I fucking hate the run to the dryad. The rest of the game is fair, but this run is a fucking bullshit fuckass.
First you have to make a series of jumps to locations not on your screen. If you miss you fall into another zone and have to go back to your house (or die) so you can start over.
Second, there are sections of the wall that you can't double-jump from.
third, there's a location where instead of jumping from the safe floating platform (like the game clearly leads to you try) you have to walk forwards a bit, stand in spikes and delibirately take damage, then jump during your invincibility phase, otherwise even with the double-jump, you won't actually have the reach to get to the wall you need to cling to, and you'll fall.
This is some spiteful level design. Dev was definitely in a pissy mood when he made this one.
Also, the reason I keep losing progress. When you die, it wakes you up in your bed with your character doing the 'wake up stretch' animation after playing the 'restful sleep' noise that lets you know you've been healed.
But you didn't actually sleep, so you don't get a save-state.
Edit: Don't even bother trying to complete it. The dryad has no sex scenes, the cultist only has a loss-scene that doesn't seem to be in the gallery and the ending is just a text page saying that Azami put the chain on the door and blocked the demon back in again. There's no actual apperance with the demon or any kind of climax. You don't even get to futa-fuck the cultist after you win, she just explodes.
Also, her entire bossfight is just her firing shotgun fireballs that can't be dodged unless you're too far away to retaliate, and summoning tentacles (from an earlier enemy so it's not even a unique h-scene) that last longer and longer as the fight goes on.
Eventually she's making the entire-floor area of the boss-arena dangerous for longer than you could possibly stay in the air, so you get hit by it every single time she does it, and just have to mash your way out and heal via potions.
She also soaks up like 200 hits from the mithril axe, which kills everything else in one hit.
You basically just have to stock up on potions (sell all of your monster-parts, the bit about them being used for alchemy seems to be a lie, the table you build can't be interacted with) and just face-tank all of her attacks while healing, and mash her with your axe.
It's a pure dps race with no skill involved. Deal as much damage as you can before you run out of potions.
Yeah, first half of the game is decently well made, but the latter half is rushed and lazy.