- Jul 22, 2017
- 37
- 435
It's "real-time" events behind your back that made me stay with this game and wish to see such mechanic in more NTR games.Also, by extension, what mechanics do you typically like to see in your H-games?
making your guest wash dishes in your own house LOL. i really like it though- especially if sana is in on it. longer, more involved dynamic scenes like that would be very welcome- ive pitched similar ideas in the past.Good question, and timely.
One thing I like in ntr rpgm games specifically is when H-scenes "evolve" during gameplay. In a way this happens in this game with the event system you mention.
Sana is getting bonked by someone and the scene evolves as you go in and out of buildings. I think that's a great start but the implementation is a bit meh.
You end up running in and out of buildings just to find new scenes which takes you out of the game etc.
Squirrel Legacy is a great little ntr game that does something similar at times. There are a few scenes where things happen behind your back with the pixel art scenes changing as you move around, doing different tasks.
There's not very many of those scenes and it's not very involved, but I wish more games would attempt that sort of thing.
I'll just spurt out a random scene idea for this game to get my idea across. Let's say Sana and Anon are invited to dinner at some guys place, maybe Kuma or that mage from the first town or whomever else might want a piece of fox-girl ass.
Flirting ensues and Sana/the guy half bullies Anon into doing the dishes.
When you exit the room something happens behind you, maybe Sana moves closer to the guy which gives rise to some anticipation.
When you go interact with the sink and the dishes something else happens in the other room (use your imagination). Maybe Anon thinks he's done, comes back to a suspicious looking sight but is told that he forgot to do something. So the player exits the room again and pixel art/side screen art changes again and develops as Anon and the player completes the task in the room next-door.
Scenes like this would feel more dynamic if the scene changes as the player is able to witness it. As it is the scene develops outside the view of the player which has it's upsides and downsides.
It would not be a replacement, but I'd be happy to see these kind of "dynamic" scenes in this game and others. I found them very effective when I've seen them.
I mostly play games on RPGMaker (or something similar) because I like the combat system and the process of exploring the world. The best such game for me is Legend of Queen Opala Origin (parts 1 and 2 are also good, but weak in filling the world - they are empty). I also prefer the medieval fantasy genre.So there's a question I've been meaning to ask everyone here for a long while now, specifically about H-games, but has there ever been something about an H-game other than the art itself that's made you enjoy an H-game and if so, what game and why?
Also, by extension, what mechanics do you typically like to see in your H-games?
Obviously this question can also apply to Sana game too, I'm mostly speaking about game mechanics, but I would like to hear what else might draw people to certain games.
Personally, the reason why I was drawn to this game in particular was because the event system is pretty unique, there's little to no game that has used it. It could be because it really only lends itself to NTR content unless you get creative with it, but it feels interesting having your other party member out doing stuff alongside you doing your own thing.
Also, I'm not sure why, but being able to change clothing and have it effect standing art is a pretty big plus for me when it comes to H-games.
Besides the art itself its usually just game mechanics and how the h content is actually implemented. If we're talking strictly NTR then I want a cellphone mechanic because there's always something exciting about those as well the game doing a lot of show don't tell as well implied stuff rather then showing everything outright one game that really made me appreciate those mechanics was Scars of Summer, and I'm looking forward to a game by circle diopetes because its got similar mechanics too. If we're talking non NTR games then as long as the games are interesting enough and the art is good then that's more than enough to satisfy me. Clothes changing mechanics are great too but personally only if they go the extra mile and have those clothes either be unique CGs or you need specific clothes to trigger certain events.So there's a question I've been meaning to ask everyone here for a long while now, specifically about H-games, but has there ever been something about an H-game other than the art itself that's made you enjoy an H-game and if so, what game and why?
Also, by extension, what mechanics do you typically like to see in your H-games?
Obviously this question can also apply to Sana game too, I'm mostly speaking about game mechanics, but I would like to hear what else might draw people to certain games.
Personally, the reason why I was drawn to this game in particular was because the event system is pretty unique, there's little to no game that has used it. It could be because it really only lends itself to NTR content unless you get creative with it, but it feels interesting having your other party member out doing stuff alongside you doing your own thing.
Also, I'm not sure why, but being able to change clothing and have it effect standing art is a pretty big plus for me when it comes to H-games.
well other then art there is Once in a life time that has a great story, monster girl assualt is a fun PvZ game, Teaser date is a very good ntr visual story where the girl is the dom, breeding farm is fun simulator game like breeding season, and seeds of chaos is just amazingSo there's a question I've been meaning to ask everyone here for a long while now, specifically about H-games, but has there ever been something about an H-game other than the art itself that's made you enjoy an H-game and if so, what game and why?
