TonyMurray

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He said a while ago he had most of the renders already done... before he released the first one.
He also said that the bulk of those were not for the next update. The majority of the renders that were already done before the first release were going to be for the 0.6 release (or possibly later, I don't recall if he specified which they were for, just that it wasn't the next one).
 

Luc77

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Yes, but even 3k renders is quite a lot in my opinion. Delivering 3k in 6-7 months while not doing it full time is impressive I feel.
As the creator of your own game - what do you think of a pure story ? linear plot with no choice of path. Of course I checked WoD :) - it's all cool, but it's a project for years for 1-2 people (unless you're already aiming at harnessing AI (graphics - but it costs money) which will soon be in every field)
 

Mr Fable

Creator of "Whispers of Desire"
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As the creator of your own game - what do you think of a pure story ? linear plot with no choice of path. Of course I checked WoD :) - it's all cool, but it's a project for years for 1-2 people (unless you're already aiming at harnessing AI (graphics - but it costs money) which will soon be in every field)
My story has a lot of paths because I like the story to be interactive. And I believe it makes the player feel more connected with the characters. Also gives them some control. However, a game with a linear plot also works if it has great story telling, like this one.
 

Dealbreaker

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And I believe it makes the player feel more connected with the characters. Also gives them some control. However, a game with a linear plot also works if it has great story telling, like this one.
Just to use the opportunity to give feedback from another kind of player (because I often read users here saying those kind of things you say hiere): I feel less connected to the characters with all the "choices" because I feel them to be less strong and authentic characters and more of a clichee - very much so because they are a result of often very mechanical and predictable choices. And I don't understand that obsession with "control" because I don't self-insert. Even if I would self-insert I coouldn't suspend the fact that I'm of course not in control but - again - rather more manipulated because I am guided by the "choice" to go down predictable paths and to have to feel therefore a certain way because I am on the so-and-so path. On the other side when I am the observer with the attitude of a reader or a moviegoer I don't think about "control" at all, I don't need it, it is not a problem. - Nothing of this against you or your game of course, which I find promising.
 
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Mr Fable

Creator of "Whispers of Desire"
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Just to use the opportunity to give feedback from another kind of player (because I often read users here saying those kind of things you say hiere): I feel less connected to the characters with all the "choices" because I feel them to be less strong and authentic characters and more of a clichee - very much so because they are a result of often very mechanical and predictable choices. And I don't understand that obsession with "control" because I don't self-insert. Even if I would self-insert I coouldn't suspend the fact that I'm of course not in control but - again - rather more manipulated because I am guided by the "choice" to go down predictable paths and to have to feel therefore a certain way because I am on the so-and-so path. On the other side when I am the observer with the attitude of a reader or a moviegoer I don't think about "control" at all, I don't need it, it is not a problem. - Nothing of this against you or your game of course, which I find promising.
Well yes, I guess different people have different tastes. There are a lot of people in both sides.
 

caleb100

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Jan 1, 2019
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We have discussed this game in detail, but the author probably doesn't even think about such complex things. Perhaps the game is just about a wife who cheated on her husband and is now going to become a slut. It remains to be seen whether it will be with her husband's consent or not.

I understand that Hutch is portrayed as a very weak man, but I still naively hope he finds some form of satisfaction or revenge in the end. I also get that Vivian was bored after 22 years of marriage, but repeatedly having sex with Christian in the kitchen and bedroom while Hutch was “asleep” in the next room feels excessive to me. I hope she ends up as a professional escort/slut/whore or something along those lines, and Hutch finds someone else. That said, the game’s creator did mention the story would be dark. My prediction is that Hutch will be left psychologically broken, while Vivian goes on to enjoy her new, exciting life.

There is also a discussion whether the story should be linear or with several story paths according to player's choices. I would personally welcome at least several different endings as the game creator wants to go with the one linear story line.
 

TonyMurray

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There is also a discussion whether the story should be linear or with several story paths according to player's choices. I would personally welcome at least several different endings as the game creator wants to go with the one linear story line.
Not really a discussion in regards to this game, as it's just not going to happen (unless there's a big about-turn from the dev, which would be odd and bad for the game for a number of reasons). It's a kinetic novel, there are no choices. Why would choices suddenly appear, even if it's "see the ending where: a) Hutch and Vivian live HEA; b) Vivian leaves Hutch for Christian; c) Hutch murders Christian and spends the rest of his life in jail, starts up a relationship via letter with Addison, and Vivian is left couch surfing after losing everything...

