What do you mean when you say this? I feel like you're using choral in a way I've never seen.
I meant shared protagonism. I don't know if it can be used in that way in English.
The last few updates were not focused on 3-4 girls, like they used to be. Since Aaron/Amanda/Eva's visit, the updates have been family-building, with a lot of big meetings and a lot of girls per update having dialogue lines.
v.0.16: 16 characters with dialogue (not counting the MC)
v.0.17: 20 characters with dialogue (not counting the MC)
v.0.18: 18 characters with dialogue (not counting the MC)
v.0.19: 24 characters with dialogue (not counting the MC)
They needed to be big, and I made them big (those 4 updates represent 22.3% of the game total words, 36.2% of the dialogue lines, and 39.4% of the total renders, being only 16.7% of the updates), but they are exhausting to do and don't help to move the story forward. Too many characters in the same place at the same time, too many things happening, so everyone remembers (I hope) the first (lewd) time with Erika or Martha but, in a couple of updates, no one will remember Saira's first time (since she got home).
Focusing in fewer girls per update will make them more memorable.
Were there any rejected designs for Nora???
Nope, she was always perfect after the first design. Martha (even with a different model), Erika (long hair and non-goth), Emma (different designs), and Daphne (blonde) are the only ones I have with rejected looks.
Redhead Martha wasn't a rejected one. I designed her today in case I can use her in a future event.