Also, by extension, what mechanics do you typically like to see in your H-games?
Obviously this question can also apply to Sana game too, I'm mostly speaking about game mechanics, but I would like to hear what else might draw people to certain games.
Personally, the reason why I was drawn to this game in particular was because the event system is pretty unique, there's little to no game that has used it. It could be because it really only lends itself to NTR content unless you get creative with it, but it feels interesting having your other party member out doing stuff alongside you doing your own thing.
Also, I'm not sure why, but being able to change clothing and have it effect standing art is a pretty big plus for me when it comes to H-games.
And that's why I'm so fond of this game (wip):Scenes like this would feel more dynamic if the scene changes as the player is able to witness it. As it is the scene develops outside the view of the player which has it's upsides and downsides.
It would not be a replacement, but I'd be happy to see these kind of "dynamic" scenes in this game and others. I found them very effective when I've seen them.
Yes headpat has a new post with a countdown timer to the next release and 6 pictures for preview of the release after that, But we are hiding it from you. I also know the meaning to life and have 3 different cures for cancer. The only way you will get the information from me is to keep making new posts asking for it over and over again. After the 12th time i will be forced to give you the answers because it is the law.Is there any new information? I really need some information, at least I have a specific day to wait, rather than waiting in this uncertainty, I feel so helpless.
Good question, and timely.
One thing I like in ntr rpgm games specifically is when H-scenes "evolve" during gameplay. In a way this happens in this game with the event system you mention.
Sana is getting bonked by someone and the scene evolves as you go in and out of buildings. I think that's a great start but the implementation is a bit meh.
You end up running in and out of buildings just to find new scenes which takes you out of the game etc.
Squirrel Legacy is a great little ntr game that does something similar at times. There are a few scenes where things happen behind your back with the pixel art scenes changing as you move around, doing different tasks.
There's not very many of those scenes and it's not very involved, but I wish more games would attempt that sort of thing.
I'll just spurt out a random scene idea for this game to get my idea across. Let's say Sana and Anon are invited to dinner at some guys place, maybe Kuma or that mage from the first town or whomever else might want a piece of fox-girl ass.
Flirting ensues and Sana/the guy half bullies Anon into doing the dishes.
When you exit the room something happens behind you, maybe Sana moves closer to the guy which gives rise to some anticipation.
When you go interact with the sink and the dishes something else happens in the other room (use your imagination). Maybe Anon thinks he's done, comes back to a suspicious looking sight but is told that he forgot to do something. So the player exits the room again and pixel art/side screen art changes again and develops as Anon and the player completes the task in the room next-door.
Scenes like this would feel more dynamic if the scene changes as the player is able to witness it. As it is the scene develops outside the view of the player which has it's upsides and downsides.
It would not be a replacement, but I'd be happy to see these kind of "dynamic" scenes in this game and others. I found them very effective when I've seen them.
will always burn as long as Choco Fox is active
Yup. I put that game off for a while because of the squirrel but after playing it I think the squirrel antagonist adds both to the ntr and the absurdity in a really good way.Is.... is that an ntr game where a squirrel fucks the girls? and theres a sequel? And its kinda like Sana? how is it?
Don't burn too much it could be stressfull and bad for headpath and the artists (reason why I constantly say to don't be overhyped).will always burn as long as Choco Fox is active
Guys could you stop loiter this thread with pointless arguments.
Here some big tittie treat to keep your mind busy while you are waiting for update, it's kind of machine translated!? ( Game folder contains translation mTool and translation file)
View attachment 3176071
Mega
key:BoJHtlFxIrzXF5ioAkhghWqn1T03G5CWZPDMrR_Icqg
Damn, I remember this guy. Hold on fighterOh right!!! Pour one out for that military guy who wanted to play the new update but cant now. Hope they get to enjoy the fully release version of chocofox-ussy in two years
Only the worthy will pull out this excaliburIs.... is that an ntr game where a squirrel fucks the girls? and theres a sequel? And its kinda like Sana? how is it?
ANyway, I do agree with your thoughts. I do love all the little scenes around in theis game and sana slowly falls. i do wish there were more deep scenes like that, though it seems the mansion has some. I also wish anon was secretly huge, and still didnt fuck that succubus lol. just would be funnier that way.