Stardust435
Member
- May 21, 2018
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Please don't drop this. 





And is story changing now? Please dev. Please don't remove the love interests.
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This is a fantastic perspective. It makes me wonder, with this clearer vision in mind now, what was the main thing that prevented you from starting with this tighter structure? Was it the initial scope of the project, or did the core relationships simply reveal themselves to be stronger than you initially expected as you wrote?IF I could do the game all over again, from scratch, a lot would change, especially how I set things up during the premise. Everyone will no longer stay with you in the same house, only Klara and Sky (I'd still keep the childhood friend and guardian thing because that's the most essential part of the main story).
Aine will come looking for you herself through Emma. She'll try to make peace with you, and we'll take things slow from there. Instead of entirely moving on from the past, she'll redeem herself through your character dynamics and such.
Emma and Gwen will come follow in the middle of it.
Introducing Moon and Freya to the story later on.
Chapter 1 - Episode 1 will be moved to Prologue.
After that, I'm satisfied with what happens further into the game.
Remove Lily and Naomi from the story. They were unnecessary characters added on impulse.
Did you guys even read what he said? He's not removing anyone.Please don't drop this.And is story changing now? Please dev. Please don't remove the love interests.
On my heart they aren't. Klara and Sky specially are some of my favorites.Regardless, Lily and Sky are side dishes; don't expect too much.
Fair enough lol.I was adding to your sarcasm, not trying to hit back.![]()
Like someone posted before,it's YOUR game,YOUR vision where YOUR game should going to!Apparently, trying to improve anything is now considered a crime. Self-betterment officially joined the list of things people can't stand.![]()
Knowledge and experience... Or the lack thereof. It wasn't all that bad with the packaged introductions, but it would've been so much better if I had introduced the characters one by one with a dedicated scene of their own. Better yet, arc after arc, like what we're doing now, stick to my writing style. Two characters per episode would've been wonderful.This is a fantastic perspective. It makes me wonder, with this clearer vision in mind now, what was the main thing that prevented you from starting with this tighter structure? Was it the initial scope of the project, or did the core relationships simply reveal themselves to be stronger than you initially expected as you wrote?
Let's say they're still looking for a place to live; nothing has changed. But you gain it, or they gain it, makes it more earned and satisfying rather than them forcing themselves on you, like what we did.As for the cohabitation it really adds to the close knit family vibe you've got going with the harem.
I think you've done an amazing job. Gwen is my favourite with Emma a close second, her solo ending path was phenomenal.Knowledge and experience... Or the lack thereof. It wasn't all that bad with the packaged introductions, but it would've been so much better if I had introduced the characters one by one with a dedicated scene of their own. Better yet, arc after arc, like what we're doing now, stick to my writing style. Two characters per episode would've been wonderful.
It would take much longer for each character reveal, but in exchange, there would be tighter character development and a character hook right from the get-go, since this game is all about the characters after all.
Nah, I'm chill.If my link from city devil restart offended you,i'm sorry.Really!It was just a joke.
This game (C.D.R.) just shows how far you can stretch the limits of HS games and maybe it motivates you
Yeah most of the time CDR's animations are not needed,like for example when the chars are speaking in a still scene and their mouth are animated,or walking from the kitchen to the bathroom,BUT some are really hot shitNah, I'm chill.
I could do the animated cutscenes like CDR does, but personally? I don't think it's worth the time investment. I mean, it's cool and all, impresses the audience, but I'd rather put the time spent into polishing dialogues. Animations and cutscenes aren't what make or break your characters, but the dialogue. You can see many games thrive without those. Take Wild Cats, for example.
Of course, Jestur and Cari are fucking monsters.![]()
Yeah i get your point,BUT forcing the MC to interact with some girls also made the Mc grow,what do you think?rather than them forcing themselves on you
Same thing here, but Sky was mentioned, my alarms went up.I'm a dumbass didnt see Niichan said "Sarcasm" so we good
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Will there be more scenes featuring Lily and Klara,Currently, Lily's scenes remain at zero, and Klara has only oneMy biggest mistake in this game is creating too many love interests, to the point where I can no longer handle them all, but they'll eventually have their moments in Chapter 2. Lily, not soon. Sky needs to build up again, so prepping for it, mid-chapter 2, probably episode 3 or 4. Regardless, Lily and Sky are side dishes; don't expect too much.
Lets hope dev keeps the incest version going. Not a fan of landlady/guardian shit but i guess will see.Sky and Klara are no longer intended to be MC’s sister and mother respectively. Some things got rewritten to make this work, as family is pretty clearly what Sky and Klara are supposed to be.
All done due to the whole incest ban on Steam and Itch a few months ago.
I don’t know if Nii is going to continue the incest version and have two different options, we’ll see.
There's nothing to be a fan of if I can't continue making this game anymore, either.Lets hope dev keeps the incest version going. Not a fan of landlady/guardian shit but i guess will see.