Hmm, this was quite an experience thus far. I downloaded this primarily for two initial reasons. 1: I love 'Toaster' (robot) girls, yummy. 2: The scene in the examples of those cheeks clapping while riding. MUAH! Love me some bouncy thick girls.
That aside...
This was a gem of an experience. I found myself impressed largely with the amount of animation in this and its attention to detail. From the subtle animations to show the actions between text, to the movement of characters eyes and heads, blinking and breathing. But what was most impressive was the fluidity between animations. It all flowed nicely and was well executed. There are plenty of games that attempt to employ animation in their VNs and it's always appreciated. A character blinking, a few animations of walking and such. Often times though you see the amateur in the work with the background blinking and shifting when characters do, or things seeming stiff. Here, everything is extremely fluid. If you stopped a scene it paused it and resumed where you left off. Angles and animations are extremely well thought out and approached with a care and precision here that is often overlooked and that's greatly appreciated even if it likely means regular update drops will take longer. I've never loved headpats and stroking a cheek in appreciation more than I have in this game.
The dialogue and premise is thus far interesting, albeit a bit scattered in presentation and execution. I would have preferred this been one of those games that has free roam every now and then while largely following a linear story instead of relying on free roam entirely for replayability. It would seem this approach was taken because of the above mentioned detail in the animations and thus this route provides a depth to the game that alot of story and dialogue could cover otherwise and that is a shame here. You find yourself quickly repeating events almost immediately and character progression comes in spurts that is far to minimal, which is unfortunate as for the small bits you get they all do seem interesting and engaging. This makes it difficult on how to feel, because the animations are spectacular, but the sacrifice to the overall game is saddening.
I did encounter a few issues. Sleeping causes a repeated error that you're forced to click ignore on and there were a few similar issues early in the game. But these are things hopefully that can be ironed out in future. Of course, with a heavy animated game comes issues for devices that can't quite handle that. My laptop (much more of a dinosaur in need of updates) struggled in portions with this, while of course my PC handled everything perfectly fine, just something to take into account when you're playing games that are employ large amounts of animations like this game does.
I think this game has extreme potential. My hope is that overall story and interaction outside of immediately jumping to repeatable work sequences and blowjobs does get more attention. While the animation and it's attention to detail is greatly appreciated, a linear approach would have been appreciated with sprinkles of these animations, especially at your leisure, would have been great. Every single game is repetitive, this is a truth most, if not all act like isn't the case. The true mission is thus making the repetition so engaging that the player doesn't care. I can't entirely say this game does that well, especially when that loop hits so quickly, but it's still in an infant stage and has alot of potential to grow.
Cheers and good luck to the developer! Certainly on my watchlist.