Can Someone Tell me what is this every time i tried to open the game this comes up i dont know if my computer can handle the game or if its just the app?
LowLevelFatalError [File:Unknown] [Line: 258] Direct3DDevice->CreateComputeShader((void*)CodePtr, CodeSize, nullptr, Shader->Resource.GetInitReference()) failed at D:/Build/++UE4/Sync/Engine/Source/Runtime/Windows/D3D11RHI/Private/D3D11Shaders.cpp:356 with error E_INVALIDARG
MLW_Main_Win64_Shipping!FD3D11DynamicRHI::RHICreateComputeShader()
MLW_Main_Win64_Shipping!FD3D11DynamicRHI::CreateComputeShader_RenderThread()
MLW_Main_Win64_Shipping!FShaderMapResource_InlineCode::CreateRHIShader()
MLW_Main_Win64_Shipping!FShaderMapResource::CreateShader()
MLW_Main_Win64_Shipping!FShaderMapResource::GetShader()
MLW_Main_Win64_Shipping!FComputeShaderUtils:
ispatch<FFSR2ComputeLuminancePyramidCS>() [D:\UE_4.27\Engine\Source\Runtime\RenderCore\Public\RenderGraphUtils.h:248]
MLW_Main_Win64_Shipping!TRDGLambdaPass<FFSR2ComputeLuminancePyramidCS::FParameters,<lambda_80fb52ac1d5a78145edb7a624e1c5fbb> >::ExecuteImpl() [D:\UE_4.27\Engine\Source\Runtime\RenderCore\Public\RenderGraphPass.h:425]
MLW_Main_Win64_Shipping!FRDGBuilder::ExecutePass()
MLW_Main_Win64_Shipping!FRDGBuilder::Execute()
MLW_Main_Win64_Shipping!FDeferredShadingSceneRenderer::Render()
MLW_Main_Win64_Shipping!FRendererModule::RenderPostResolvedSceneColorExtension()
MLW_Main_Win64_Shipping!FViewUniformShaderParameters:
perator=()
MLW_Main_Win64_Shipping!FRHICommand<FRHICommandTransferTextures,FRHICommandTransferTexturesString857>::ExecuteAndDestruct()
MLW_Main_Win64_Shipping!FNamedTaskThread:
rocessTasksUntilQuit()
MLW_Main_Win64_Shipping!RenderingThreadMain()
MLW_Main_Win64_Shipping!FRenderingThread::Run()