Did they ever streamline this game and make it "fun"? Haven't played in a couple years, but it was a chore back then. Gameplay basically consisted of going to an area, finding out an NPC wasn't there, then advancing time and visiting areas until you found them, then repeating that same process dozens of times before anything meaningful happened. I remember the camera guy questline was especially infuriating; you literally just walked back and forth to him like 50 times, over the coarse of literal hours.
I assume the stuff with the Succubus finally came out, or are they still stringing everyone along?