No, probably not. This game was good while we couldn't leave the cousin's home. Seriously. He implemented a system of good/bad points with the cousin but then decided not to do with the rest of the girls. We have way too few conversation options/scenes with her.. but i swear she feels like someone with a complex, intriguing personality in comparison with the others who are just dummies. Story fell appart the moment we step outside the apartment though the visit at the doctor was indeed good for a good laugh! But only for one.
This game has some very nicely rendered girls, some very juicy animation loops.. but thats it. He absolutely can't write a story, sucks an screenwriting too. Made the minigames needlessly montonous and unnecessarily frequent. NEVER tie minigames to mandatory, often-needed chores ESPECIALLY if they are tedious. Good example for minigame usage is lockpicking in skyrim which you can do fast, in a matter of seconds really when you get the hang of it. The shop minigame here is one of the worst i've seen in terms of time it takes and if you don't have a knack for these memory games like the INT challenge than its a nightmare. I've only seen worse once, godforbids to see that spread.
So, while it would be sure nice to see improvement, i have my doubts. I feel like that the new heart system is exactly what he was trying to introduce at the very beginning and is in play with the cousin.. but i don't understand why he waited this long with it and that won't change the fact that the girls are pretty much dummies for sex scenes, questobjects, questgivers. The minigames won't make this an actual game but its very far from what i could call a visual novel.