- Apr 4, 2018
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I'm glad you found games you like through the list. Thank you for your opinion.Not like my opinion matters, But I wanna thank you, I found TQ somehow through this post an supporting it monthly, An bought Venture Seas,
I'm glad you found games you like through the list. Thank you for your opinion.Not like my opinion matters, But I wanna thank you, I found TQ somehow through this post an supporting it monthly, An bought Venture Seas,
Your desire to improve your game is admirable. Again, I wish you good luck with itThank you, I working hard and I already find a proofreader, working on next update and I hope I can do much better with his/her help to make the game enjoyable. I Startard this project with the Sims, I hope fined out some mod to make this worst in the end and to make some sequel and prequel. I hope to make this game better than it now is.
I have a similar taste in futa games, so I hope you don't delete the thread. Changing to "My Futanari Games List" I think was the right move.THIS LIST, WHY IT WAS MADE, AND GOING FORWARD:
This is going to be a long message but I strongly advise everyone to read this. So a while ago in the Red Room thread, development was (still is) extremely so. Therefore, I decided to cobble together a list of futanari games that I liked and post it in that thread so that people could enjoy those games that maybe they didn't know about while they waited for that game to update, which could very well never happen. That post was deleted by a moderator on account of being off topic/posted in the wrong section (it was). So I asked that moderator if they would send me the list I had made so I could put it in the correct place. So I did. I made this Futanari Games List and put it in the 'Recommendation' section of the website. As I saw games that I thought looked good, I added them to the list. This list therefore served three purposes. To give people who were having a trouble finding good futanari games a place to find a bunch of them, to hopefully (in some small way) help developers by hopefully allowing more people to find there games, and (selfishly) for me to have a place where I could easily navigate through the futanari threads I was following (I follow a lot of games and many of them aren't futanari [like Harem Hotel]). Now I had a bit of a philosophical problem introduced to me. After the list's creation people offered suggestions for games to be added to the list. I added some of these games, however, I did not add several of them. There were a few reasons behind this. The most prominent of them was that I was not interested in them, either because I didn't think the games looked very good or because I didn't want a certain type of content in the list (Futa on male, text based, japanese language). Now the philosophical problem for me is do I recommend people games that I have absolutely no interest in, or games that fall under those currently forbidden criteria, just because it falls under the banner of a "futanari game"? Should I blindly add every futa game I can find, regardless of the content, just for the sake of having a more "complete list", or should I continue to only recommend games that I feel comfortable recommending? So here's the answer for now at least: I am only going to put games on this list that meet this criteria (No text based, futa on male, loli, nor non-English language games), and I am interested in. To that effect I'm changing the title to "My Futanari Games List". You guys are still free to recommend games to be added to the list. If I am interested in the game I'll add it, otherwise I won't. I appreciate the suggestion either way. I don't know if this is the right decision, but it just seems wrong of me to recommend games that I have no interest in playing myself. I was considering deleting the list altogether, but for now I'm just going to operate the list this way. You can still scroll down through the thread to see other's suggestions, and if that isn't enough, anyone is free to make their own "Futanari List" with whatever games they want in it. I'm sorry if this is disappointing to anyone, but I hopefully at least explained my reasoning clearly enough.
Thank you for your opinion. I appreciate it.I have the similar taste in futa games, so I hope you don't delete the thread. Changing to "My Futanari Games List" I think was the right move.
Good idea. I divided it into 3 paragraphs where I felt breaks were appropriateAnd while I did read through the entire wall of text, perhaps breaking it up into paragraphs will make it less daunting to read.
Thank you for the suggestion. You may enjoy Melty's Quest
It looks promising; I added it to the list. There isn't much content in it yet, but hopefully enough gets added inNew suggestion.
The Witchers Wild Cunt.
