I tried to open the map and the game crashed, i got this
I'm sorry, but an uncaught exception occurred.
While running game code:
File "game/_content/city2/gromov_house/hero_room/hero_room.rpy", line 19, in script
call screen wait
File "game/_content/city2/gromov_house/hero_room/hero_room.rpy", line 19, in script
call screen wait
File "renpy/common/000statements.rpy", line 671, in execute_call_screen
store._return = renpy.call_screen(name, *args, **kwargs)
File "game/_script/define/House surveillance system.rpy", line 106, in execute
File "game/_script/define/House surveillance system.rpy", line 106, in execute
File "game/_script/define/House surveillance system.rpy", line 121, in execute
File "game/_script/define/House surveillance system.rpy", line 122, in execute
File "game/_script/define/House surveillance system.rpy", line 123, in execute
File "game/_script/define/House surveillance system.rpy", line 124, in execute
File "game/_script/define/House surveillance system.rpy", line 125, in execute
File "game/_script/define/House surveillance system.rpy", line 126, in execute
File "game/_script/define/House surveillance system.rpy", line 129, in execute
File "game/_script/define/House surveillance system.rpy", line 42, in execute
File "game/_script/define/House surveillance system.rpy", line 42, in execute
File "game/_script/define/House surveillance system.rpy", line 43, in execute
File "game/_script/define/House surveillance system.rpy", line 46, in execute
File "game/_script/define/House surveillance system.rpy", line 87, in execute
File "game/_script/define/House surveillance system.rpy", line 88, in execute
File "game/_script/define/House surveillance system.rpy", line 88, in <module>
File "game/_script/classes/NPC.rpy", line 215, in attention_mark_in_location_and_place
File "game/_script/classes/NPC.rpy", line 282, in task_visible
File "game/_script/classes/Quests.rpy", line 298, in visible
AttributeError: 'QuestEntry' object has no attribute 'development'
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "renpy/bootstrap.py", line 359, in bootstrap
renpy.main.main()
File "renpy/main.py", line 635, in main
run(restart)
File "renpy/main.py", line 145, in run
renpy.execution.run_context(True)
File "renpy/execution.py", line 955, in run_context
context.run()
File "game/_content/city2/gromov_house/hero_room/hero_room.rpy", line 19, in script
call screen wait
File "game/_content/city2/gromov_house/hero_room/hero_room.rpy", line 19, in script
call screen wait
File "renpy/ast.py", line 1968, in execute
self.call("execute")
File "renpy/ast.py", line 1950, in call
return renpy.statements.call(method, parsed, *args, **kwargs)
File "renpy/statements.py", line 349, in call
return method(parsed, *args, **kwargs)
File "renpy/common/000statements.rpy", line 671, in execute_call_screen
store._return = renpy.call_screen(name, *args, **kwargs)
File "renpy/exports.py", line 3413, in call_screen
rv = renpy.ui.interact(mouse="screen", type="screen", roll_forward=roll_forward)
File "renpy/ui.py", line 301, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "renpy/display/core.py", line 2165, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, pause_modal=pause_modal, **kwargs) # type: ignore
File "renpy/display/core.py", line 2687, in interact_core
root_widget.visit_all(lambda d : d.per_interact())
File "renpy/display/displayable.py", line 431, in visit_all
d.visit_all(callback, seen)
File "renpy/display/displayable.py", line 431, in visit_all
d.visit_all(callback, seen)
File "renpy/display/displayable.py", line 431, in visit_all
d.visit_all(callback, seen)
File "renpy/display/displayable.py", line 431, in visit_all
d.visit_all(callback, seen)
File "renpy/display/screen.py", line 480, in visit_all
callback(self)
File "renpy/display/core.py", line 2687, in <lambda>
root_widget.visit_all(lambda d : d.per_interact())
File "renpy/display/screen.py", line 491, in per_interact
self.update()
File "renpy/display/screen.py", line 697, in update
self.screen.function(**self.scope)
File "game/_script/define/House surveillance system.rpy", line 106, in execute
File "game/_script/define/House surveillance system.rpy", line 106, in execute
File "game/_script/define/House surveillance system.rpy", line 121, in execute
File "game/_script/define/House surveillance system.rpy", line 122, in execute
File "game/_script/define/House surveillance system.rpy", line 123, in execute
File "game/_script/define/House surveillance system.rpy", line 124, in execute
File "game/_script/define/House surveillance system.rpy", line 125, in execute
File "game/_script/define/House surveillance system.rpy", line 126, in execute
File "game/_script/define/House surveillance system.rpy", line 129, in execute
File "game/_script/define/House surveillance system.rpy", line 42, in execute
File "game/_script/define/House surveillance system.rpy", line 42, in execute
File "game/_script/define/House surveillance system.rpy", line 43, in execute
File "game/_script/define/House surveillance system.rpy", line 46, in execute
File "game/_script/define/House surveillance system.rpy", line 87, in execute
File "game/_script/define/House surveillance system.rpy", line 88, in execute
File "game/_script/define/House surveillance system.rpy", line 88, in <module>
File "game/_script/classes/NPC.rpy", line 215, in attention_mark_in_location_and_place
File "game/_script/classes/NPC.rpy", line 282, in task_visible
File "game/_script/classes/Quests.rpy", line 298, in visible
AttributeError: 'QuestEntry' object has no attribute 'development'
Windows-10-10.0.22621 AMD64
Ren'Py 7.7.1.24030407
My Cute Roommate 2 1.1.05280extra
Tue Sep 10 15:23:13 2024