I gave this game a try but so far it is not much fun ...
The start is promising, the mc meets 10-20 NPCs and there seem to be a lot of options to connect with people and have sex, but after a few days all what is left is a very limited sandbox where the mc goes to school, checks for events and there are just no events on most days but a hell lot of timeslots and locations to check. The mc has a best friend at school who sits next to him in class, but after the intro they talk with each other maybe once every 2-3 weeks. The few events at home are exhausted in a day, more events seem to take weeks or months to be unlocked. NPCs at home lock themselves in their rooms most of the time ... etc. The phone has a huge list of contacts but mc cannot call, contact or visit them unless the game triggered a special events with an NPC. The Images folder has a lot of content, so there seems to be a lot of content hidden somewhere in the game ...
The mc starts with some cash which is soon consumed when dating girls. Special events with girls are usually announced for the weekend, but the weekend at start is also the only time when mc can work for cash .... and work at the weekend is tiresome and may easily lead to missed events since mc often is just too tired after work to go out.
Problem here is that talking to NPCs to check if there is some new content drains mc's energy. Small talk, peeking on a girl masturbating or taking a shower should not drain the 18 years old mc's energy in a way that he no longer can date girls.
I allowed the game to transform mc from male to female, however this removed a lot of options and locations from the game. Suddenly the mc no longer can take a shower, can visit the massage at the mall, can talk to Charlotte or other NPCs at school, lost his work for 2 sexy celebrities, etc etc ... Even the date switched from Wednesday to Monday. There seem to be some lesbian scenes, but the game mechanic to progress is cum based, so to progress the female mc has to become a cum slut (or the demon will use mc's body at night to collect cum). This is a very unfortunate design for players who enjoy girl-on-girl scenes. In general the game probably would be more enjoyable if the demon would feed on sexual orgasmic energy (released when 2 persons have sex and orgasm) instead of cum since this would treat MF, FF, FM and MM encounters equally. (It would also allow to skip all those messy pics with cum everywhere.)
----------------------------------------------------------------
The UI is not optimised.
Better omit redundant information and highlight the important values.
This is just unfiltered free feedback, so no offense :
Save Game, Load Game :
- Players in general know that Save and Load refer to the game, so no need to use labels "Save Game" and "Load Game" and use a tiny font size to fit all that text into the sidebar.
- This type of html games has only one menu to save and load save games, so a single button "Save/Load" would be sufficient.
Restart Game :
- same as above, the "Game" can be omitted if space is limited.
Hints :
- this link opens the Contact list which is also available via phone menu, but misses the "Hints and Tips" page hidden in the "Book of Power".
- Better eg to have 2 links in the sidebar : "Characters" (= contacts) and "Hints" (="Hints and Tips")
Skip Time :
- One of the most useful options but implementation is too complicated. The player has to click "Skip Time" - then select the time to skip ... - and finally he has to click "Lock Phone" to return. So if the player wants to skip time by 1 hour, then check for an event, etc, there are 3 clicks just to skip 1 hour.
- It would be easier to have e.g. 2 buttons in the sidebar : "Skip 10 minutes" and "Skip 1 hour" Then the player could just skip an hour, check for an event, ...
Date & Time :
- No need to write a headline "Date & Time". Players will automatically interprete e.g. Monday 07:00 as date and time
- No need to write "Day" before the day of the week
- No need to write "Time" before the time data
- I probably would move the "Week" expression to the left, so that everything would easily fit into a single line,
e.g. Week 1 : .... Monday 07:00
- This would allow to use a much bigger font so that players more easily can read the day and time.
Inventory :
- Add Mouse-Over info for the three buttons ("Achivements etc", "Book of Power", "Phone")
Personal Stats (listed in the sidebar) :
- This includes vials of different types which would be better placed in the inventory.
- Very Important stats are Energy, Cash, Cum, Lust, Curroption ... these values should have a bigger font to be more easily to read
- No need to write "You Have" for every stat.
- Similar to day and time these important stats should be concentrated so that players can get all infos at a glance, eg in 1-2 lines near the top of the sidebar (close to the day and time info)
- The list how many people mc has killed, how many women mc has corrupted, who took mc's virginity, etc are secondary, so no need to place these informations in the sidebar. They are already available on a separate page linked via the "Golden Manikin" button which is also called "Personal Stats" and lists all the achivements.
This is just unfiltered free feedback, so no offense ...