It seems to be Female x Futa.
https://f95zone.to/threads/the-witchers-wild-cunt-v0-1-ranlilabz.50521/
Thank you for the suggestion. I'll keep my eye on this one and see how it plays out. If I'm not mistaken, I think I tried the demo and it had an extremely small amount of content even for a 0.1. Hopefully it shapes up well as time goes on.Don't know if you've already seen The Thickening but it looks promising.![]()
The concept is interesting and gorepete's games aren't generally too bad. I don't want to be too critical without understanding the game that well but so far my experience has been a nightmare. I grind the same nonsense "dialogue" to corrupt the girls up to like 28 and then it won't go any higher. I have no idea what to do after that. Do you Ilverin know of any walkthrough existing somewhere?Maybe Kingdom Hearts: Darkness of Light would fit in, it's a sort of puzzle/corruption game of disney princesses with a futa MC. The game isn't completed yet, but the core gameplay and scenes are finished.
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(and yes, LoK still exists)
For clarification purposes then, 0.1 refers to a game that has 10% of it's total content completed. Based on normal numbers where 0.1 equates to 10% of a total and 0.5 refers to 50%. Version 1.0 being 100% of the game completed. That's the standard because that's what those numbers actually mean. Some developers choose to not follow that system, and that's for them to decide. My statement was made based on the normal numbering system. My point is you don't need to release a game with little to no content, you can wait until it's half done (0.5) if you aren't sure if you can or are going to actually develop the game regularly. If you are an already established developer such as yourself, then it's a little different because if you attempted that you would probably lose your previous support. But that doesn't apply to developers who haven't released anything yet. They have no audience to lose yet.Version 0.1 is (likely) just the first public version. It's not a percentage, it's the first alpha or beta release. If "0.5" is the first version you release, it's public version 0.1. The version number is there to allow players to see whether they have the newest (highest numbered) version. An adult project is unlikely to ever be so complicated you need to number versions for yourself, so the visual novel with half a million words already publishing its first public version is still version 0.1. Abandoning titles is a different complaint, but a low version number by itself is not a valid criticism
For clarification purposes then, 0.1 refers to a game that has 10% of it's total content completed. Based on normal numbers where 0.1 equates to 10% of a total and 0.5 refers to 50%. Version 1.0 being 100% of the game completed. That's the standard because that's what those numbers actually mean. Some developers choose to not follow that system, and that's for them to decide. My statement was made based on the normal numbering system. My point is you don't need to release a game with little to no content, you can wait until it's half done (0.5) if you aren't sure if you can or are going to actually develop the game regularly. If you are an already established developer such as yourself, then it's a little different because if you attempted that you would probably lose your previous support. But that doesn't apply to developers who haven't released anything yet. They have no audience to lose yet.
Alright, I'm wrong on that one then. My overall point stands but I'll revise it. New developers releasing minimal content for initial releases, and/or developers who can't/don't want to consistently developer their game, should consider not releasing at all. Rather it may be a better idea for them to hold off until they have a good amount of content in their game and release it then if they find they can handle consistently giving their game attention. And if they can't/don't want to actively participate in their own game, then maybe they should just not develop altogether.You must be registered to see the links
That's not actually the common way to use version numbering though. There's many ways to use version numbering for the most part so as long as you're not counting down it's not really wrong, but using it as a percentage is very unorthodox to say the least. Version 1.0 is often a somewhat finished project, but it would be unnecessarily complicated to actually calculate the amount of work you have done as a percentage of what you think the finished project would be.
I don't see adult game developers using such a "percentage system" more than what is regular in software either. From many of the adult titles I played I get the idea that not every scene has been planned out yet so such a system would be impossible to use or rely on guesswork. I don't see many of the strange jumps in version numbers that would bring either (0.1 to 0.17 to 0.22) for most titles.
I wasn't taking your criticism personally because I still have a .1 in my current version number (going to .2 next version as I consider adding the final GUI a major change) by the way. I would just feel for fellow game developers being overlooked just because of a number that shouldn't say much about the amount of content. I've seen 0.1's with an impressive amount of content (mostly text-only html titles), likely because for that first release the developer's still fully invested in the project.
From LoK:The concept is interesting and gorepete's games aren't generally too bad. I don't want to be too critical without understanding the game that well but so far my experience has been a nightmare. I grind the same nonsense "dialogue" to corrupt the girls up to like 28 and then it won't go any higher. I have no idea what to do after that. Do you Ilverin know of any walkthrough existing somewhere?