- The English in Episode 8 was significantly more polished than previous releases. I don't recall any major noticeable typos like the "foot" for "food" in Episode 7. There were still some clunker unnatural sounding dialogue here and there, but overall most of it flowed closer to English than previous chapters from what I can recall.
- There were still the lazy dialogue mistakes, for instance copy pasting the dialogue from the morning of Lynn repeatedly saying she is making "Breakfast" at 19:30 in the kitchen when she is normally washing dishes after dinner. Seriously? How does shit like this get missed by testers? And it would take literally 5 seconds to fix it...
- Also on the good side, progress is definitely made with the girls. Plenty of hot scenes and good renders. I don't recall seeing any clipping issues this time.
- Event progression seemed backwards some of the time.
- Once again there are mislabeled events in the guide. For example Lynn's 8:00 Bathroom scene at some point drops off and gets incorrectly labeled as being the 10:30 Kitchen event
- What's up with the "This is an error" at 21:00 in Lynn's room. I assume it's because she has no event scheduled at that time, but then why not either give her a "get out" scene like Eve, have a locked door sequence, or put her out somewhere?
- There is an event at 22:30 where Lina and Lynn both appear in Lynn's room but neither of their room indicators is shown on that room... And in fact Lina is shown to be in the TV Room at the same time (and she actually is available for event there at the same time)? This kind of thing makes the game impossible without using the guide to tell you where you need to be, which I dunno if that is intentional?
- I don't understand the available/unavailable events system. For example take grocery events 14:30 and 15:30. Both always appear as available, however from playing the game you find out in fact that you can't trigger the 15:30 without first triggering the 14:30 first? So that means 15:30 is showing at times it should be unavailable? Pretty sure there were more dependent events like this where multiple steps show as available when only one step at a time is? Makes it harder to follow the guide IMHO.
Events go from unavailable to just gone far too often. The biggest one I noticed though was the end of the game. You end up with everything done except just 2 unavailable events left. No hints at all that you have to watch a movie with Lynn one last time to trigger the end. And then you get a black screen for end of episode....but the sleep icon is still there and you have to hit that to then get the actual final end of episode screen again. Doh!
- What's up with "Read about Self Defence" still being in the menu? I mean looking at the code it doesn't look like "self_defence" is an actual stat anymore...hence why there is no progress bar? So reading about self defense doesn't increase a variable and literally does nothing? I actually didn't look at the code before doing my first playthough so I dunno how many times I wasted my time "reading" instead of "studying" or "texting" thinking it could be a requirement to trigger the next lesson. Not cool...
- I think I saw this in Episode 7 too, but once again Lina was referred to as being the younger that Lynn? (Lynn referred to Lina as her little sis during the game) Previously it's been stated that Lynn is 18, Lina is 19 in earlier chapters. That also matches with the Bio information that gives their ages and states Lynn is the youngest.. (Although I'm also not sure why the Bio indicates Bob is older than Eve when he has refered to her as his big sister several times and she's also called him little brother once?)
- What possible logic is there to kissing Winnie resetting your progress in that event to the beginning? I mean it would be one thing if she at least showed visible agitation or something and shot your ass down. But no she seems to like it but it still prevents/resets your progress?