice little add ons.No problem.
As i understand, Shape Splitter can't capture morphs with 100% precision, but the result is very lookalike. Anyway, the main thing is that you don't need to install all assets with morphs and textures, these characters based on. Just some basic packages and wearable stuff.
P. S. It seems to me, that Nicole should be a little bit higher, than Wanda. So, i set 97% scale for her model.
I am about to upload a render that I am doing with your modelsYou don't have to use my packages for it. You can just replace files to any place you want.
All textures and settings are from original characters. I'm not sure, what can be wrong. Maybe you can show this defect?
Wow, maxium effort! ThanksJust finished my work, and now i can share Wanda, Janet and Nicole models together.
All wearable stuff must be installed separately.You don't have permission to view the spoiler content. Log in or register now.
Download, check and render your verdict, if the result of my work acceptable or not.
It is probably me,old age ya knowI can't see any red on the left side of her nose. Maybe you can post two different models with more suitable lighting for comparison?
For the past couple of renders I have been using your assetI can't just finish something and move on.
I tried to do something with wrinkles on Wanda's face and looks like it's better to use original morphs for that kind of things. So i used the same crutches as with the legs morphs. I'n not sure, if my third version is better, than second one, but i'll share it anyway.
I'm very interested, which version you like more and which version is more lookalike the original (Old Dog's) model.You don't have permission to view the spoiler content. Log in or register now.
And, of course, if you like second version more, than third, you can use additional aging morphs with it. Just copy additional files to your library.
I wanted to give users opportunity to dial the dialogue window with slider, which is connected to the aging morph, so everyone could chose the best values with an easiest possible way. But i can't write scripts. Like completely. So i used more primitive solution. Perhaps someone knows how to implement such a script and help me with that?
This is true but I find your asset easier to use since it is in th4e Daz character menuBut that doesn't mean, that my assets are better and more lookalike the original models. There is always some space for improvements.