With no early choices to shape the game in different ways, any choices for which one of multiple endings to see would have to come early enough to give enough time to make each ending fit, as they would all have to stem from the same place but still make sense. So you'd get to a point, and regardless of what the current relationship is between Hutch, Vivian, and Christian, you'd then have to make it so both a "happy" and a "bad" ending would fit without requiring too much mental gymnastics.
the beauty of this thread is that everyone imagines something based on their own experiences. But it has gotten out of control.
It's not out of control, I think it's healthy conversation. It's certainly not like some other threads where it's a miracle the mods don't just live there permanently and remove 90% of the posts for off-topic.
 

Justaphase

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He also said that the bulk of those were not for the next update. The majority of the renders that were already done before the first release were going to be for the 0.6 release (or possibly later, I don't recall if he specified which they were for, just that it wasn't the next one).
I can already see the cries of "omg where is THIS scene that the dev promised?!" when the next update comes. Such as the garden party scene, which will be in 0.6. With AVN's they are used to all preview pictures being of the next update, not the update after next.
 
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Dealbreaker

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It's not out of control, I think it's healthy conversation. It's certainly not like some other threads where it's a miracle the mods don't just live there permanently and remove 90% of the posts for off-topic.
I agree. That said, we have had the full spectrum of interpretations: From Vivian literally having been "raped" to making the choice to "enjoy a new and exciting life" because of being bored. Both deeply flawed perceptions and projections in my opinion. The question is how are these extreme and remarkable discrepancies possible? This is due to tendencies which go beyond the audience of porn games of course - above all the fear of appearing judgmental and the will to be empathetic instead of just the cold neutral observer.
 
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Alleykatt

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May 19, 2017
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My story has a lot of paths because I like the story to be interactive. And I believe it makes the player feel more connected with the characters. Also gives them some control. However, a game with a linear plot also works if it has great story telling, like this one.
I think it depends on the subject. If the story follows what the player would naturally pick, then for most it won't matter too much if there is no choice. But that is probably not the case here. I understand that we need to follow the main thrust of the plot to keep render proliferation down and make development faster, but I think it is important to provide at least choices of expression to make the player feel involved in the story. Playing this, I am continually disappointed that the MC isn't able to express himself, and that diminished the game for me. If you are going to have a reluctant cuckold you need to weave the story a little tighter in my opnion.
 

Funcle

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Jun 24, 2021
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Why do you people ignore what the dev said. We dont have a mc or fmc in this story. We dont know why vivian, hutch or why cristian are acting like this. He said this is not another clique NTR story so there is more to the story. This is just the introduction to the plot.Lets wait for updates first.
 

Dealbreaker

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We dont know why vivian, hutch or why cristian are acting like this.
I disagree. There won't be a big revelation concerning Hutch or Vivian with regard to their actions up to now. Some kind of mystery we don't know yet which explains the first part.This is bad "mystery box" Hollywood storytelling. No, what we have seen is all to it up to now. Christian could be another case.
 

Saerwen

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I disagree. There won't be a big revelation concerning Hutch or Vivian with regard to their actions up to now. Some kind of mystery we don't know yet which explains the first part.This is bad "mystery box" Hollywood storytelling. No, what we have seen is all to it up to now. Christian could be another case.
That scene with the cigarette is adding the mystery quite well. Anyway, I can't wait for the update. I usually avoid NTR games because they look like they are written either by a teen writing cringe wattpad fanfics or it's not focused on what NTR is. Emotional, messy and dark. It's always about a woman only. This is clearly written by someone who knows how life works. I played only one NTR game which I think no other can top it off.
 
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TonyMurray

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That scene with the cigarette is adding the mystery quite well.
I'm just waiting for the "cigarette smoking man" to end up being a complete non-event. Not everything has to have great meaning and it's just as likely to be a random person who we barely see anything of as it is some new antagonist, or Christian, or Hutch.
 
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Luc77

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. I played only one NTR game which I think no other can top it off.
which one ?


Most of the games here are written by people who have no idea about the subject of the stories, and base the plots on their own fantasies,
hence the overabundance of literal mother-fuckers , and stories about kids for whom mature women quit the whole world
 
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Luc77

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Seeds of Chaos. Not only the game is dark both MMC and FMC van be corrupted into a dark side. MMC can be a plaything to demons which is a top notch.
yes, I played at one point, really quite complex, close to a real cRPG but I put it off until after they finished the game
 
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Oriandu

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yes, I played at one point, really quite complex, close to a real cRPG but I put it off until after they finished the game
You're going to be waiting decades. The game is approaching nine years old, the story for act one has been done for two years, and they've been filling shit in ever since. The first act, which is a stand alone game, may be done this year but act two probably won't be done until the mid 2030s, and there's a planned third act.
 
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